Add utility functions for GameCube language codes

This commit is contained in:
JosJuice
2020-12-29 18:10:16 +01:00
parent 8d2b0fff8a
commit a1000afacc
4 changed files with 24 additions and 7 deletions

View File

@ -126,6 +126,22 @@ bool IsNTSC(Region region)
return region == Region::NTSC_J || region == Region::NTSC_U || region == Region::NTSC_K;
}
int ToGameCubeLanguage(Language language)
{
if (language < Language::English || language > Language::Dutch)
return 0;
else
return static_cast<int>(language) - 1;
}
Language FromGameCubeLanguage(int language)
{
if (language < 0 || language > 5)
return Language::Unknown;
else
return static_cast<Language>(language + 1);
}
// Increment CACHE_REVISION (GameFileCache.cpp) if the code below is modified
Country TypicalCountryForRegion(Region region)

View File

@ -76,6 +76,9 @@ bool IsDisc(Platform volume_type);
bool IsWii(Platform volume_type);
bool IsNTSC(Region region);
int ToGameCubeLanguage(Language language);
Language FromGameCubeLanguage(int language);
Country TypicalCountryForRegion(Region region);
Region SysConfCountryToRegion(u8 country_code);
// Avoid using this function if you can. Country codes aren't always reliable region indicators.