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VideoCommon: Remove BBox* forwarding functions
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@ -854,7 +854,7 @@ void Renderer::SetScissorRect(const MathUtil::Rectangle<int>& rc)
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glScissor(rc.left, rc.top, rc.GetWidth(), rc.GetHeight());
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}
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u16 Renderer::BBoxReadImpl(int index)
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u16 Renderer::BBoxRead(int index)
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{
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// swap 2 and 3 for top/bottom
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if (index >= 2)
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@ -870,7 +870,7 @@ u16 Renderer::BBoxReadImpl(int index)
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return static_cast<u16>(value);
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}
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void Renderer::BBoxWriteImpl(int index, u16 value)
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void Renderer::BBoxWrite(int index, u16 value)
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{
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s32 swapped_value = value;
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if (index >= 2)
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@ -882,7 +882,7 @@ void Renderer::BBoxWriteImpl(int index, u16 value)
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BoundingBox::Set(index, swapped_value);
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}
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void Renderer::BBoxFlushImpl()
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void Renderer::BBoxFlush()
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{
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BoundingBox::Flush();
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}
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