Move ConfigChanged out of RenderBase

There is this nice VideoConfig file that's perfect for it
This commit is contained in:
Scott Mansell
2023-01-30 05:06:25 +13:00
parent ca5ec13e13
commit 9d125a6e43
6 changed files with 132 additions and 120 deletions

View File

@ -108,11 +108,10 @@ public:
// Will forcibly reload all textures on the next swap
void ForceReloadTextures();
protected:
std::tuple<int, int> CalculateTargetScale(int x, int y) const;
bool CalculateTargetSize();
void CheckForConfigChanges();
protected:
std::tuple<int, int> CalculateTargetScale(int x, int y) const;
void CheckFifoRecording();
void RecordVideoMemory();