Drop Host_GetRenderSurface and pass display to backend

This commit is contained in:
Stenzek
2018-10-03 23:03:13 +10:00
parent 134d967be2
commit a3961750a7
35 changed files with 129 additions and 124 deletions

View File

@ -804,6 +804,11 @@ Renderer::Renderer()
Renderer::~Renderer() = default;
bool Renderer::IsHeadless() const
{
return g_main_gl_context->IsHeadless();
}
void Renderer::Shutdown()
{
::Renderer::Shutdown();
@ -1499,9 +1504,8 @@ void Renderer::CheckForSurfaceChange()
if (!m_surface_changed.TestAndClear())
return;
m_surface_handle = m_new_surface_handle;
g_main_gl_context->UpdateSurface(m_new_surface_handle);
m_new_surface_handle = nullptr;
g_main_gl_context->UpdateSurface(m_surface_handle);
// With a surface change, the window likely has new dimensions.
m_backbuffer_width = g_main_gl_context->GetBackBufferWidth();