GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5865 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-07-10 06:48:24 +00:00
parent 2bcdf4f5a4
commit a0aa506453
26 changed files with 359 additions and 222 deletions

View File

@ -21,7 +21,7 @@ static const u8 nunchuck_calibration[] =
0xec, 0x41 // checksum on the last two bytes
};
const u8 nunchuk_button_bitmasks[] =
static const u8 nunchuk_button_bitmasks[] =
{
Nunchuk::BUTTON_C,
Nunchuk::BUTTON_Z,
@ -62,6 +62,7 @@ Nunchuk::Nunchuk() : Attachment( "Nunchuk" )
void Nunchuk::GetState( u8* const data, const bool focus )
{
wm_extension* const ncdata = (wm_extension*)data;
ncdata->bt = 0;
// stick / not using calibration data for stick, o well
m_stick->GetState( &ncdata->jx, &ncdata->jy, 0x80, focus ? 127 : 0 );