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1.] GL Textures dump to User/Dumps/Textures instead of picking a dir 2.] Some code cleanup in OGL plugin 3.] Added new dump feature "Dump EFB Target", its a bit unstable and needs a fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2593 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -103,10 +103,10 @@ class ConfigDialog : public wxDialog
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wxCheckBox *m_DisableLighting;
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wxCheckBox *m_DisableTexturing;
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wxCheckBox *m_DumpTextures;
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wxCheckBox *m_DumpEFBTarget;
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wxStaticBox * m_StaticBox_EFB;
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wxCheckBox *m_CheckBox_DisableCopyEFB;
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wxRadioButton *m_Radio_CopyEFBToRAM, *m_Radio_CopyEFBToGL;
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wxDirPickerCtrl *m_TexturePath;
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wxCheckBox *m_EFBCopyDisableHotKey;
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wxCheckBox *m_ProjectionHax1;
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wxCheckBox *m_SafeTextureCache;
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@ -158,6 +158,7 @@ class ConfigDialog : public wxDialog
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ID_SAFETEXTURECACHE,
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ID_DUMPTEXTURES,
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ID_DUMPEFBTARGET,
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ID_TEXTUREPATH,
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ID_CHECKBOX_DISABLECOPYEFB,
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@ -173,7 +174,6 @@ class ConfigDialog : public wxDialog
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void AboutClick(wxCommandEvent& event);
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void GeneralSettingsChanged(wxCommandEvent& event);
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void AdvancedSettingsChanged(wxCommandEvent& event);
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void TexturePathChange(wxFileDirPickerEvent& event);
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};
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#endif
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