ConfigManager: Remove m_strName

m_strName has limited usefulness, because GetInternalName()
can be inaccurate or even completely wrong. It was almost
completely unused anyway.
This commit is contained in:
JosJuice
2017-03-08 21:01:57 +01:00
parent 489d90b6f3
commit a1f874a66b
5 changed files with 2 additions and 15 deletions

View File

@ -126,7 +126,6 @@ static void UpdateRunningGame()
DVDThread::WaitUntilIdle();
const DiscIO::IVolume& volume = DVDInterface::GetVolume();
SConfig::GetInstance().m_BootType = SConfig::BOOT_MIOS;
SConfig::GetInstance().m_strName = volume.GetInternalName();
SConfig::GetInstance().m_strGameID = volume.GetGameID();
SConfig::GetInstance().m_revision = volume.GetRevision();
@ -135,8 +134,7 @@ static void UpdateRunningGame()
::HLE::Clear();
::HLE::PatchFunctions();
NOTICE_LOG(IOS, "Running game: %s (%s)", SConfig::GetInstance().m_strName.c_str(),
SConfig::GetInstance().m_strGameID.c_str());
NOTICE_LOG(IOS, "Running game: %s", SConfig::GetInstance().m_strGameID.c_str());
}
constexpr u32 ADDRESS_INIT_SEMAPHORE = 0x30f8;