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Drop Host_GetRenderSurface and pass display to backend
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@ -19,10 +19,6 @@ void Host_RefreshDSPDebuggerWindow()
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void Host_Message(HostMessageID)
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{
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}
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void* Host_GetRenderHandle()
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{
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return nullptr;
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}
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void Host_UpdateTitle(const std::string&)
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{
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}
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