mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
[bugfix] Properly decode lod_bias.
This commit is contained in:
@ -358,7 +358,7 @@ void TextureCache::TCacheEntry::SetTextureParameters(const TexMode0 &newmode, co
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, c_MinLinearFilter[filt & 7]);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, newmode1.min_lod / 16.f);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, newmode1.max_lod / 16.f);
|
||||
glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, newmode.lod_bias / 32.0f);
|
||||
glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, (s32)newmode.lod_bias / 32.0f);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, c_WrapSettings[newmode.wrap_s]);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, c_WrapSettings[newmode.wrap_t]);
|
||||
|
Reference in New Issue
Block a user