VideoConfig: Collapse ubershader configuration fields to a single value

This commit is contained in:
Stenzek
2018-03-01 18:03:24 +10:00
parent 590307b94c
commit 9fa24700b6
11 changed files with 42 additions and 112 deletions

View File

@ -38,7 +38,7 @@ bool ShaderCache::Initialize()
}
// Queue ubershader precompiling if required.
if (g_ActiveConfig.CanPrecompileUberShaders())
if (g_ActiveConfig.UsingUberShaders())
PrecompileUberShaders();
// Compile all known UIDs.