game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.

move some WIN32 code to CGameListCtrl.
nakee, please check linux build, sorry I've not enough time to setup a linux dev environment.
and, who can read German helps me to test game name and description display, thanks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hyperiris
2009-02-03 15:03:34 +00:00
parent 4660943322
commit 9e3fed40f2
14 changed files with 244 additions and 154 deletions

View File

@ -35,11 +35,11 @@ class CBannerLoaderGC
virtual bool GetBanner(u32* _pBannerImage);
virtual bool GetName(std::string& _rName, DiscIO::IVolume::ECountry language);
virtual bool GetName(std::string* _rName);
virtual bool GetCompany(std::string& _rCompany);
virtual bool GetDescription(std::string& _rDescription, DiscIO::IVolume::ECountry language);
virtual bool GetDescription(std::string* _rDescription);
private: