[bugfix] Properly decode lod_bias.

This commit is contained in:
NeoBrainX
2012-08-10 13:27:35 +02:00
parent 6c8a22de24
commit 9d5fc3d7f0
3 changed files with 3 additions and 3 deletions

View File

@ -1427,7 +1427,7 @@ void Renderer::SetSamplerState(int stage, int texindex)
// When mipfilter is set to "none", just disable mipmapping altogether
gx_state.sampdc[stage].MaxLOD = (mip == TEXF_NONE) ? 0.0f : (float)tm1.max_lod/16.f;
gx_state.sampdc[stage].MinLOD = (float)tm1.min_lod/16.f;
gx_state.sampdc[stage].MipLODBias = (float)tm0.lod_bias/32.0f;
gx_state.sampdc[stage].MipLODBias = (s32)tm0.lod_bias/32.0f;
}
void Renderer::SetInterlacingMode()