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Merge pull request #9600 from Bonta0/mgba-pr
Full GBA Controllers Integration with mGBA
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@ -977,6 +977,10 @@ static void RebuildUserDirectories(unsigned int dir_index)
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s_user_paths[F_MEMORYWATCHERSOCKET_IDX] =
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s_user_paths[D_MEMORYWATCHER_IDX] + MEMORYWATCHER_SOCKET;
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s_user_paths[D_GBAUSER_IDX] = s_user_paths[D_USER_IDX] + GBA_USER_DIR DIR_SEP;
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s_user_paths[D_GBASAVES_IDX] = s_user_paths[D_GBAUSER_IDX] + GBASAVES_DIR DIR_SEP;
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s_user_paths[F_GBABIOS_IDX] = s_user_paths[D_GBAUSER_IDX] + GBA_BIOS;
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// The shader cache has moved to the cache directory, so remove the old one.
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// TODO: remove that someday.
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File::DeleteDirRecursively(s_user_paths[D_USER_IDX] + SHADERCACHE_LEGACY_DIR DIR_SEP);
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