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fix shift-jis conversion on linux, and check for the codepage on windows in the memorycard manager like everywhere else
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@ -1278,8 +1278,10 @@ void CISOProperties::ChangeBannerDetails(int lang)
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WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932");
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}
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#else
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wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP));
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#endif
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// on linux the wrong string is returned from wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS)
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// it returns CP-932, in order to use iconv we need to use CP932
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wxCSConv SJISConv(L"CP932");
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#endif
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switch (OpenGameListItem->GetCountry())
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{
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case DiscIO::IVolume::COUNTRY_TAIWAN:
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