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D3D12: Additions to VideoCommon to support D3D12 backend.
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@ -230,7 +230,7 @@ void VertexManagerBase::Flush()
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ERROR_LOG(VIDEO, "error loading texture");
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}
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}
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TextureCacheBase::BindTextures();
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g_texture_cache->BindTextures();
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}
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// set global vertex constants
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