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Streaming/DTK audio: fix pausing playback.
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@ -143,8 +143,7 @@ void DoState(PointerWrap &p)
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static void GenerateAudioInterrupt();
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static void UpdateInterrupts();
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static void IncreaseSampleCount(const u32 _uAmount);
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void ReadStreamBlock(s16* _pPCM);
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u64 GetAIPeriod();
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static u64 GetAIPeriod();
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int et_AI;
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void Init()
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@ -307,4 +306,9 @@ u64 GetAIPeriod()
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return period;
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}
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bool IsAISPlaying()
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{
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return m_Control.PSTAT;
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}
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} // end of namespace AudioInterface
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