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Worms Battle Islands update and svn eol: native for some previous files.
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42
GM5E7D.ini
42
GM5E7D.ini
@ -1,21 +1,21 @@
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# GM5E7D - Metal Arms: Glitch in the System
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Core]
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CPUThread = 0
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 3
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EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436).
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[OnFrame]
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[ActionReplay]
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[Gecko]
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# GM5E7D - Metal Arms: Glitch in the System
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Core]
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CPUThread = 0
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 3
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EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436).
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[OnFrame]
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[ActionReplay]
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[Gecko]
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