Merge pull request #9688 from Filoppi/input_cleanup

Input cleanup
This commit is contained in:
Scott Mansell 2021-05-14 20:51:33 +12:00 committed by GitHub
commit 9f91fb6447
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
47 changed files with 239 additions and 185 deletions

View File

@ -20,6 +20,7 @@ enum LOG_TYPE
COMMANDPROCESSOR,
COMMON,
CONSOLE,
CONTROLLERINTERFACE,
CORE,
DISCIO,
DSPHLE,

View File

@ -123,6 +123,7 @@ LogManager::LogManager()
m_log[COMMANDPROCESSOR] = {"CP", "Command Processor"};
m_log[COMMON] = {"COMMON", "Common"};
m_log[CONSOLE] = {"CONSOLE", "Dolphin Console"};
m_log[CONTROLLERINTERFACE] = {"CI", "Controller Interface"};
m_log[CORE] = {"CORE", "Core"};
m_log[DISCIO] = {"DIO", "Disc IO"};
m_log[DSPHLE] = {"DSPHLE", "DSP HLE"};

View File

@ -93,10 +93,15 @@ GCPad::GCPad(const unsigned int index) : m_index(index)
// options
groups.emplace_back(m_options = new ControllerEmu::ControlGroup(_trans("Options")));
m_options->AddSetting(&m_always_connected_setting,
// i18n: Treat a controller as always being connected regardless of what
// devices the user actually has plugged in
_trans("Always Connected"), false);
m_options->AddSetting(
&m_always_connected_setting,
// i18n: Treat a controller as always being connected regardless of what
// devices the user actually has plugged in
{_trans("Always Connected"), _trans(""),
_trans("Always connected if checked.\n"
"If unchecked, it will link the emulated controller connection state\n"
"to the real default device connection state (if there is one).")},
false);
}
std::string GCPad::GetName() const
@ -181,17 +186,17 @@ void GCPad::LoadDefaults(const ControllerInterface& ciface)
EmulatedController::LoadDefaults(ciface);
// Buttons
m_buttons->SetControlExpression(0, "X"); // A
m_buttons->SetControlExpression(1, "Z"); // B
m_buttons->SetControlExpression(2, "C"); // X
m_buttons->SetControlExpression(3, "S"); // Y
m_buttons->SetControlExpression(4, "D"); // Z
m_buttons->SetControlExpression(0, "`X`"); // A
m_buttons->SetControlExpression(1, "`Z`"); // B
m_buttons->SetControlExpression(2, "`C`"); // X
m_buttons->SetControlExpression(3, "`S`"); // Y
m_buttons->SetControlExpression(4, "`D`"); // Z
#ifdef _WIN32
m_buttons->SetControlExpression(5, "RETURN"); // Start
m_buttons->SetControlExpression(5, "`RETURN`"); // Start
#else
// OS X/Linux
// Start
m_buttons->SetControlExpression(5, "Return");
m_buttons->SetControlExpression(5, "`Return`");
#endif
// stick modifiers to 50 %
@ -199,46 +204,46 @@ void GCPad::LoadDefaults(const ControllerInterface& ciface)
m_c_stick->controls[4]->control_ref->range = 0.5f;
// D-Pad
m_dpad->SetControlExpression(0, "T"); // Up
m_dpad->SetControlExpression(1, "G"); // Down
m_dpad->SetControlExpression(2, "F"); // Left
m_dpad->SetControlExpression(3, "H"); // Right
m_dpad->SetControlExpression(0, "`T`"); // Up
m_dpad->SetControlExpression(1, "`G`"); // Down
m_dpad->SetControlExpression(2, "`F`"); // Left
m_dpad->SetControlExpression(3, "`H`"); // Right
// C Stick
m_c_stick->SetControlExpression(0, "I"); // Up
m_c_stick->SetControlExpression(1, "K"); // Down
m_c_stick->SetControlExpression(2, "J"); // Left
m_c_stick->SetControlExpression(3, "L"); // Right
m_c_stick->SetControlExpression(0, "`I`"); // Up
m_c_stick->SetControlExpression(1, "`K`"); // Down
m_c_stick->SetControlExpression(2, "`J`"); // Left
m_c_stick->SetControlExpression(3, "`L`"); // Right
// Modifier
m_c_stick->SetControlExpression(4, "Ctrl");
m_c_stick->SetControlExpression(4, "`Ctrl`");
// Control Stick
#ifdef _WIN32
m_main_stick->SetControlExpression(0, "UP"); // Up
m_main_stick->SetControlExpression(1, "DOWN"); // Down
m_main_stick->SetControlExpression(2, "LEFT"); // Left
m_main_stick->SetControlExpression(3, "RIGHT"); // Right
m_main_stick->SetControlExpression(0, "`UP`"); // Up
m_main_stick->SetControlExpression(1, "`DOWN`"); // Down
m_main_stick->SetControlExpression(2, "`LEFT`"); // Left
m_main_stick->SetControlExpression(3, "`RIGHT`"); // Right
#elif __APPLE__
m_main_stick->SetControlExpression(0, "`Up Arrow`"); // Up
m_main_stick->SetControlExpression(1, "`Down Arrow`"); // Down
m_main_stick->SetControlExpression(2, "`Left Arrow`"); // Left
m_main_stick->SetControlExpression(3, "`Right Arrow`"); // Right
#else
m_main_stick->SetControlExpression(0, "Up"); // Up
m_main_stick->SetControlExpression(1, "Down"); // Down
m_main_stick->SetControlExpression(2, "Left"); // Left
m_main_stick->SetControlExpression(3, "Right"); // Right
m_main_stick->SetControlExpression(0, "`Up`"); // Up
m_main_stick->SetControlExpression(1, "`Down`"); // Down
m_main_stick->SetControlExpression(2, "`Left`"); // Left
m_main_stick->SetControlExpression(3, "`Right`"); // Right
#endif
// Modifier
m_main_stick->SetControlExpression(4, "Shift");
m_main_stick->SetControlExpression(4, "`Shift`");
// Because our defaults use keyboard input, set calibration shapes to squares.
m_c_stick->SetCalibrationFromGate(ControllerEmu::SquareStickGate(1.0));
m_main_stick->SetCalibrationFromGate(ControllerEmu::SquareStickGate(1.0));
// Triggers
m_triggers->SetControlExpression(0, "Q"); // L
m_triggers->SetControlExpression(1, "W"); // R
m_triggers->SetControlExpression(0, "`Q`"); // L
m_triggers->SetControlExpression(1, "`W`"); // R
}
bool GCPad::GetMicButton() const

View File

@ -19,7 +19,6 @@
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
#include "InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.h"
namespace WiimoteEmu
{

View File

@ -23,7 +23,6 @@ void ExtensionPort::AttachExtension(Extension* ext)
m_extension = ext;
m_i2c_bus.AddSlave(m_extension);
;
}
} // namespace WiimoteEmu

View File

@ -22,6 +22,8 @@ enum ExtensionNumber : u8
UDRAW_TABLET,
DRAWSOME_TABLET,
TATACON,
MAX
};
// FYI: An extension must be attached.

View File

@ -428,7 +428,7 @@ void Wiimote::Update()
// Hotkey / settings modifier
// Data is later accessed in IsSideways and IsUpright
m_hotkeys->GetState();
m_hotkeys->UpdateState();
// Update our motion simulations.
StepDynamics();
@ -700,15 +700,15 @@ EncryptionKey Wiimote::GetExtensionEncryptionKey() const
bool Wiimote::IsSideways() const
{
const bool sideways_modifier_toggle = m_hotkeys->getSettingsModifier()[0];
const bool sideways_modifier_switch = m_hotkeys->getSettingsModifier()[2];
const bool sideways_modifier_toggle = m_hotkeys->GetSettingsModifier()[0];
const bool sideways_modifier_switch = m_hotkeys->GetSettingsModifier()[2];
return m_sideways_setting.GetValue() ^ sideways_modifier_toggle ^ sideways_modifier_switch;
}
bool Wiimote::IsUpright() const
{
const bool upright_modifier_toggle = m_hotkeys->getSettingsModifier()[1];
const bool upright_modifier_switch = m_hotkeys->getSettingsModifier()[3];
const bool upright_modifier_toggle = m_hotkeys->GetSettingsModifier()[1];
const bool upright_modifier_switch = m_hotkeys->GetSettingsModifier()[3];
return m_upright_setting.GetValue() ^ upright_modifier_toggle ^ upright_modifier_switch;
}

View File

@ -75,6 +75,9 @@ void MappingDouble::Update()
MappingBool::MappingBool(MappingWidget* parent, ControllerEmu::NumericSetting<bool>* setting)
: QCheckBox(parent), m_setting(*setting)
{
if (const auto ui_description = m_setting.GetUIDescription())
setToolTip(tr(ui_description));
connect(this, &QCheckBox::stateChanged, this, [this, parent](int value) {
m_setting.SetValue(value != 0);
ConfigChanged();

View File

@ -10,6 +10,8 @@
#include "DolphinQt/Config/Graphics/BalloonTip.h"
constexpr int TOOLTIP_DELAY = 300;
template <class Derived>
class ToolTipWidget : public Derived
{
@ -25,7 +27,7 @@ private:
{
if (m_timer_id)
return;
m_timer_id = this->startTimer(300);
m_timer_id = this->startTimer(TOOLTIP_DELAY);
}
void leaveEvent(QEvent* event) override

View File

@ -247,22 +247,18 @@ ParseStatus Lexer::Tokenize(std::vector<Token>& tokens)
class ControlExpression : public Expression
{
public:
// Keep a shared_ptr to the device so the control pointer doesn't become invalid.
std::shared_ptr<Device> m_device;
explicit ControlExpression(ControlQualifier qualifier_) : qualifier(qualifier_) {}
explicit ControlExpression(ControlQualifier qualifier) : m_qualifier(qualifier) {}
ControlState GetValue() const override
{
if (s_hotkey_suppressions.IsSuppressed(input))
if (s_hotkey_suppressions.IsSuppressed(m_input))
return 0;
else
return GetValueIgnoringSuppression();
return GetValueIgnoringSuppression();
}
ControlState GetValueIgnoringSuppression() const
{
if (!input)
if (!m_input)
return 0.0;
// Note: Inputs may return negative values in situations where opposing directions are
@ -271,27 +267,29 @@ public:
// FYI: Clamping values greater than 1.0 is purposely not done to support unbounded values in
// the future. (e.g. raw accelerometer/gyro data)
return std::max(0.0, input->GetState());
return std::max(0.0, m_input->GetState());
}
void SetValue(ControlState value) override
{
if (output)
output->SetState(value);
if (m_output)
m_output->SetState(value);
}
int CountNumControls() const override { return (input || output) ? 1 : 0; }
int CountNumControls() const override { return (m_input || m_output) ? 1 : 0; }
void UpdateReferences(ControlEnvironment& env) override
{
m_device = env.FindDevice(qualifier);
input = env.FindInput(qualifier);
output = env.FindOutput(qualifier);
m_device = env.FindDevice(m_qualifier);
m_input = env.FindInput(m_qualifier);
m_output = env.FindOutput(m_qualifier);
}
Device::Input* GetInput() const { return input; };
Device::Input* GetInput() const { return m_input; };
private:
ControlQualifier qualifier;
Device::Input* input = nullptr;
Device::Output* output = nullptr;
// Keep a shared_ptr to the device so the control pointer doesn't become invalid.
std::shared_ptr<Device> m_device;
ControlQualifier m_qualifier;
Device::Input* m_input = nullptr;
Device::Output* m_output = nullptr;
};
bool HotkeySuppressions::IsSuppressedIgnoringModifiers(Device::Input* input,
@ -371,6 +369,7 @@ public:
}
case TOK_ASSIGN:
{
// Use this carefully as it's extremely powerful and can end up in unforeseen situations
lhs->SetValue(rhs->GetValue());
return lhs->GetValue();
}
@ -565,6 +564,9 @@ private:
// This class proxies all methods to its either left-hand child if it has bound controls, or its
// right-hand child. Its intended use is for supporting old-style barewords expressions.
// Note that if you have a keyboard device as default device and the expression is a single digit
// number, this will usually resolve in a numerical key instead of a numerical value.
// Though if this expression belongs to NumericSetting, it will likely be simplifed back to a value.
class CoalesceExpression : public Expression
{
public:
@ -945,6 +947,7 @@ static std::unique_ptr<Expression> ParseBarewordExpression(const std::string& st
qualifier.control_name = str;
qualifier.has_device = false;
// This control expression will only work (find the specified control) with the default device.
return std::make_unique<ControlExpression>(qualifier);
}

View File

@ -63,7 +63,9 @@ public:
enum class ParseStatus
{
Successful,
// Note that the expression could still work in this case (be valid and return a value)
SyntaxError,
// Will return the default value
EmptyExpression,
};
@ -107,6 +109,7 @@ class ControlQualifier
public:
bool has_device;
Core::DeviceQualifier device_qualifier;
// Makes no distinction between input and output
std::string control_name;
ControlQualifier() : has_device(false) {}

View File

@ -23,7 +23,7 @@ public:
virtual ~Control();
template <typename T = ControlState>
T GetState()
T GetState() const
{
return control_ref->GetState<T>();
}

View File

@ -32,7 +32,7 @@ AnalogStick::AnalogStick(const char* const name_, const char* const ui_name_,
AddInput(Translate, _trans("Modifier"));
}
AnalogStick::ReshapeData AnalogStick::GetReshapableState(bool adjusted)
AnalogStick::ReshapeData AnalogStick::GetReshapableState(bool adjusted) const
{
const ControlState y = controls[0]->GetState() - controls[1]->GetState();
const ControlState x = controls[3]->GetState() - controls[2]->GetState();
@ -46,7 +46,7 @@ AnalogStick::ReshapeData AnalogStick::GetReshapableState(bool adjusted)
return Reshape(x, y, modifier);
}
AnalogStick::StateData AnalogStick::GetState()
AnalogStick::StateData AnalogStick::GetState() const
{
return GetReshapableState(true);
}

View File

@ -18,10 +18,10 @@ public:
AnalogStick(const char* name, std::unique_ptr<StickGate>&& stick_gate);
AnalogStick(const char* name, const char* ui_name, std::unique_ptr<StickGate>&& stick_gate);
ReshapeData GetReshapableState(bool adjusted) final override;
ReshapeData GetReshapableState(bool adjusted) const final override;
ControlState GetGateRadiusAtAngle(double ang) const override;
StateData GetState();
StateData GetState() const;
private:
std::unique_ptr<StickGate> m_stick_gate;

View File

@ -10,6 +10,7 @@
#include <vector>
#include "Common/CommonTypes.h"
#include "Core/HW/WiimoteEmu/ExtensionPort.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
@ -34,7 +35,11 @@ public:
private:
SettingValue<int> m_selection_value;
NumericSetting<int> m_selection_setting = {&m_selection_value, {""}, 0, 0, 0};
// This is here and not added to the list of numeric_settings because it's serialized differently,
// by string (to be independent from the enum), and visualized differently in the UI.
// For the rest, it's treated similarly to other numeric_settings in the group.
NumericSetting<int> m_selection_setting = {
&m_selection_value, {""}, 0, 0, WiimoteEmu::ExtensionNumber::MAX - 1};
std::vector<std::unique_ptr<EmulatedController>> m_attachments;
};

View File

@ -20,7 +20,7 @@ public:
Buttons(const std::string& ini_name, const std::string& group_name);
template <typename C>
void GetState(C* const buttons, const C* bitmasks)
void GetState(C* const buttons, const C* bitmasks) const
{
for (auto& control : controls)
*buttons |= *(bitmasks++) * control->GetState<bool>();

View File

@ -44,7 +44,7 @@ void ControlGroup::AddDeadzoneSetting(SettingValue<double>* value, double maximu
// i18n: The percent symbol.
_trans("%"),
// i18n: Refers to the dead-zone setting of gamepad inputs.
_trans("Input strength to ignore.")},
_trans("Input strength to ignore and remap.")},
0, 0, maximum_deadzone);
}

View File

@ -64,7 +64,7 @@ Cursor::Cursor(std::string name_, std::string ui_name_)
AddSetting(&m_autohide_setting, {_trans("Auto-Hide")}, false);
}
Cursor::ReshapeData Cursor::GetReshapableState(bool adjusted)
Cursor::ReshapeData Cursor::GetReshapableState(bool adjusted) const
{
const ControlState y = controls[0]->GetState() - controls[1]->GetState();
const ControlState x = controls[3]->GetState() - controls[2]->GetState();

View File

@ -25,9 +25,10 @@ public:
Cursor(std::string name, std::string ui_name);
ReshapeData GetReshapableState(bool adjusted) final override;
ReshapeData GetReshapableState(bool adjusted) const final override;
ControlState GetGateRadiusAtAngle(double ang) const override;
// Modifies the state
StateData GetState(bool adjusted);
// Yaw movement in radians.

View File

@ -65,7 +65,7 @@ Force::Force(const std::string& name_) : ReshapableInput(name_, name_, GroupType
90, 1, 180);
}
Force::ReshapeData Force::GetReshapableState(bool adjusted)
Force::ReshapeData Force::GetReshapableState(bool adjusted) const
{
const ControlState y = controls[0]->GetState() - controls[1]->GetState();
const ControlState x = controls[3]->GetState() - controls[2]->GetState();
@ -77,7 +77,7 @@ Force::ReshapeData Force::GetReshapableState(bool adjusted)
return Reshape(x, y);
}
Force::StateData Force::GetState(bool adjusted)
Force::StateData Force::GetState(bool adjusted) const
{
const auto state = GetReshapableState(adjusted);
ControlState z = controls[4]->GetState() - controls[5]->GetState();

View File

@ -19,12 +19,12 @@ public:
explicit Force(const std::string& name);
ReshapeData GetReshapableState(bool adjusted) final override;
ReshapeData GetReshapableState(bool adjusted) const final override;
ControlState GetGateRadiusAtAngle(double ang) const final override;
ControlState GetDefaultInputRadiusAtAngle(double angle) const final override;
StateData GetState(bool adjusted = true);
StateData GetState(bool adjusted = true) const;
// Velocities returned in m/s.
ControlState GetSpeed() const;

View File

@ -40,7 +40,7 @@ IMUGyroscope::IMUGyroscope(std::string name_, std::string ui_name_)
// i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
_trans("°/s"),
// i18n: Refers to the dead-zone setting of gyroscope input.
_trans("Angular velocity to ignore.")},
_trans("Angular velocity to ignore and remap.")},
2, 0, 180);
AddSetting(&m_calibration_period_setting,

View File

@ -26,52 +26,52 @@ ModifySettingsButton::ModifySettingsButton(std::string button_name)
void ModifySettingsButton::AddInput(std::string button_name, bool toggle)
{
ControlGroup::AddInput(Translate, std::move(button_name));
threshold_exceeded.emplace_back(false);
associated_settings.emplace_back(false);
associated_settings_toggle.emplace_back(toggle);
m_threshold_exceeded.emplace_back(false);
m_associated_settings.emplace_back(false);
m_associated_settings_toggle.emplace_back(toggle);
}
void ModifySettingsButton::GetState()
void ModifySettingsButton::UpdateState()
{
for (size_t i = 0; i < controls.size(); ++i)
{
const bool state = controls[i]->GetState<bool>();
if (!associated_settings_toggle[i])
if (!m_associated_settings_toggle[i])
{
// not toggled
associated_settings[i] = state;
m_associated_settings[i] = state;
}
else
{
// toggle (loading savestates does not en-/disable toggle)
// after we passed the threshold, we en-/disable. but after that, we don't change it
// anymore
if (!threshold_exceeded[i] && state)
if (!m_threshold_exceeded[i] && state)
{
associated_settings[i] = !associated_settings[i];
m_associated_settings[i] = !m_associated_settings[i];
if (associated_settings[i])
if (m_associated_settings[i])
OSD::AddMessage(controls[i]->ui_name + ": on");
else
OSD::AddMessage(controls[i]->ui_name + ": off");
threshold_exceeded[i] = true;
m_threshold_exceeded[i] = true;
}
if (!state)
threshold_exceeded[i] = false;
m_threshold_exceeded[i] = false;
}
}
}
const std::vector<bool>& ModifySettingsButton::isSettingToggled() const
const std::vector<bool>& ModifySettingsButton::IsSettingToggled() const
{
return associated_settings_toggle;
return m_associated_settings_toggle;
}
const std::vector<bool>& ModifySettingsButton::getSettingsModifier() const
const std::vector<bool>& ModifySettingsButton::GetSettingsModifier() const
{
return associated_settings;
return m_associated_settings;
}
} // namespace ControllerEmu

View File

@ -18,14 +18,14 @@ public:
void AddInput(std::string button_name, bool toggle = false);
void GetState();
void UpdateState();
const std::vector<bool>& isSettingToggled() const;
const std::vector<bool>& getSettingsModifier() const;
const std::vector<bool>& IsSettingToggled() const;
const std::vector<bool>& GetSettingsModifier() const;
private:
std::vector<bool> threshold_exceeded; // internal calculation (if "state" was above threshold)
std::vector<bool> associated_settings_toggle; // is setting toggled or hold?
std::vector<bool> associated_settings; // result
std::vector<bool> m_threshold_exceeded; // internal calculation (if "state" was above threshold)
std::vector<bool> m_associated_settings_toggle; // is setting toggled or hold?
std::vector<bool> m_associated_settings; // result
};
} // namespace ControllerEmu

View File

@ -29,7 +29,7 @@ Slider::Slider(const std::string& name_) : Slider(name_, name_)
{
}
Slider::StateData Slider::GetState()
Slider::StateData Slider::GetState() const
{
const ControlState deadzone = m_deadzone_setting.GetValue() / 100;
const ControlState state = controls[1]->GetState() - controls[0]->GetState();

View File

@ -23,7 +23,7 @@ public:
Slider(const std::string& name_, const std::string& ui_name_);
explicit Slider(const std::string& name_);
StateData GetState();
StateData GetState() const;
private:
SettingValue<double> m_deadzone_setting;

View File

@ -42,7 +42,7 @@ Tilt::Tilt(const std::string& name_) : ReshapableInput(name_, name_, GroupType::
7, 1, 50);
}
Tilt::ReshapeData Tilt::GetReshapableState(bool adjusted)
Tilt::ReshapeData Tilt::GetReshapableState(bool adjusted) const
{
const ControlState y = controls[0]->GetState() - controls[1]->GetState();
const ControlState x = controls[3]->GetState() - controls[2]->GetState();
@ -56,7 +56,7 @@ Tilt::ReshapeData Tilt::GetReshapableState(bool adjusted)
return Reshape(x, y, modifier);
}
Tilt::StateData Tilt::GetState()
Tilt::StateData Tilt::GetState() const
{
return GetReshapableState(true);
}

View File

@ -19,14 +19,14 @@ public:
explicit Tilt(const std::string& name);
ReshapeData GetReshapableState(bool adjusted) final override;
ReshapeData GetReshapableState(bool adjusted) const final override;
ControlState GetGateRadiusAtAngle(double angle) const final override;
// Tilt is using the gate radius to adjust the tilt angle so we must provide an unadjusted value
// for the default input radius.
ControlState GetDefaultInputRadiusAtAngle(double angle) const final override;
StateData GetState();
StateData GetState() const;
// Return peak rotational velocity (for a complete turn) in radians/sec
ControlState GetMaxRotationalVelocity() const;

View File

@ -21,7 +21,7 @@ Triggers::Triggers(const std::string& name_) : ControlGroup(name_, GroupType::Tr
AddDeadzoneSetting(&m_deadzone_setting, 50);
}
Triggers::StateData Triggers::GetState()
Triggers::StateData Triggers::GetState() const
{
const size_t trigger_count = controls.size();
const ControlState deadzone = m_deadzone_setting.GetValue() / 100;

View File

@ -26,7 +26,7 @@ public:
explicit Triggers(const std::string& name);
StateData GetState();
StateData GetState() const;
private:
SettingValue<double> m_deadzone_setting;

View File

@ -128,6 +128,7 @@ std::optional<u32> SquareStickGate::GetIdealCalibrationSampleCount() const
ReshapableInput::ReshapableInput(std::string name_, std::string ui_name_, GroupType type_)
: ControlGroup(std::move(name_), std::move(ui_name_), type_)
{
// 50 is not always enough but users can set it to more with an expression
AddDeadzoneSetting(&m_deadzone_setting, 50);
}
@ -280,11 +281,16 @@ void ReshapableInput::SaveConfig(IniFile::Section* section, const std::string& d
}
ReshapableInput::ReshapeData ReshapableInput::Reshape(ControlState x, ControlState y,
ControlState modifier)
ControlState modifier,
ControlState clamp) const
{
x -= m_center.x;
y -= m_center.y;
// We run this even if both x and y will be zero.
// In that case, std::atan2(0, 0) returns a valid non-NaN value, but the exact value
// (which depends on the signs of x and y) does not matter here as dist is zero
// TODO: make the AtAngle functions work with negative angles:
ControlState angle = std::atan2(y, x) + MathUtil::TAU;
@ -321,8 +327,8 @@ ReshapableInput::ReshapeData ReshapableInput::Reshape(ControlState x, ControlSta
// Scale to the gate shape/radius:
dist *= gate_max_dist;
return {std::clamp(std::cos(angle) * dist, -1.0, 1.0),
std::clamp(std::sin(angle) * dist, -1.0, 1.0)};
return {std::clamp(std::cos(angle) * dist, -clamp, clamp),
std::clamp(std::sin(angle) * dist, -clamp, clamp)};
}
} // namespace ControllerEmu

View File

@ -91,7 +91,7 @@ public:
virtual ControlState GetVirtualNotchSize() const { return 0.0; };
virtual ControlState GetGateRadiusAtAngle(double angle) const = 0;
virtual ReshapeData GetReshapableState(bool adjusted) = 0;
virtual ReshapeData GetReshapableState(bool adjusted) const = 0;
virtual ControlState GetDefaultInputRadiusAtAngle(double ang) const;
void SetCalibrationToDefault();
@ -108,7 +108,8 @@ public:
void SetCenter(ReshapeData center);
protected:
ReshapeData Reshape(ControlState x, ControlState y, ControlState modifier = 0.0);
ReshapeData Reshape(ControlState x, ControlState y, ControlState modifier = 0.0,
ControlState clamp = 1.0) const;
private:
void LoadConfig(IniFile::Section*, const std::string&, const std::string&) override;

View File

@ -237,7 +237,7 @@ void ControllerInterface::AddDevice(std::shared_ptr<ciface::Core::Device> device
device->SetId(id);
}
NOTICE_LOG_FMT(SERIALINTERFACE, "Added device: {}", device->GetQualifiedName());
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "Added device: {}", device->GetQualifiedName());
m_devices.emplace_back(std::move(device));
}
@ -252,7 +252,7 @@ void ControllerInterface::RemoveDevice(std::function<bool(const ciface::Core::De
auto it = std::remove_if(m_devices.begin(), m_devices.end(), [&callback](const auto& dev) {
if (callback(dev.get()))
{
NOTICE_LOG_FMT(SERIALINTERFACE, "Removed device: {}", dev->GetQualifiedName());
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "Removed device: {}", dev->GetQualifiedName());
return true;
}
return false;

View File

@ -205,7 +205,7 @@ static bool IsSameController(const Proto::MessageType::PortInfo& a,
static void HotplugThreadFunc()
{
Common::SetCurrentThreadName("DualShockUDPClient Hotplug Thread");
INFO_LOG_FMT(SERIALINTERFACE, "DualShockUDPClient hotplug thread started");
INFO_LOG_FMT(CONTROLLERINTERFACE, "DualShockUDPClient hotplug thread started");
while (s_hotplug_thread_running.IsSet())
{
@ -225,7 +225,7 @@ static void HotplugThreadFunc()
if (server.m_socket.send(&list_ports, sizeof list_ports, server.m_address, server.m_port) !=
sf::Socket::Status::Done)
{
ERROR_LOG_FMT(SERIALINTERFACE, "DualShockUDPClient HotplugThreadFunc send failed");
ERROR_LOG_FMT(CONTROLLERINTERFACE, "DualShockUDPClient HotplugThreadFunc send failed");
}
}
}
@ -277,7 +277,7 @@ static void HotplugThreadFunc()
}
}
}
INFO_LOG_FMT(SERIALINTERFACE, "DualShockUDPClient hotplug thread stopped");
INFO_LOG_FMT(CONTROLLERINTERFACE, "DualShockUDPClient hotplug thread stopped");
}
static void StartHotplugThread()
@ -310,7 +310,7 @@ static void StopHotplugThread()
static void Restart()
{
INFO_LOG_FMT(SERIALINTERFACE, "DualShockUDPClient Restart");
INFO_LOG_FMT(CONTROLLERINTERFACE, "DualShockUDPClient Restart");
StopHotplugThread();
@ -394,7 +394,7 @@ void Init()
void PopulateDevices()
{
INFO_LOG_FMT(SERIALINTERFACE, "DualShockUDPClient PopulateDevices");
INFO_LOG_FMT(CONTROLLERINTERFACE, "DualShockUDPClient PopulateDevices");
// s_servers has already been updated so we can't use it to know which devices we removed,
// also it's good to remove all of them before adding new ones so that their id will be set
@ -510,7 +510,7 @@ void Device::UpdateInput()
if (m_socket.send(&data_req, sizeof(data_req), m_server_address, m_server_port) !=
sf::Socket::Status::Done)
{
ERROR_LOG_FMT(SERIALINTERFACE, "DualShockUDPClient UpdateInput send failed");
ERROR_LOG_FMT(CONTROLLERINTERFACE, "DualShockUDPClient UpdateInput send failed");
}
}

View File

@ -249,7 +249,7 @@ struct Message
if (crc32_in_header != crc32_calculated)
{
NOTICE_LOG_FMT(
SERIALINTERFACE,
CONTROLLERINTERFACE,
"DualShockUDPClient Received message with bad CRC in header: got {:08x}, expected {:08x}",
crc32_in_header, crc32_calculated);
return std::nullopt;

View File

@ -178,11 +178,11 @@ void Init(void* window)
HIDManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
if (!HIDManager)
ERROR_LOG_FMT(SERIALINTERFACE, "Failed to create HID Manager reference");
ERROR_LOG_FMT(CONTROLLERINTERFACE, "Failed to create HID Manager reference");
IOHIDManagerSetDeviceMatching(HIDManager, nullptr);
if (IOHIDManagerOpen(HIDManager, kIOHIDOptionsTypeNone) != kIOReturnSuccess)
ERROR_LOG_FMT(SERIALINTERFACE, "Failed to open HID Manager");
ERROR_LOG_FMT(CONTROLLERINTERFACE, "Failed to open HID Manager");
// Callbacks for acquisition or loss of a matching device
IOHIDManagerRegisterDeviceMatchingCallback(HIDManager, DeviceMatchingCallback, nullptr);
@ -198,7 +198,7 @@ void Init(void* window)
// Enable hotplugging
s_hotplug_thread = std::thread([] {
Common::SetCurrentThreadName("IOHIDManager Hotplug Thread");
NOTICE_LOG_FMT(SERIALINTERFACE, "IOHIDManager hotplug thread started");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "IOHIDManager hotplug thread started");
IOHIDManagerScheduleWithRunLoop(HIDManager, CFRunLoopGetCurrent(), OurRunLoop);
s_stopper.AddToRunLoop(CFRunLoopGetCurrent(), OurRunLoop);
@ -206,7 +206,7 @@ void Init(void* window)
s_stopper.RemoveFromRunLoop(CFRunLoopGetCurrent(), OurRunLoop);
IOHIDManagerUnscheduleFromRunLoop(HIDManager, CFRunLoopGetCurrent(), OurRunLoop);
NOTICE_LOG_FMT(SERIALINTERFACE, "IOHIDManager hotplug thread stopped");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "IOHIDManager hotplug thread stopped");
});
}

View File

@ -109,8 +109,9 @@ void Joystick::AddElements(CFArrayRef elements, std::set<IOHIDElementCookie>& co
break;
}
NOTICE_LOG_FMT(SERIALINTERFACE, "Unknown IOHIDElement, ignoring (Usage: {:x}, Type: {:x})",
usage, IOHIDElementGetType(e));
NOTICE_LOG_FMT(CONTROLLERINTERFACE,
"Unknown IOHIDElement, ignoring (Usage: {:x}, Type: {:x})", usage,
IOHIDElementGetType(e));
break;
}

View File

@ -81,7 +81,7 @@ void Init()
{
#if !SDL_VERSION_ATLEAST(2, 0, 0)
if (SDL_Init(SDL_INIT_JOYSTICK) != 0)
ERROR_LOG_FMT(SERIALINTERFACE, "SDL failed to initialize");
ERROR_LOG_FMT(CONTROLLERINTERFACE, "SDL failed to initialize");
return;
#else
s_hotplug_thread = std::thread([] {
@ -95,14 +95,14 @@ void Init()
if (SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC) != 0)
{
ERROR_LOG_FMT(SERIALINTERFACE, "SDL failed to initialize");
ERROR_LOG_FMT(CONTROLLERINTERFACE, "SDL failed to initialize");
return;
}
const Uint32 custom_events_start = SDL_RegisterEvents(2);
if (custom_events_start == static_cast<Uint32>(-1))
{
ERROR_LOG_FMT(SERIALINTERFACE, "SDL failed to register custom events");
ERROR_LOG_FMT(CONTROLLERINTERFACE, "SDL failed to register custom events");
return;
}
s_stop_event_type = custom_events_start;

View File

@ -766,7 +766,7 @@ bool InputDevice::PressEvent(int button, int action)
if (binding.second->m_bind_type == BIND_BUTTON)
m_buttons[binding.second->m_button_type] = action == BUTTON_PRESSED ? true : false;
else
m_axises[binding.second->m_button_type] = action == BUTTON_PRESSED ? 1.0f : 0.0f;
m_axes[binding.second->m_button_type] = action == BUTTON_PRESSED ? 1.0f : 0.0f;
handled = true;
}
}
@ -780,34 +780,54 @@ void InputDevice::AxisEvent(int axis, float value)
if (binding.second->m_bind == axis)
{
if (binding.second->m_bind_type == BIND_AXIS)
m_axises[binding.second->m_button_type] = value;
m_axes[binding.second->m_button_type] = value;
else
m_buttons[binding.second->m_button_type] = value > 0.5f ? true : false;
}
}
}
bool InputDevice::ButtonValue(int pad_id, ButtonType button)
bool InputDevice::ButtonValue(int pad_id, ButtonType button) const
{
const auto& binding = m_input_binds.find(std::make_pair(pad_id, button));
const auto binding = m_input_binds.find(std::make_pair(pad_id, button));
if (binding == m_input_binds.end())
return false;
if (binding->second->m_bind_type == BIND_BUTTON)
return m_buttons[binding->second->m_button_type];
{
const auto button = m_buttons.find(binding->second->m_button_type);
if (button == m_buttons.end())
return false;
return button->second;
}
else
return (m_axises[binding->second->m_button_type] * binding->second->m_neg) > 0.5f;
{
const auto axis = m_axes.find(binding->second->m_button_type);
if (axis == m_axes.end())
return false;
return (axis->second * binding->second->m_neg) > 0.5f;
}
}
float InputDevice::AxisValue(int pad_id, ButtonType axis)
float InputDevice::AxisValue(int pad_id, ButtonType axis) const
{
const auto& binding = m_input_binds.find(std::make_pair(pad_id, axis));
const auto binding = m_input_binds.find(std::make_pair(pad_id, axis));
if (binding == m_input_binds.end())
return 0.0f;
if (binding->second->m_bind_type == BIND_AXIS)
return m_axises[binding->second->m_button_type] * binding->second->m_neg;
{
const auto axis = m_axes.find(binding->second->m_button_type);
if (axis == m_axes.end())
return 0.0f;
return axis->second * binding->second->m_neg;
}
else
return m_buttons[binding->second->m_button_type] == BUTTON_PRESSED ? 1.0f : 0.0f;
{
const auto button = m_buttons.find(binding->second->m_button_type);
if (button == m_buttons.end())
return 0.0f;
return button->second == BUTTON_PRESSED ? 1.0f : 0.0f;
}
}
} // namespace ButtonManager

View File

@ -210,7 +210,7 @@ private:
public:
Button() : m_state(BUTTON_RELEASED) {}
void SetState(ButtonState state) { m_state = state; }
bool Pressed() { return m_state == BUTTON_PRESSED; }
bool Pressed() const { return m_state == BUTTON_PRESSED; }
~Button() {}
};
class Axis
@ -221,7 +221,7 @@ private:
public:
Axis() : m_value(0.0f) {}
void SetValue(float value) { m_value = value; }
float AxisValue() { return m_value; }
float AxisValue() const { return m_value; }
~Axis() {}
};
@ -244,7 +244,7 @@ class InputDevice
private:
const std::string m_dev;
std::map<ButtonType, bool> m_buttons;
std::map<ButtonType, float> m_axises;
std::map<ButtonType, float> m_axes;
// Key is pad_id and ButtonType
std::map<std::pair<int, ButtonType>, sBind*> m_input_binds;
@ -263,8 +263,8 @@ public:
}
bool PressEvent(int button, int action);
void AxisEvent(int axis, float value);
bool ButtonValue(int pad_id, ButtonType button);
float AxisValue(int pad_id, ButtonType axis);
bool ButtonValue(int pad_id, ButtonType button) const;
float AxisValue(int pad_id, ButtonType axis) const;
};
void Init(const std::string&);

View File

@ -53,7 +53,7 @@ void ciface::Win32::Init(void* hwnd)
if (FAILED(CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED)))
{
ERROR_LOG_FMT(SERIALINTERFACE, "CoInitializeEx failed: {}", GetLastError());
ERROR_LOG_FMT(CONTROLLERINTERFACE, "CoInitializeEx failed: {}", GetLastError());
return;
}
Common::ScopeGuard uninit([] { CoUninitialize(); });
@ -67,12 +67,12 @@ void ciface::Win32::Init(void* hwnd)
ATOM window_class = RegisterClassEx(&window_class_info);
if (!window_class)
{
NOTICE_LOG_FMT(SERIALINTERFACE, "RegisterClassEx failed: {}", GetLastError());
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "RegisterClassEx failed: {}", GetLastError());
return;
}
Common::ScopeGuard unregister([&window_class] {
if (!UnregisterClass(MAKEINTATOM(window_class), GetModuleHandle(nullptr)))
ERROR_LOG_FMT(SERIALINTERFACE, "UnregisterClass failed: {}", GetLastError());
ERROR_LOG_FMT(CONTROLLERINTERFACE, "UnregisterClass failed: {}", GetLastError());
});
message_window = CreateWindowEx(0, L"Message", nullptr, 0, 0, 0, 0, 0, HWND_MESSAGE, nullptr,
@ -80,12 +80,12 @@ void ciface::Win32::Init(void* hwnd)
promise_guard.Exit();
if (!message_window)
{
ERROR_LOG_FMT(SERIALINTERFACE, "CreateWindowEx failed: {}", GetLastError());
ERROR_LOG_FMT(CONTROLLERINTERFACE, "CreateWindowEx failed: {}", GetLastError());
return;
}
Common::ScopeGuard destroy([&] {
if (!DestroyWindow(message_window))
ERROR_LOG_FMT(SERIALINTERFACE, "DestroyWindow failed: {}", GetLastError());
ERROR_LOG_FMT(CONTROLLERINTERFACE, "DestroyWindow failed: {}", GetLastError());
});
std::array<RAWINPUTDEVICE, 2> devices;
@ -103,7 +103,7 @@ void ciface::Win32::Init(void* hwnd)
if (!RegisterRawInputDevices(devices.data(), static_cast<UINT>(devices.size()),
static_cast<UINT>(sizeof(decltype(devices)::value_type))))
{
ERROR_LOG_FMT(SERIALINTERFACE, "RegisterRawInputDevices failed: {}", GetLastError());
ERROR_LOG_FMT(CONTROLLERINTERFACE, "RegisterRawInputDevices failed: {}", GetLastError());
return;
}
@ -128,18 +128,18 @@ void ciface::Win32::PopulateDevices(void* hwnd)
s_done_populating.Reset();
PostMessage(s_message_window, WM_INPUT_DEVICE_CHANGE, 0, 0);
if (!s_done_populating.WaitFor(std::chrono::seconds(10)))
ERROR_LOG_FMT(SERIALINTERFACE, "win32 timed out when trying to populate devices");
ERROR_LOG_FMT(CONTROLLERINTERFACE, "win32 timed out when trying to populate devices");
}
else
{
ERROR_LOG_FMT(SERIALINTERFACE,
ERROR_LOG_FMT(CONTROLLERINTERFACE,
"win32 asked to populate devices, but device thread isn't running");
}
}
void ciface::Win32::DeInit()
{
NOTICE_LOG_FMT(SERIALINTERFACE, "win32 DeInit");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "win32 DeInit");
if (s_thread.joinable())
{
PostMessage(s_message_window, WM_DOLPHIN_STOP, 0, 0);

View File

@ -253,7 +253,7 @@ static void AddDeviceNode(const char* devnode)
auto evdev_device = FindDeviceWithUniqueIDAndPhysicalLocation(uniq, phys);
if (evdev_device)
{
NOTICE_LOG_FMT(SERIALINTERFACE,
NOTICE_LOG_FMT(CONTROLLERINTERFACE,
"evdev combining devices with unique id: {}, physical location: {}", uniq, phys);
evdev_device->AddNode(devnode, fd, dev);
@ -282,7 +282,7 @@ static void AddDeviceNode(const char* devnode)
static void HotplugThreadFunc()
{
Common::SetCurrentThreadName("evdev Hotplug Thread");
NOTICE_LOG_FMT(SERIALINTERFACE, "evdev hotplug thread started");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "evdev hotplug thread started");
udev* const udev = udev_new();
Common::ScopeGuard udev_guard([udev] { udev_unref(udev); });
@ -337,7 +337,7 @@ static void HotplugThreadFunc()
AddDeviceNode(devnode);
}
}
NOTICE_LOG_FMT(SERIALINTERFACE, "evdev hotplug thread stopped");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "evdev hotplug thread stopped");
}
static void StartHotplugThread()

View File

@ -88,7 +88,8 @@ static void Read()
int err = libusb_interrupt_transfer(s_handle, s_endpoint_in, s_controller_payload_swap,
sizeof(s_controller_payload_swap), &payload_size, 16);
if (err)
ERROR_LOG_FMT(SERIALINTERFACE, "adapter libusb read failed: err={}", libusb_error_name(err));
ERROR_LOG_FMT(CONTROLLERINTERFACE, "adapter libusb read failed: err={}",
libusb_error_name(err));
{
std::lock_guard<std::mutex> lk(s_mutex);
@ -121,7 +122,8 @@ static void Write()
const int err =
libusb_interrupt_transfer(s_handle, s_endpoint_out, payload, sizeof(payload), &size, 16);
if (err != 0)
ERROR_LOG_FMT(SERIALINTERFACE, "adapter libusb write failed: err={}", libusb_error_name(err));
ERROR_LOG_FMT(CONTROLLERINTERFACE, "adapter libusb write failed: err={}",
libusb_error_name(err));
}
}
@ -154,7 +156,7 @@ static int HotplugCallback(libusb_context* ctx, libusb_device* dev, libusb_hotpl
static void ScanThreadFunc()
{
Common::SetCurrentThreadName("GC Adapter Scanning Thread");
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter scanning thread started");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter scanning thread started");
#if defined(LIBUSB_API_VERSION) && LIBUSB_API_VERSION >= 0x01000102
#ifndef __FreeBSD__
@ -170,7 +172,7 @@ static void ScanThreadFunc()
nullptr, &s_hotplug_handle) != LIBUSB_SUCCESS)
s_libusb_hotplug_enabled = false;
if (s_libusb_hotplug_enabled)
NOTICE_LOG_FMT(SERIALINTERFACE, "Using libUSB hotplug detection");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "Using libUSB hotplug detection");
}
#endif
@ -187,7 +189,7 @@ static void ScanThreadFunc()
else
Common::SleepCurrentThread(500);
}
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter scanning thread stopped");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter scanning thread stopped");
}
void SetAdapterCallback(std::function<void()> func)
@ -265,7 +267,7 @@ static bool CheckDeviceAccess(libusb_device* device)
if (ret != 0)
{
// could not acquire the descriptor, no point in trying to use it.
ERROR_LOG_FMT(SERIALINTERFACE, "libusb_get_device_descriptor failed with error: {}", ret);
ERROR_LOG_FMT(CONTROLLERINTERFACE, "libusb_get_device_descriptor failed with error: {}", ret);
return false;
}
@ -275,7 +277,7 @@ static bool CheckDeviceAccess(libusb_device* device)
return false;
}
NOTICE_LOG_FMT(SERIALINTERFACE, "Found GC Adapter with Vendor: {:X} Product: {:X} Devnum: {}",
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "Found GC Adapter with Vendor: {:X} Product: {:X} Devnum: {}",
desc.idVendor, desc.idProduct, 1);
// In case of failure, capture the libusb error code into the adapter status
@ -287,14 +289,14 @@ static bool CheckDeviceAccess(libusb_device* device)
if (ret == LIBUSB_ERROR_ACCESS)
{
ERROR_LOG_FMT(
SERIALINTERFACE,
CONTROLLERINTERFACE,
"Dolphin does not have access to this device: Bus {:03d} Device {:03d}: ID {:04X}:{:04X}.",
bus, port, desc.idVendor, desc.idProduct);
return false;
}
if (ret != 0)
{
ERROR_LOG_FMT(SERIALINTERFACE, "libusb_open failed to open device with error = {}", ret);
ERROR_LOG_FMT(CONTROLLERINTERFACE, "libusb_open failed to open device with error = {}", ret);
return false;
}
@ -303,14 +305,14 @@ static bool CheckDeviceAccess(libusb_device* device)
{
ret = libusb_detach_kernel_driver(s_handle, 0);
if (ret != 0 && ret != LIBUSB_ERROR_NOT_SUPPORTED)
ERROR_LOG_FMT(SERIALINTERFACE, "libusb_detach_kernel_driver failed with error: {}", ret);
ERROR_LOG_FMT(CONTROLLERINTERFACE, "libusb_detach_kernel_driver failed with error: {}", ret);
}
// This call makes Nyko-brand (and perhaps other) adapters work.
// However it returns LIBUSB_ERROR_PIPE with Mayflash adapters.
const int transfer = libusb_control_transfer(s_handle, 0x21, 11, 0x0001, 0, nullptr, 0, 1000);
if (transfer < 0)
WARN_LOG_FMT(SERIALINTERFACE, "libusb_control_transfer failed with error: {}", transfer);
WARN_LOG_FMT(CONTROLLERINTERFACE, "libusb_control_transfer failed with error: {}", transfer);
// this split is needed so that we don't avoid claiming the interface when
// detaching the kernel driver is successful
@ -324,7 +326,7 @@ static bool CheckDeviceAccess(libusb_device* device)
ret = libusb_claim_interface(s_handle, 0);
if (ret != 0)
{
ERROR_LOG_FMT(SERIALINTERFACE, "libusb_claim_interface failed with error: {}", ret);
ERROR_LOG_FMT(CONTROLLERINTERFACE, "libusb_claim_interface failed with error: {}", ret);
libusb_close(s_handle);
s_handle = nullptr;
return false;
@ -410,7 +412,7 @@ static void Reset()
}
if (s_detect_callback != nullptr)
s_detect_callback();
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter detached");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter detached");
}
GCPadStatus Input(int chan)
@ -436,8 +438,8 @@ GCPadStatus Input(int chan)
controller_payload_copy[0] != LIBUSB_DT_HID)
{
// This can occur for a few frames on initialization.
ERROR_LOG_FMT(SERIALINTERFACE, "error reading payload (size: {}, type: {:02x})", payload_size,
controller_payload_copy[0]);
ERROR_LOG_FMT(CONTROLLERINTERFACE, "error reading payload (size: {}, type: {:02x})",
payload_size, controller_payload_copy[0]);
}
else
{
@ -446,8 +448,8 @@ GCPadStatus Input(int chan)
if (type != ControllerTypes::CONTROLLER_NONE &&
s_controller_type[chan] == ControllerTypes::CONTROLLER_NONE)
{
NOTICE_LOG_FMT(SERIALINTERFACE, "New device connected to Port {} of Type: {:02x}", chan + 1,
controller_payload_copy[1 + (9 * chan)]);
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "New device connected to Port {} of Type: {:02x}",
chan + 1, controller_payload_copy[1 + (9 * chan)]);
get_origin = true;
}
@ -551,7 +553,7 @@ static void ResetRumbleLockNeeded()
int size = 0;
libusb_interrupt_transfer(s_handle, s_endpoint_out, rumble, sizeof(rumble), &size, 16);
INFO_LOG_FMT(SERIALINTERFACE, "Rumble state reset");
INFO_LOG_FMT(CONTROLLERINTERFACE, "Rumble state reset");
}
void Output(int chan, u8 rumble_command)

View File

@ -64,7 +64,7 @@ static u64 s_last_init = 0;
static void ScanThreadFunc()
{
Common::SetCurrentThreadName("GC Adapter Scanning Thread");
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter scanning thread started");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter scanning thread started");
JNIEnv* env = IDCache::GetEnvForThread();
@ -78,13 +78,13 @@ static void ScanThreadFunc()
Common::SleepCurrentThread(1000);
}
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter scanning thread stopped");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter scanning thread stopped");
}
static void Write()
{
Common::SetCurrentThreadName("GC Adapter Write Thread");
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter write thread started");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter write thread started");
JNIEnv* env = IDCache::GetEnvForThread();
jmethodID output_func = env->GetStaticMethodID(s_adapter_class, "Output", "([B)I");
@ -108,7 +108,7 @@ static void Write()
// Netplay sends invalid data which results in size = 0x00. Ignore it.
if (size != write_size && size != 0x00)
{
ERROR_LOG_FMT(SERIALINTERFACE, "error writing rumble (size: {})", size);
ERROR_LOG_FMT(CONTROLLERINTERFACE, "error writing rumble (size: {})", size);
Reset();
}
}
@ -116,13 +116,13 @@ static void Write()
Common::YieldCPU();
}
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter write thread stopped");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter write thread stopped");
}
static void Read()
{
Common::SetCurrentThreadName("GC Adapter Read Thread");
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter read thread started");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter read thread started");
bool first_read = true;
JNIEnv* env = IDCache::GetEnvForThread();
@ -179,7 +179,7 @@ static void Read()
s_fd = 0;
s_detected = false;
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter read thread stopped");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter read thread stopped");
}
void Init()
@ -229,7 +229,7 @@ static void Reset()
s_detected = false;
s_fd = 0;
NOTICE_LOG_FMT(SERIALINTERFACE, "GC Adapter detached");
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "GC Adapter detached");
}
void Shutdown()
@ -270,8 +270,8 @@ GCPadStatus Input(int chan)
GCPadStatus pad = {};
if (payload_size != controller_payload_copy.size())
{
ERROR_LOG_FMT(SERIALINTERFACE, "error reading payload (size: {}, type: {:02x})", payload_size,
controller_payload_copy[0]);
ERROR_LOG_FMT(CONTROLLERINTERFACE, "error reading payload (size: {}, type: {:02x})",
payload_size, controller_payload_copy[0]);
Reset();
}
else
@ -281,8 +281,8 @@ GCPadStatus Input(int chan)
if (type != ControllerTypes::CONTROLLER_NONE &&
s_controller_type[chan] == ControllerTypes::CONTROLLER_NONE)
{
ERROR_LOG_FMT(SERIALINTERFACE, "New device connected to Port {} of Type: {:02x}", chan + 1,
controller_payload_copy[1 + (9 * chan)]);
ERROR_LOG_FMT(CONTROLLERINTERFACE, "New device connected to Port {} of Type: {:02x}",
chan + 1, controller_payload_copy[1 + (9 * chan)]);
get_origin = true;
}

View File

@ -133,7 +133,6 @@ bool InputConfig::LoadConfig(bool isGC)
}
#endif
controller->LoadConfig(&config);
// Update refs
controller->UpdateReferences(g_controller_interface);
controller_names.push_back(controller->GetName());
@ -171,7 +170,7 @@ void InputConfig::SaveConfig()
inifile.Save(ini_filename);
}
ControllerEmu::EmulatedController* InputConfig::GetController(int index)
ControllerEmu::EmulatedController* InputConfig::GetController(int index) const
{
return m_controllers.at(index).get();
}

View File

@ -34,7 +34,7 @@ public:
m_controllers.emplace_back(std::make_unique<T>(std::forward<Args>(args)...));
}
ControllerEmu::EmulatedController* GetController(int index);
ControllerEmu::EmulatedController* GetController(int index) const;
void ClearControllers();
bool ControllersNeedToBeCreated() const;
bool IsControllerControlledByGamepadDevice(int index) const;

View File

@ -776,6 +776,7 @@ void Renderer::UpdateDrawRectangle()
const float win_width = static_cast<float>(m_backbuffer_width);
const float win_height = static_cast<float>(m_backbuffer_height);
// FIXME: this breaks at very low widget sizes
// Make ControllerInterface aware of the render window region actually being used
// to adjust mouse cursor inputs.
g_controller_interface.SetAspectRatioAdjustment(draw_aspect_ratio / (win_width / win_height));