Drop Host_GetRenderSurface and pass display to backend

This commit is contained in:
Stenzek
2018-10-03 23:03:13 +10:00
parent 134d967be2
commit a3961750a7
35 changed files with 129 additions and 124 deletions

View File

@ -7,6 +7,7 @@
#include <string>
#include "Common/CommonTypes.h"
#include "Common/GL/GLContext.h"
#include "Core/Config/GraphicsSettings.h"
#include "Core/HW/Memmap.h"
@ -28,6 +29,11 @@ SWRenderer::SWRenderer()
{
}
bool SWRenderer::IsHeadless() const
{
return g_main_gl_context->IsHeadless();
}
std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config)
{
return std::make_unique<SW::SWTexture>(config);

View File

@ -13,6 +13,8 @@ class SWRenderer : public Renderer
public:
SWRenderer();
bool IsHeadless() const override;
std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
std::unique_ptr<AbstractStagingTexture>
CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override;

View File

@ -78,7 +78,7 @@ void VideoSoftware::InitBackendInfo()
g_Config.backend_info.AAModes = {1};
}
bool VideoSoftware::Initialize(void* window_handle)
bool VideoSoftware::Initialize(void* display_handle, void* window_handle)
{
InitializeShared();

View File

@ -11,7 +11,7 @@ namespace SW
{
class VideoSoftware : public VideoBackendBase
{
bool Initialize(void* window_handle) override;
bool Initialize(void* display_handle, void* window_handle) override;
void Shutdown() override;
std::string GetName() const override;
@ -19,4 +19,4 @@ class VideoSoftware : public VideoBackendBase
void InitBackendInfo() override;
};
}
} // namespace SW