mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 05:40:01 -06:00
Do special handling of texture coordinate generation if there is only a position and texture coordinate present.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4801 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -109,7 +109,7 @@ void TransformNormal(const InputVertexData *src, bool nbt, OutputVertexData *dst
|
||||
}
|
||||
}
|
||||
|
||||
inline void TransformTexCoordRegular(const TexMtxInfo &texinfo, int coordNum, const InputVertexData *srcVertex, OutputVertexData *dstVertex)
|
||||
inline void TransformTexCoordRegular(const TexMtxInfo &texinfo, int coordNum, bool specialCase, const InputVertexData *srcVertex, OutputVertexData *dstVertex)
|
||||
{
|
||||
const float *src;
|
||||
switch (texinfo.sourcerow)
|
||||
@ -150,23 +150,39 @@ inline void TransformTexCoordRegular(const TexMtxInfo &texinfo, int coordNum, co
|
||||
|
||||
// normalize
|
||||
const PostMtxInfo &postInfo = xfregs.postMtxInfo[coordNum];
|
||||
if (postInfo.normalize)
|
||||
{
|
||||
float length = sqrtf(dst[0] * dst[0] + dst[1] * dst[1] + dst[2] * dst[2]);
|
||||
float invL = 1.0f / length;
|
||||
tempCoord[0] = invL * dst[0];
|
||||
tempCoord[1] = invL * dst[1];
|
||||
tempCoord[2] = invL * dst[2];
|
||||
}
|
||||
else
|
||||
{
|
||||
tempCoord[0] = dst[0];
|
||||
tempCoord[1] = dst[1];
|
||||
tempCoord[2] = dst[2];
|
||||
}
|
||||
const float *postMat = (const float*)&xfregs.postMatrices[postInfo.index * 4];
|
||||
|
||||
const float *postMat = (const float*)&xfregs.postMatrices[postInfo.index * 4];
|
||||
MultiplyVec3Mat34(tempCoord, postMat, dst);
|
||||
if (specialCase)
|
||||
{
|
||||
// no normalization
|
||||
// q of input is 1
|
||||
// q of output is unknown
|
||||
tempCoord[0] = dst[0];
|
||||
tempCoord[1] = dst[1];
|
||||
|
||||
dst[0] = postMat[0] * tempCoord[0] + postMat[1] * tempCoord[1] + postMat[2] + postMat[3];
|
||||
dst[1] = postMat[4] * tempCoord[0] + postMat[5] * tempCoord[1] + postMat[6] + postMat[7];
|
||||
dst[2] = 0.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (postInfo.normalize)
|
||||
{
|
||||
float length = sqrtf(dst[0] * dst[0] + dst[1] * dst[1] + dst[2] * dst[2]);
|
||||
float invL = 1.0f / length;
|
||||
tempCoord[0] = invL * dst[0];
|
||||
tempCoord[1] = invL * dst[1];
|
||||
tempCoord[2] = invL * dst[2];
|
||||
}
|
||||
else
|
||||
{
|
||||
tempCoord[0] = dst[0];
|
||||
tempCoord[1] = dst[1];
|
||||
tempCoord[2] = dst[2];
|
||||
}
|
||||
|
||||
MultiplyVec3Mat34(tempCoord, postMat, dst);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -443,7 +459,7 @@ void TransformColor(const InputVertexData *src, OutputVertexData *dst)
|
||||
}
|
||||
}
|
||||
|
||||
void TransformTexCoord(const InputVertexData *src, OutputVertexData *dst)
|
||||
void TransformTexCoord(const InputVertexData *src, OutputVertexData *dst, bool specialCase)
|
||||
{
|
||||
for (u32 coordNum = 0; coordNum < xfregs.numTexGens; coordNum++)
|
||||
{
|
||||
@ -452,7 +468,7 @@ void TransformTexCoord(const InputVertexData *src, OutputVertexData *dst)
|
||||
switch (texinfo.texgentype)
|
||||
{
|
||||
case XF_TEXGEN_REGULAR:
|
||||
TransformTexCoordRegular(texinfo, coordNum, src, dst);
|
||||
TransformTexCoordRegular(texinfo, coordNum, specialCase, src, dst);
|
||||
break;
|
||||
case XF_TEXGEN_EMBOSS_MAP:
|
||||
{
|
||||
|
@ -31,7 +31,7 @@ namespace TransformUnit
|
||||
void TransformPosition(const InputVertexData *src, OutputVertexData *dst);
|
||||
void TransformNormal(const InputVertexData *src, bool nbt, OutputVertexData *dst);
|
||||
void TransformColor(const InputVertexData *src, OutputVertexData *dst);
|
||||
void TransformTexCoord(const InputVertexData *src, OutputVertexData *dst);
|
||||
void TransformTexCoord(const InputVertexData *src, OutputVertexData *dst, bool specialCase);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -320,6 +320,13 @@ void VertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
|
||||
}
|
||||
}
|
||||
|
||||
// special case if only pos and tex coord 0 and tex coord input is AB11
|
||||
m_TexGenSpecialCase =
|
||||
((g_VtxDesc.Hex & 0x60600L) == g_VtxDesc.Hex) && // only pos and tex coord 0
|
||||
(g_VtxDesc.Tex0Coord != NOT_PRESENT) &&
|
||||
(xfregs.texMtxInfo[0].inputform == XF_TEXINPUT_AB11);
|
||||
|
||||
|
||||
m_SetupUnit->Init(primitiveType);
|
||||
}
|
||||
|
||||
@ -341,7 +348,7 @@ void VertexLoader::LoadVertex()
|
||||
|
||||
TransformUnit::TransformColor(&m_Vertex, outVertex);
|
||||
|
||||
TransformUnit::TransformTexCoord(&m_Vertex, outVertex);
|
||||
TransformUnit::TransformTexCoord(&m_Vertex, outVertex, m_TexGenSpecialCase);
|
||||
|
||||
m_SetupUnit->SetupVertex();
|
||||
|
||||
|
@ -61,6 +61,8 @@ class VertexLoader
|
||||
|
||||
SetupUnit *m_SetupUnit;
|
||||
|
||||
bool m_TexGenSpecialCase;
|
||||
|
||||
public:
|
||||
VertexLoader();
|
||||
~VertexLoader();
|
||||
|
Reference in New Issue
Block a user