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DX9: - Add hires texture loading.
- Add an option to enable the EFB scaled copy *TODO find a better place for it to go. SOIL - Update stb_image to the latest version (1.16 to 1.18) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4716 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -96,6 +96,7 @@ void Create()
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// Simplest possible setup to start with.
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int target_width = Renderer::GetTargetWidth();
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int target_height = Renderer::GetTargetHeight();
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s_efb_color_surface_Format = D3DFMT_A8R8G8B8;
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//get the framebuffer texture
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HRESULT hr = D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_RENDERTARGET, s_efb_color_surface_Format,
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