Implement Program shaders cache. Seems to reduce a small amount of stuttering when F-Zero starts. Did it because I can :|

This commit is contained in:
Ryan Houdek
2011-12-21 00:15:48 -06:00
parent 31a9b6c322
commit a10656b1b2
4 changed files with 139 additions and 42 deletions

View File

@ -171,6 +171,7 @@ struct VideoConfig
bool bSupportsGLSL;
bool bSupportsGLSLBinding;
bool bSupportsGLSLUBO;
bool bSupportsGLSLCache;
} backend_info;
};