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GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5865 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -21,7 +21,7 @@ static const u8 nunchuck_calibration[] =
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0xec, 0x41 // checksum on the last two bytes
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};
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const u8 nunchuk_button_bitmasks[] =
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static const u8 nunchuk_button_bitmasks[] =
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{
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Nunchuk::BUTTON_C,
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Nunchuk::BUTTON_Z,
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@ -62,6 +62,7 @@ Nunchuk::Nunchuk() : Attachment( "Nunchuk" )
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void Nunchuk::GetState( u8* const data, const bool focus )
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{
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wm_extension* const ncdata = (wm_extension*)data;
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ncdata->bt = 0;
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// stick / not using calibration data for stick, o well
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m_stick->GetState( &ncdata->jx, &ncdata->jy, 0x80, focus ? 127 : 0 );
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