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Get rid of a number of unnecessary env.Clones.
Use SCons' convenient # shorthand for the root of our tree. Also various minor cleanup of SConscripts. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5915 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -126,16 +126,15 @@ files = [
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if sys.platform == 'win32':
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files += [ "HW/BBA-TAP/TAP_Win32.cpp", "stdafx.cpp" ]
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elif sys.platform == 'darwin':
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files += [ "HW/BBA-TAP/TAP_Apple.cpp"]
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files += [ "HW/BBA-TAP/TAP_Apple.cpp" ]
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else:
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files += [ "HW/BBA-TAP/TAP_Unix.cpp"]
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files += [ "HW/BBA-TAP/TAP_Unix.cpp" ]
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libs = [
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'bdisasm',
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'inputcommon',
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'lua',
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'sfml-network'
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'sfml-network',
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]
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env_core = env.Clone();
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env_core.StaticLibrary(env['local_libs'] + 'core', files, LIBS=libs)
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env.StaticLibrary(env['local_libs'] + 'core', files, LIBS = libs)
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