mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Implement EFB copy filter and gamma in hardware backends
Also makes y_scale a dynamic parameter for EFB copies, as it doesn't make sense to keep it as part of the uid, otherwise we're generating redundant shaders.
This commit is contained in:
@ -680,7 +680,7 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const
|
||||
// TODO: merge more generic parts into VideoCommon
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(m_swap_mutex);
|
||||
g_renderer->SwapImpl(xfb_entry->texture.get(), xfb_rect, ticks, xfb_entry->gamma);
|
||||
g_renderer->SwapImpl(xfb_entry->texture.get(), xfb_rect, ticks);
|
||||
}
|
||||
|
||||
// Update the window size based on the frame that was just rendered.
|
||||
|
Reference in New Issue
Block a user