Merge pull request #11205 from TellowKrinkle/AutoPresent

VideoBackends:Metal: Default to presentDrawable when vsync is on
This commit is contained in:
Pierre Bourdon
2023-01-30 09:01:18 +01:00
committed by GitHub
5 changed files with 8 additions and 6 deletions

View File

@ -459,7 +459,9 @@ void Metal::Renderer::PresentBackbuffer()
// when windowed (or fullscreen with vsync enabled, but that's more understandable).
// On the other hand, it helps Xcode's GPU captures start and stop on frame boundaries
// which is convenient. Put it here as a default-off config, which we can override in Xcode.
if (g_ActiveConfig.bUsePresentDrawable)
// It also seems to improve frame pacing, so enable it by default with vsync
if (g_ActiveConfig.iUsePresentDrawable == TriState::On ||
(g_ActiveConfig.iUsePresentDrawable == TriState::Auto && g_ActiveConfig.bVSyncActive))
[g_state_tracker->GetRenderCmdBuf() presentDrawable:m_drawable];
else
[g_state_tracker->GetRenderCmdBuf()