AVIDump: Move CoreTiming into caller.

This commit is contained in:
degasus
2016-10-08 12:56:28 +02:00
parent a583d36c7f
commit 9f264c0872
22 changed files with 63 additions and 48 deletions

View File

@ -20,7 +20,6 @@ extern "C" {
#include "Common/MsgHandler.h"
#include "Core/ConfigManager.h"
#include "Core/CoreTiming.h"
#include "Core/HW/SystemTimers.h"
#include "Core/HW/VideoInterface.h" //for TargetRefreshRate
#include "Core/Movie.h"
@ -41,6 +40,7 @@ static SwsContext* s_sws_context = nullptr;
static int s_width;
static int s_height;
static u64 s_last_frame;
static bool s_last_frame_is_valid = false;
static bool s_start_dumping = false;
static bool s_stop_dumping = false;
static u64 s_last_pts;
@ -51,6 +51,7 @@ static const u8* s_stored_frame_data;
static int s_stored_frame_width;
static int s_stored_frame_height;
static int s_stored_frame_stride;
static u64 s_stored_frame_ticks;
static void InitAVCodec()
{
@ -71,7 +72,7 @@ bool AVIDump::Start(int w, int h)
s_current_width = w;
s_current_height = h;
s_last_frame = CoreTiming::GetTicks();
s_last_frame_is_valid = false;
s_last_pts = 0;
s_stop_dumping = false;
@ -169,14 +170,14 @@ static void PreparePacket(AVPacket* pkt)
pkt->size = 0;
}
void AVIDump::AddFrame(const u8* data, int width, int height, int stride)
void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ticks)
{
// Store current frame data in case frame dumping stops before next frame update,
// but make sure that you don't store the last stored frame and check the resolution upon
// closing the file or else you store recursion, and dolphins don't like recursion.
if (!s_stop_dumping)
{
StoreFrameData(data, width, height, stride);
StoreFrameData(data, width, height, stride, ticks);
CheckResolution(width, height);
}
s_src_frame->data[0] = const_cast<u8*>(data);
@ -205,15 +206,20 @@ void AVIDump::AddFrame(const u8* data, int width, int height, int stride)
// Check to see if the first frame being dumped is the first frame of output from the emulator.
// This prevents an issue with starting dumping later in emulation from placing the frames
// incorrectly.
if (!s_last_frame_is_valid)
{
s_last_frame = ticks;
s_last_frame_is_valid = true;
}
if (!s_start_dumping && Movie::GetCurrentFrame() < 1)
{
delta = CoreTiming::GetTicks();
delta = ticks;
last_pts = AV_NOPTS_VALUE;
s_start_dumping = true;
}
else
{
delta = CoreTiming::GetTicks() - s_last_frame;
delta = ticks - s_last_frame;
last_pts = (s_last_pts * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
}
u64 pts_in_ticks = s_last_pts + delta;
@ -221,7 +227,7 @@ void AVIDump::AddFrame(const u8* data, int width, int height, int stride)
(pts_in_ticks * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
if (s_scaled_frame->pts != last_pts)
{
s_last_frame = CoreTiming::GetTicks();
s_last_frame = ticks;
s_last_pts = pts_in_ticks;
error = avcodec_encode_video2(s_stream->codec, &pkt, s_scaled_frame, &got_packet);
}
@ -255,7 +261,8 @@ void AVIDump::Stop()
{
s_stop_dumping = true;
// Write the last stored frame just in case frame dumping stops before the next frame update
AddFrame(s_stored_frame_data, s_stored_frame_width, s_stored_frame_height, s_stored_frame_stride);
AddFrame(s_stored_frame_data, s_stored_frame_width, s_stored_frame_height, s_stored_frame_stride,
s_stored_frame_ticks);
av_write_trailer(s_format_context);
CloseFile();
s_file_index = 0;
@ -295,7 +302,7 @@ void AVIDump::CloseFile()
void AVIDump::DoState()
{
s_last_frame = CoreTiming::GetTicks();
s_last_frame_is_valid = false;
}
void AVIDump::CheckResolution(int width, int height)
@ -316,10 +323,11 @@ void AVIDump::CheckResolution(int width, int height)
}
}
void AVIDump::StoreFrameData(const u8* data, int width, int height, int stride)
void AVIDump::StoreFrameData(const u8* data, int width, int height, int stride, u64 ticks)
{
s_stored_frame_data = data;
s_stored_frame_width = width;
s_stored_frame_height = height;
s_stored_frame_stride = stride;
s_stored_frame_ticks = ticks;
}