Get rid of a number of unnecessary env.Clones.

Use SCons' convenient # shorthand for the root of our tree.
 
Also various minor cleanup of SConscripts.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5915 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2010-07-19 03:42:37 +00:00
parent 4ecfa3b7a2
commit a2b1f829cb
29 changed files with 223 additions and 347 deletions

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@ -1,7 +1,7 @@
# -*- python -*-
import sys
Import('env')
import sys
luaenv = env.Clone()

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@ -1,14 +1,13 @@
# -*- python -*-
Import('env')
import sys
if not env['HAVE_WX']:
Return()
wxenv = env.Clone()
files = [
'src/mcmMain.cpp',
'src/MCMdebug.cpp',
]
libs = [
@ -16,18 +15,6 @@ libs = [
'common',
]
if wxenv['HAVE_WX']:
files += [
'src/mcmMain.cpp',
'src/MCMdebug.cpp',
]
LIBS = libs
wxenv.Append(
LIBS = libs
)
exeGUI = env['binary_dir'] + 'MemcardManager'
wxenv.Program(exeGUI, files)
env.Program(exeGUI, files, LIBS = env['LIBS'] + libs)

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@ -1,54 +1,13 @@
# -*- python -*-
import sys
Import('env')
import sys
files = [
'src/SDL.c',
'src/SDL_error.c',
'src/SDL_fatal.c',
#'src/audio/SDL_audio.c',
#'src/audio/SDL_audiocvt.c',
#'src/audio/SDL_audiodev.c',
#'src/audio/SDL_mixer.c',
#'src/audio/SDL_mixer_MMX.c',
#'src/audio/SDL_mixer_MMX_VC.c',
#'src/audio/SDL_mixer_m68k.c',
#'src/audio/SDL_wave.c',
#'src/cdrom/SDL_cdrom.c',
#'src/cpuinfo/SDL_cpuinfo.c',
#'src/events/SDL_active.c',
#'src/events/SDL_events.c',
#'src/events/SDL_expose.c',
#'src/events/SDL_keyboard.c',
#'src/events/SDL_mouse.c',
#'src/events/SDL_quit.c',
#'src/events/SDL_resize.c',
#'src/file/SDL_rwops.c',
'src/joystick/SDL_joystick.c',
#'src/stdlib/SDL_getenv.c',
#'src/stdlib/SDL_iconv.c',
#'src/stdlib/SDL_malloc.c',
#'src/stdlib/SDL_qsort.c',
#'src/stdlib/SDL_stdlib.c',
#'src/thread/SDL_thread.c',
#'src/timer/SDL_timer.c',
#'src/video/SDL_RLEaccel.c',
#'src/video/SDL_blit.c',
#'src/video/SDL_blit_0.c',
#'src/video/SDL_blit_1.c',
#'src/video/SDL_blit_A.c',
#'src/video/SDL_blit_N.c',
#'src/video/SDL_bmp.c',
#'src/video/SDL_cursor.c',
#'src/video/SDL_gamma.c',
#'src/video/SDL_pixels.c',
#'src/video/SDL_stretch.c',
#'src/video/SDL_surface.c',
#'src/video/SDL_video.c',
#'src/video/SDL_yuv.c',
#'src/video/SDL_yuv_mmx.c',
#'src/video/SDL_yuv_sw.c',
]
if sys.platform == 'darwin':

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@ -1,7 +1,6 @@
# -*- python -*-
Import('env')
import sys
files = [
"SFML/Network/Ftp.cpp",

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@ -1,6 +1,6 @@
# -*- python -*-
Import('env')
import sys
files = [
'image_DXT.c',

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@ -1,24 +1,28 @@
# -*- python -*-
import sys
Import('env')
import sys
if (sys.platform == 'linux2' and env['HAVE_BLUEZ'] != 1):
if (sys.platform == 'linux2' and not env['HAVE_BLUEZ']) or \
(not sys.platform == 'darwin' and
not sys.platform == 'linux2' and
not sys.platform == 'win32'):
env['HAVE_WIIUSE'] = 0
Return()
env['HAVE_WIIUSE'] = 1
files = [
"io.c",
"ir.c",
"wiiuse.c",
]
if sys.platform == 'linux2' and env['HAVE_BLUEZ']:
files += [ "io_nix.c", ]
if sys.platform == 'darwin':
files += [ "io_osx.m", ]
files += [ "io_osx.m" ]
elif sys.platform == 'linux2':
files += [ "io_nix.c" ]
elif sys.platform == 'win32':
files += [ "io_win.c" ]
env.StaticLibrary(env['local_libs'] + "wiiuse", files)
env['HAVE_WIIUSE'] = 1

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@ -34,24 +34,22 @@ cppDefines = [
'GCC_HASCLASSVISIBILITY',
]
basedir = os.getcwd() + '/'
include_paths = [
basedir + 'Source/Core/Common/Src',
basedir + 'Source/Core/DiscIO/Src',
basedir + 'Source/PluginSpecs',
basedir + 'Source/Core/Core/Src',
basedir + 'Source/Core/DebuggerWX/Src',
basedir + 'Externals/Bochs_disasm',
basedir + 'Externals/Lua',
basedir + 'Externals/WiiUseSrc/Src',
basedir + 'Source/Core/VideoCommon/Src',
basedir + 'Source/Core/InputCommon/Src',
basedir + 'Source/Core/InputUICommon/Src',
basedir + 'Source/Core/AudioCommon/Src',
basedir + 'Source/Core/DebuggerUICommon/Src',
basedir + 'Source/Core/DolphinWX/Src',
basedir + 'Source/Core/DSPCore/Src',
'#Source/Core/Common/Src',
'#Source/Core/DiscIO/Src',
'#Source/PluginSpecs',
'#Source/Core/Core/Src',
'#Source/Core/DebuggerWX/Src',
'#Externals/Bochs_disasm',
'#Externals/Lua',
'#Externals/WiiUseSrc/Src',
'#Source/Core/VideoCommon/Src',
'#Source/Core/InputCommon/Src',
'#Source/Core/InputUICommon/Src',
'#Source/Core/AudioCommon/Src',
'#Source/Core/DebuggerUICommon/Src',
'#Source/Core/DolphinWX/Src',
'#Source/Core/DSPCore/Src',
]
dirs = [
@ -80,7 +78,6 @@ dirs = [
'Source/UnitTests',
]
builders = {}
if sys.platform == 'darwin':
from plistlib import writePlist
@ -214,15 +211,12 @@ tests = {'CheckWXConfig' : wxconfig.CheckWXConfig,
}
# Object files
env['build_dir'] = os.path.join(basedir, 'Build',
env['build_dir'] = os.path.join('#Build',
platform.system() + '-' + platform.machine() + '-' + env['flavor'] + os.sep)
# Static libs go here
env['local_libs'] = env['build_dir'] + os.sep + 'libs' + os.sep
# Where do we run from
env['base_dir'] = os.getcwd()+ '/'
# Install paths
extra=''
if flavour == 'debug':
@ -237,7 +231,7 @@ if sys.platform == 'linux2' and env['install'] == 'global':
env['plugin_dir'] = env['prefix'] + 'lib/dolphin-emu/'
env['data_dir'] = env['prefix'] + "share/dolphin-emu/"
else:
env['prefix'] = os.path.join(env['base_dir'] + 'Binary',
env['prefix'] = os.path.join('#Binary',
platform.system() + '-' + platform.machine() + extra + os.sep)
env['binary_dir'] = env['prefix']
env['plugin_dir'] = env['prefix'] + 'plugins/'
@ -412,23 +406,23 @@ if not sys.platform == 'win32' and not sys.platform == 'darwin':
env['LIBPATH'].insert(0, env['local_libs'])
if not shared['glew']:
env['CPPPATH'] += [basedir + 'Externals/GLew/include']
env['CPPPATH'] += ['#Externals/GLew/include']
dirs += ['Externals/GLew']
if not shared['lzo']:
env['CPPPATH'] += [basedir + 'Externals/LZO']
env['CPPPATH'] += ['#Externals/LZO']
dirs += ['Externals/LZO']
if not shared['sdl']:
env['CPPPATH'] += [basedir + 'Externals/SDL']
env['CPPPATH'] += [basedir + 'Externals/SDL/include']
env['CPPPATH'] += ['#Externals/SDL']
env['CPPPATH'] += ['#Externals/SDL/include']
dirs += ['Externals/SDL']
if not shared['soil']:
env['CPPPATH'] += [basedir + 'Externals/SOIL']
env['CPPPATH'] += ['#Externals/SOIL']
dirs += ['Externals/SOIL']
if not shared['sfml']:
env['CPPPATH'] += [basedir + 'Externals/SFML/include']
env['CPPPATH'] += ['#Externals/SFML/include']
dirs += ['Externals/SFML/src']
if not shared['zlib']:
env['CPPPATH'] += [basedir + 'Externals/zlib']
env['CPPPATH'] += ['#Externals/zlib']
dirs += ['Externals/zlib']
rev = utils.GenerateRevFile(env['flavor'],

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@ -10,9 +10,6 @@ files = [
'AudioCommon.cpp',
]
if sys.platform == 'win32':
files += [ 'DSoundStream.cpp' ]
if sys.platform == 'darwin':
files += [ 'CoreAudioSoundStream.cpp' ]
else:
@ -24,5 +21,7 @@ else:
files += [ 'OpenALStream.cpp', 'aldlist.cpp' ]
if env['HAVE_PULSEAUDIO']:
files += [ 'PulseAudioStream.cpp' ]
if sys.platform == 'win32':
files += [ 'DSoundStream.cpp' ]
env.StaticLibrary(env['local_libs'] + 'audiocommon', files)

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@ -57,6 +57,7 @@ extern const char *netplay_dolphin_ver;
#undef STACKALIGN
#define STACKALIGN __attribute__((__force_align_arg_pointer__))
#endif
#define HAVE_WIIUSE 1
// We use wxWidgets on OS X only if it is version 2.9+ with Cocoa support.
#ifdef __WXOSX_COCOA__
#define HAVE_WX 1
@ -114,6 +115,10 @@ extern const char *netplay_dolphin_ver;
#include "Config.h" // SCons autoconfiguration defines
#endif
#if defined __linux__ && HAVE_BLUEZ
#define HAVE_WIIUSE 1
#endif
// Windows compatibility
#ifndef _WIN32
#include <limits.h>

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@ -71,6 +71,7 @@ void Jit64::regimmop(int d, int a, bool binary, u32 value, Operation doop, void
{
// a == 0, which for these instructions imply value = 0
gpr.SetImmediate32(d, value);
// XXX soren
gpr.StoreFromX64(d);
}
else

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@ -126,16 +126,15 @@ files = [
if sys.platform == 'win32':
files += [ "HW/BBA-TAP/TAP_Win32.cpp", "stdafx.cpp" ]
elif sys.platform == 'darwin':
files += [ "HW/BBA-TAP/TAP_Apple.cpp"]
files += [ "HW/BBA-TAP/TAP_Apple.cpp" ]
else:
files += [ "HW/BBA-TAP/TAP_Unix.cpp"]
files += [ "HW/BBA-TAP/TAP_Unix.cpp" ]
libs = [
'bdisasm',
'inputcommon',
'lua',
'sfml-network'
'sfml-network',
]
env_core = env.Clone();
env_core.StaticLibrary(env['local_libs'] + 'core', files, LIBS=libs)
env.StaticLibrary(env['local_libs'] + 'core', files, LIBS = libs)

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@ -1,7 +1,6 @@
# -*- python -*-
Import('env')
import sys
if not env['HAVE_WX']:
Return()

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@ -21,6 +21,6 @@ files = [
libs = [
'common',
'debugger_ui_util'
]
]
env.StaticLibrary(env['local_libs'] + "debwx", files, LIBS = libs)

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@ -30,4 +30,5 @@ files = [
libs = [
'common'
]
env.StaticLibrary(env['local_libs'] + 'discio', files, LIBS = libs)

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@ -4,8 +4,6 @@ Import('env')
import os
import sys
wxenv = env.Clone()
files = [
'BootManager.cpp',
]
@ -15,14 +13,13 @@ libs = [
'inputcommon', 'common', 'lua', 'z', 'sfml-network',
]
if wxenv['HAVE_WX']:
if env['HAVE_WX']:
memcardfiles = [
'MemcardManager.cpp',
'MemoryCards/GCMemcard.cpp',
'WxUtils.cpp',
]
files += memcardfiles
files += [
'AboutDolphin.cpp',
'ARCodeAddEdit.cpp',
@ -38,6 +35,7 @@ if wxenv['HAVE_WX']:
'ISOProperties.cpp',
'PatchAddEdit.cpp',
'CheatsWindow.cpp',
'Main.cpp',
'MemoryCards/WiiSaveCrypted.cpp',
'NetPlay.cpp',
'NetPlayClient.cpp',
@ -45,28 +43,29 @@ if wxenv['HAVE_WX']:
'NetWindow.cpp',
]
libs = [ 'debwx', 'debugger_ui_util', 'inputuicommon'] + libs
wxlibs = [ 'debwx', 'debugger_ui_util', 'inputuicommon', 'memcard' ]
else:
files+= [
'MainNoGUI.cpp',
'cmdline.c',
]
if sys.platform == 'win32':
files += [ "stdafx.cpp" ]
elif sys.platform == 'darwin' and not wxenv['HAVE_WX']:
elif sys.platform == 'darwin' and not env['HAVE_WX']:
files += [ 'cocoaApp.m' ]
exeNoGUI = env['binary_dir'] + 'DolphinNoGUI'
elif sys.platform == 'darwin' and wxenv['HAVE_WX']:
elif sys.platform == 'darwin' and env['HAVE_WX']:
exeGUI = env['binary_dir'] + 'Dolphin.app/Contents/MacOS/Dolphin'
wxenv.Install(env['binary_dir'] + 'Dolphin.app/Contents/' +
env.Install(env['binary_dir'] + 'Dolphin.app/Contents/' +
'Library/Frameworks/Cg.framework',
'#Externals/Cg/Cg.framework/Cg')
wxenv.Install(env['binary_dir'] + 'Dolphin.app/Contents/Resources/',
env.Install(env['binary_dir'] + 'Dolphin.app/Contents/Resources/',
'#Source/Core/DolphinWX/resources/Dolphin.icns')
wxenv.Plist(
env.Plist(
env['binary_dir'] + 'Dolphin.app/Contents/Info.plist',
Value(dict(
CFBundleExecutable = 'Dolphin',
@ -85,12 +84,8 @@ else:
exeGUI = env['binary_dir'] + 'dolphin-emu'
exeNoGUI = env['binary_dir'] + 'dolphin-emu-nogui'
wxenv.Append(
LIBS = libs
)
if wxenv['HAVE_WX']:
wxenv.Program(exeGUI, files + [ 'Main.cpp' ])
wxenv.StaticLibrary(env['local_libs'] + 'memcard', memcardfiles)
if env['HAVE_WX']:
env.StaticLibrary(env['local_libs'] + 'memcard', memcardfiles)
env.Program(exeGUI, files, LIBS = env['LIBS'] + wxlibs + libs)
else:
wxenv.Program(exeNoGUI, files + [ 'MainNoGUI.cpp' ])
env.Program(exeNoGUI, files, LIBS = env['LIBS'] + libs)

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@ -1,7 +1,6 @@
# -*- python -*-
Import('env')
import sys
if not env['HAVE_WX']:
Return()

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@ -1,9 +1,6 @@
# -*- python -*-
Import('env')
import sys
dtenv = env.Clone()
files = [
'main.cpp',
@ -12,8 +9,6 @@ files = [
libs = [
'dspcore',
'common',
]
]
dtenv.Append(LIBS = libs)
dtenv.Program(dtenv['binary_dir'] + 'dsptool', files)
env.Program(env['binary_dir'] + 'dsptool', files, LIBS = libs)

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@ -1,7 +1,6 @@
# -*- python -*-
Import('env')
import sys
name = "Plugin_DSP_HLE"
@ -23,15 +22,11 @@ files = [
'UCodes/UCode_Zelda_Synth.cpp',
]
dspenv = env.Clone()
if dspenv['HAVE_WX']:
if env['HAVE_WX']:
files += [
'ConfigDlg.cpp',
'ConfigDlg.cpp'
]
dspenv.Append(
LIBS = [ 'common', 'audiocommon' ],
)
libs = [ 'common', 'audiocommon' ]
dspenv.SharedLibrary(env['plugin_dir']+name, files)
env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)

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@ -1,8 +1,6 @@
# -*- python -*-
Import('env')
import sys
name = "Plugin_DSP_LLE"
@ -23,15 +21,9 @@ if env['HAVE_WX']:
"Debugger/DSPRegisterView.cpp",
]
lleenv = env.Clone()
libs = [ 'dspcore', 'audiocommon', 'common' ]
if env['HAVE_WX']:
lleenv.Append(
LIBS = [ 'dspcore', 'audiocommon', 'common', 'debugger_ui_util' ],
)
else:
lleenv.Append(
LIBS = [ 'dspcore', 'audiocommon', 'common' ],
)
libs += [ 'debugger_ui_util' ]
lleenv.SharedLibrary(env['plugin_dir']+name, files)
env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)

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@ -23,32 +23,19 @@ files = [
'GLUtil.cpp'
]
libs = [
'videocommon', 'GLEW', 'SOIL', 'common'
]
libs = [ 'videocommon', 'GLEW', 'SOIL', 'common' ]
gfxenv = env.Clone()
if sys.platform != 'darwin':
if gfxenv['HAVE_OPENCL']:
libs += [ 'OpenCL']
if gfxenv['HAVE_WX']:
if env['HAVE_WX']:
files += [
'GUI/ConfigDlg.cpp',
'Debugger/Debugger.cpp',
]
if sys.platform == 'darwin' and not gfxenv['HAVE_WX']:
if sys.platform == 'darwin' and not env['HAVE_WX']:
files += [ 'cocoaGL.m' ]
if sys.platform == 'win32':
elif sys.platform == 'win32':
files += [ 'OS/Win32.cpp' ]
libs += [ env['base_dir'] + '/Externals/Cg/' ]
gfxenv['CPPPATH'] += libs
elif not sys.platform == 'darwin' and env['HAVE_OPENCL']:
libs += [ 'OpenCL' ]
gfxenv.SharedLibrary(
env['plugin_dir']+name,
files,
LIBS = libs + gfxenv['LIBS']
)
env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)

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@ -33,22 +33,11 @@ files = [
'XFMemLoader.cpp',
]
libs = [
'videocommon', 'GLEW', 'SOIL', 'common'
]
libs = [ 'videocommon', 'GLEW', 'SOIL', 'common' ]
gfxenv = env.Clone()
if sys.platform == 'darwin' and not gfxenv['HAVE_WX']:
if sys.platform == 'darwin' and not env['HAVE_WX']:
files += [ 'cocoaGL.m' ]
if sys.platform == 'win32':
elif sys.platform == 'win32':
files += [ 'Win32.cpp' ]
libs += [ env['base_dir'] + '/Externals/Cg/' ]
gfxenv['CPPPATH'] += libs
gfxenv.SharedLibrary(
env['plugin_dir']+name,
files,
LIBS = libs + gfxenv['LIBS']
)
env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)

View File

@ -1,9 +1,7 @@
# -*- python -*-
Import('env')
import sys
wmenv = env.Clone()
name = "Plugin_Wiimote"
files = [
@ -22,7 +20,7 @@ files = [
libs = [ 'inputcommon', 'common', 'SDL' ]
if wmenv['HAVE_WX']:
if env['HAVE_WX']:
libs = [ 'inputuicommon' ] + libs
files += [
"ConfigBasicDlg.cpp",
@ -31,16 +29,8 @@ if wmenv['HAVE_WX']:
"FillReport.cpp",
]
cxxflags = [ ]
if wmenv['HAVE_WIIUSE']:
if env['HAVE_WIIUSE']:
libs += [ 'wiiuse' ]
files += [ "wiimote_real.cpp" ]
cxxflags += ['-DHAVE_WIIUSE']
files += [ 'wiimote_real.cpp' ]
wmenv.Append(
CXXFLAGS = cxxflags,
LIBS = libs,
)
wmenv.SharedLibrary(env['plugin_dir']+name, files)
env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)

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@ -4,7 +4,6 @@ Import('env')
import sys
name = "Plugin_WiimoteNew"
wiinewenv = env.Clone()
files = [
'WiimoteEmu/WiimoteEmu.cpp',
@ -19,25 +18,17 @@ files = [
'WiimoteNew.cpp'
]
cxxflags = [ ]
libs = [ 'inputcommon', 'common']
libs = [ 'inputcommon', 'common' ]
if sys.platform == 'win32' or sys.platform == 'linux2':
libs += [ 'SDL' ]
if wiinewenv['HAVE_WX']:
if env['HAVE_WX']:
libs = [ 'inputuicommon' ] + libs
files += [ 'WiimoteConfigDiag.cpp' ]
if wiinewenv['HAVE_WIIUSE']:
cxxflags += [ '-DHAVE_WIIUSE' ]
if env['HAVE_WIIUSE']:
files += [ 'WiimoteReal/WiimoteReal.cpp' ]
libs += [ 'wiiuse' ]
wiinewenv.Append(
CXXFLAGS = cxxflags,
LIBS = libs
)
wiinewenv.SharedLibrary(env['plugin_dir']+name, files)
env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)

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@ -1,9 +1,6 @@
# -*- python -*-
Import('env')
import sys
unitenv = env.Clone()
files = [
"AudioJitTests.cpp",
@ -13,7 +10,6 @@ files = [
libs = [
'dspcore', 'common',
]
]
unitenv.Append(LIBS = libs)
unitenv.Program(env['binary_dir'] + 'tester', files)
env.Program(env['binary_dir'] + 'tester', files, LIBS = libs)