Worms Battle Islands update and svn eol: native for some previous files.

This commit is contained in:
kostamarino@hotmail.com
2011-04-10 19:29:53 +00:00
parent df8f4ffb6a
commit a0f0754f68
15 changed files with 314 additions and 286 deletions

View File

@ -1,21 +1,21 @@
# GM5E7D - Metal Arms: Glitch in the System
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
CPUThread = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 3
EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436).
[OnFrame]
[ActionReplay]
[Gecko]
# GM5E7D - Metal Arms: Glitch in the System
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
CPUThread = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 3
EmulationIssues = Needs single core or LLE audio to prevent random crashes(r7436).
[OnFrame]
[ActionReplay]
[Gecko]