Drop Host_GetRenderSurface and pass display to backend

This commit is contained in:
Stenzek
2018-10-03 23:03:13 +10:00
parent 134d967be2
commit a3961750a7
35 changed files with 129 additions and 124 deletions

View File

@ -7,6 +7,7 @@
#include <string>
#include "Common/CommonTypes.h"
#include "Common/GL/GLContext.h"
#include "Core/Config/GraphicsSettings.h"
#include "Core/HW/Memmap.h"
@ -28,6 +29,11 @@ SWRenderer::SWRenderer()
{
}
bool SWRenderer::IsHeadless() const
{
return g_main_gl_context->IsHeadless();
}
std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config)
{
return std::make_unique<SW::SWTexture>(config);