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ControllerInterface: Implement ChangeWindow on DInput without recreating the devices
Also polished DInput code in general to try and mitigate issue 11702. Added a lot of logging and comments.
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@ -8,5 +8,6 @@ namespace ciface::Win32
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{
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void Init(void* hwnd);
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void PopulateDevices(void* hwnd);
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void ChangeWindow(void* hwnd);
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void DeInit();
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} // namespace ciface::Win32
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