Get rid of a number of unnecessary env.Clones.

Use SCons' convenient # shorthand for the root of our tree.
 
Also various minor cleanup of SConscripts.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5915 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-07-19 03:42:37 +00:00
parent 4ecfa3b7a2
commit a2b1f829cb
29 changed files with 223 additions and 347 deletions

View File

@ -126,16 +126,15 @@ files = [
if sys.platform == 'win32':
files += [ "HW/BBA-TAP/TAP_Win32.cpp", "stdafx.cpp" ]
elif sys.platform == 'darwin':
files += [ "HW/BBA-TAP/TAP_Apple.cpp"]
files += [ "HW/BBA-TAP/TAP_Apple.cpp" ]
else:
files += [ "HW/BBA-TAP/TAP_Unix.cpp"]
files += [ "HW/BBA-TAP/TAP_Unix.cpp" ]
libs = [
'bdisasm',
'inputcommon',
'lua',
'sfml-network'
'sfml-network',
]
env_core = env.Clone();
env_core.StaticLibrary(env['local_libs'] + 'core', files, LIBS=libs)
env.StaticLibrary(env['local_libs'] + 'core', files, LIBS = libs)