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Drop Host_GetRenderSurface and pass display to backend
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@ -11,7 +11,7 @@ namespace DX11
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{
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class VideoBackend : public VideoBackendBase
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{
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bool Initialize(void*) override;
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bool Initialize(void* display_handle, void* window_handle) override;
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void Shutdown() override;
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std::string GetName() const override;
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@ -19,4 +19,4 @@ class VideoBackend : public VideoBackendBase
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void InitBackendInfo() override;
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};
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}
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} // namespace DX11
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