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game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
move some WIN32 code to CGameListCtrl. nakee, please check linux build, sorry I've not enough time to setup a linux dev environment. and, who can read German helps me to test game name and description display, thanks. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -113,10 +113,14 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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//m_Version;
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//if (OpenISO_.GetBNRVersion() == "BNR1")
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m_Lang->Enable(false);
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m_ShortName->SetValue(wxString(OpenISO_.GetName().c_str(), wxConvUTF8));
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// hyperiris: temp fix, need real work
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m_ShortName->SetValue(wxString(OpenISO_.GetName(0).c_str(), wxConvUTF8));
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//m_LongName->SetValue(wxString(OpenISO_.GetLongName().c_str(), wxConvUTF8));
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m_Maker->SetValue(wxString(OpenISO_.GetCompany().c_str(), wxConvUTF8));//dev too
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m_Comment->SetValue(wxString(OpenISO_.GetDescription().c_str(), wxConvUTF8));
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// hyperiris: temp fix, need real work
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m_Comment->SetValue(wxString(OpenISO_.GetDescription(0).c_str(), wxConvUTF8));
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m_Banner->SetBitmap(OpenISO_.GetImage());
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m_Banner->Connect(wxID_ANY, wxEVT_RIGHT_DOWN,
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wxMouseEventHandler(CISOProperties::RightClickOnBanner), (wxObject*)NULL, this);
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@ -128,7 +132,9 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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std::string filename, extension;
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SplitPath(fileName, 0, &filename, &extension);
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SetTitle(wxString::Format(_("%s%s: %s - %s"), filename.c_str(), extension.c_str(), OpenISO_.GetUniqueID().c_str(), OpenISO_.GetName().c_str()));
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// hyperiris: temp fix, need real work
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SetTitle(wxString::Format(_("%s%s: %s - %s"), filename.c_str(), extension.c_str(), OpenISO_.GetUniqueID().c_str(), OpenISO_.GetName(0).c_str()));
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}
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CISOProperties::~CISOProperties()
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