mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
move some WIN32 code to CGameListCtrl. nakee, please check linux build, sorry I've not enough time to setup a linux dev environment. and, who can read German helps me to test game name and description display, thanks. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -92,7 +92,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
|
||||
{
|
||||
// Control refreshing of the ISOs list
|
||||
bRefreshList = false;
|
||||
bRefreshCache = false;
|
||||
|
||||
// Load Wii SYSCONF
|
||||
FullSYSCONFPath = FULL_WII_USER_DIR "shared2/sys/SYSCONF";
|
||||
pStream = NULL;
|
||||
@ -532,7 +532,7 @@ void CConfigMain::CreateGUIControls()
|
||||
|
||||
void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
|
||||
{
|
||||
EndModal((bRefreshList || bRefreshCache) ? wxID_OK : wxID_CLOSE);
|
||||
EndModal((bRefreshList) ? wxID_OK : wxID_CLOSE);
|
||||
|
||||
// First check that we did successfully populate m_SYSCONF earlier, otherwise don't
|
||||
// save anything, it will be a corrupted file
|
||||
@ -592,7 +592,6 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
|
||||
case ID_INTERFACE_LANG:
|
||||
SConfig::GetInstance().m_InterfaceLanguage = (INTERFACE_LANGUAGE)InterfaceLang->GetSelection();
|
||||
bRefreshList = true;
|
||||
bRefreshCache = true;
|
||||
break;
|
||||
|
||||
case ID_ALLWAYS_HLEBIOS: // Core
|
||||
|
Reference in New Issue
Block a user