Don't use wrong encoding for paths when opening streams on Windows

This commit is contained in:
JosJuice
2017-12-05 21:23:35 +01:00
parent 08da19fc87
commit 9d8a82e1d9
7 changed files with 14 additions and 8 deletions

View File

@ -21,7 +21,10 @@ FPSCounter::FPSCounter()
void FPSCounter::LogRenderTimeToFile(u64 val)
{
if (!m_bench_file.is_open())
m_bench_file.open(File::GetUserPath(D_LOGS_IDX) + "render_time.txt");
{
File::OpenFStream(m_bench_file, File::GetUserPath(D_LOGS_IDX) + "render_time.txt",
std::ios_base::out);
}
m_bench_file << std::fixed << std::setprecision(8) << (val / 1000.0) << std::endl;
}