Use SOUNDTOUCH_INTEGER_SAMPLES only on Android build. Some audio backends (i.e. OpenAL) only support floating-point samples.

This commit is contained in:
calc84maniac 2013-05-07 23:22:28 -04:00
parent 9365187f89
commit a031351eb2

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@ -80,7 +80,7 @@ namespace soundtouch
#undef SOUNDTOUCH_INTEGER_SAMPLES
#undef SOUNDTOUCH_FLOAT_SAMPLES
#if (defined(__SOFTFP__))
#if (defined(ANDROID) && defined(__SOFTFP__))
// For Android compilation: Force use of Integer samples in case that
// compilation uses soft-floating point emulation - soft-fp is way too slow
#undef SOUNDTOUCH_FLOAT_SAMPLES