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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #1556 from comex/project-moration
Rudimentary version of Wii IPC determinism. Ported from my old udpnet branch.
This commit is contained in:
@ -2,101 +2,60 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#if !__clang__ && __GNUC__ == 4 && __GNUC_MINOR__ < 9
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#error <regex> is broken in GCC < 4.9; please upgrade
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#endif
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#include <algorithm>
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#include <cstring>
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#include <functional>
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#include <regex>
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#include "Common/CommonPaths.h"
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#include "Common/FileSearch.h"
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#include "Common/StringUtil.h"
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#include "Common/FileUtil.h"
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#ifndef _WIN32
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#include <dirent.h>
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#else
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#include <windows.h>
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#endif
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CFileSearch::CFileSearch(const CFileSearch::XStringVector& _rSearchStrings, const CFileSearch::XStringVector& _rDirectories)
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static std::vector<std::string> FileSearchWithTest(const std::vector<std::string>& directories, bool recursive, std::function<bool(const File::FSTEntry &)> callback)
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{
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// Reverse the loop order for speed?
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for (auto& _rSearchString : _rSearchStrings)
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std::vector<std::string> result;
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for (const std::string& directory : directories)
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{
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for (auto& _rDirectory : _rDirectories)
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{
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FindFiles(_rSearchString, _rDirectory);
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}
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File::FSTEntry top = File::ScanDirectoryTree(directory, recursive);
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std::function<void(File::FSTEntry&)> DoEntry;
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DoEntry = [&](File::FSTEntry& entry) {
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if (callback(entry))
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result.push_back(entry.physicalName);
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for (auto& child : entry.children)
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DoEntry(child);
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};
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DoEntry(top);
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}
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// remove duplicates
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std::sort(result.begin(), result.end());
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result.erase(std::unique(result.begin(), result.end()), result.end());
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return result;
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}
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void CFileSearch::FindFiles(const std::string& _searchString, const std::string& _strPath)
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std::vector<std::string> DoFileSearch(const std::vector<std::string>& globs, const std::vector<std::string>& directories, bool recursive)
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{
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std::string GCMSearchPath;
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BuildCompleteFilename(GCMSearchPath, _strPath, _searchString);
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#ifdef _WIN32
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WIN32_FIND_DATA findData;
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HANDLE FindFirst = FindFirstFile(UTF8ToTStr(GCMSearchPath).c_str(), &findData);
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if (FindFirst != INVALID_HANDLE_VALUE)
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std::string regex_str = "^(";
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for (const auto& str : globs)
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{
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bool bkeepLooping = true;
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while (bkeepLooping)
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{
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if (findData.cFileName[0] != '.')
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{
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std::string strFilename;
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BuildCompleteFilename(strFilename, _strPath, TStrToUTF8(findData.cFileName));
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m_FileNames.push_back(strFilename);
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}
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bkeepLooping = FindNextFile(FindFirst, &findData) ? true : false;
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}
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if (regex_str.size() != 2)
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regex_str += "|";
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// convert glob to regex
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regex_str += std::regex_replace(std::regex_replace(str, std::regex("\\."), "\\."), std::regex("\\*"), ".*");
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}
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FindClose(FindFirst);
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#else
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// TODO: super lame/broken
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auto end_match(_searchString);
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// assuming we have a "*.blah"-like pattern
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if (!end_match.empty() && end_match[0] == '*')
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end_match.erase(0, 1);
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// ugly
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if (end_match == ".*")
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end_match.clear();
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DIR* dir = opendir(_strPath.c_str());
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if (!dir)
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return;
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while (auto const dp = readdir(dir))
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{
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std::string found(dp->d_name);
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if ((found != ".") && (found != "..") &&
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(found.size() >= end_match.size()) &&
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std::equal(end_match.rbegin(), end_match.rend(), found.rbegin()))
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{
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std::string full_name;
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if (_strPath.c_str()[_strPath.size() - 1] == DIR_SEP_CHR)
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full_name = _strPath + found;
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else
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full_name = _strPath + DIR_SEP + found;
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m_FileNames.push_back(full_name);
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}
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}
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closedir(dir);
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#endif
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regex_str += ")$";
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std::regex regex(regex_str);
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return FileSearchWithTest(directories, recursive, [&](const File::FSTEntry& entry) {
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return std::regex_match(entry.virtualName, regex);
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});
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}
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const CFileSearch::XStringVector& CFileSearch::GetFileNames() const
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std::vector<std::string> FindSubdirectories(const std::vector<std::string>& directories, bool recursive)
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{
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return m_FileNames;
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return FileSearchWithTest(directories, true, [&](const File::FSTEntry& entry) {
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return entry.isDirectory;
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});
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}
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@ -7,18 +7,5 @@
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#include <string>
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#include <vector>
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class CFileSearch
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{
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public:
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typedef std::vector<std::string>XStringVector;
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CFileSearch(const XStringVector& _rSearchStrings, const XStringVector& _rDirectories);
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const XStringVector& GetFileNames() const;
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private:
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void FindFiles(const std::string& _searchString, const std::string& _strPath);
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XStringVector m_FileNames;
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};
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std::vector<std::string> DoFileSearch(const std::vector<std::string>& globs, const std::vector<std::string>& directories, bool recursive = false);
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std::vector<std::string> FindSubdirectories(const std::vector<std::string>& directories, bool recursive);
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@ -20,6 +20,7 @@
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#include <commdlg.h> // for GetSaveFileName
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#include <direct.h> // getcwd
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#include <io.h>
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#include <objbase.h> // guid stuff
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#include <shellapi.h>
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#include <windows.h>
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#else
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@ -453,11 +454,14 @@ bool CreateEmptyFile(const std::string &filename)
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// Scans the directory tree gets, starting from _Directory and adds the
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// results into parentEntry. Returns the number of files+directories found
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u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
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FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive)
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{
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INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
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// How many files + directories we found
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u32 foundEntries = 0;
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FSTEntry parent_entry;
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parent_entry.physicalName = directory;
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parent_entry.isDirectory = true;
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parent_entry.size = 0;
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#ifdef _WIN32
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// Find the first file in the directory.
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WIN32_FIND_DATA ffd;
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@ -466,59 +470,55 @@ u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
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if (hFind == INVALID_HANDLE_VALUE)
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{
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FindClose(hFind);
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return foundEntries;
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return parent_entry;
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}
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// Windows loop
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do
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{
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FSTEntry entry;
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const std::string virtualName(TStrToUTF8(ffd.cFileName));
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const std::string virtual_name(TStrToUTF8(ffd.cFileName));
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#else
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struct dirent dirent, *result = nullptr;
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DIR *dirp = opendir(directory.c_str());
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if (!dirp)
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return 0;
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return parent_entry;
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// non Windows loop
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while (!readdir_r(dirp, &dirent, &result) && result)
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{
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FSTEntry entry;
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const std::string virtualName(result->d_name);
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#endif
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// check for "." and ".."
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if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
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((virtualName[0] == '.') && (virtualName[1] == '.') &&
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(virtualName[2] == '\0')))
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continue;
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entry.virtualName = virtualName;
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entry.physicalName = directory;
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entry.physicalName += DIR_SEP + entry.virtualName;
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if (IsDirectory(entry.physicalName))
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// non Windows loop
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while (!readdir_r(dirp, &dirent, &result) && result)
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{
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entry.isDirectory = true;
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// is a directory, lets go inside
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entry.size = ScanDirectoryTree(entry.physicalName, entry);
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foundEntries += (u32)entry.size;
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}
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else
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{ // is a file
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entry.isDirectory = false;
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entry.size = GetSize(entry.physicalName.c_str());
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}
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++foundEntries;
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// Push into the tree
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parentEntry.children.push_back(entry);
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#ifdef _WIN32
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} while (FindNextFile(hFind, &ffd) != 0);
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const std::string virtual_name(result->d_name);
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#endif
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if (virtual_name == "." || virtual_name == "..")
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continue;
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auto physical_name = directory + DIR_SEP + virtual_name;
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FSTEntry entry;
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entry.isDirectory = IsDirectory(physical_name);
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if (entry.isDirectory)
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{
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if (recursive)
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entry = ScanDirectoryTree(physical_name, true);
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else
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entry.size = 0;
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}
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else
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{
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entry.size = GetSize(physical_name);
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}
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entry.virtualName = virtual_name;
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entry.physicalName = physical_name;
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++parent_entry.size;
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// Push into the tree
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parent_entry.children.push_back(entry);
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#ifdef _WIN32
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} while (FindNextFile(hFind, &ffd) != 0);
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FindClose(hFind);
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#else
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}
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closedir(dirp);
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#endif
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// Return number of entries found.
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return foundEntries;
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return parent_entry;
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}
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@ -628,14 +628,11 @@ void CopyDir(const std::string &source_path, const std::string &dest_path)
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if (virtualName == "." || virtualName == "..")
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continue;
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std::string source, dest;
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source = source_path + virtualName;
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dest = dest_path + virtualName;
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std::string source = source_path + DIR_SEP + virtualName;
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std::string dest = dest_path + DIR_SEP + virtualName;
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if (IsDirectory(source))
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{
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source += '/';
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dest += '/';
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if (!File::Exists(dest)) File::CreateFullPath(dest);
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if (!File::Exists(dest)) File::CreateFullPath(dest + DIR_SEP);
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CopyDir(source, dest);
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}
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else if (!File::Exists(dest)) File::Copy(source, dest);
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@ -670,6 +667,32 @@ bool SetCurrentDir(const std::string &directory)
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return __chdir(directory.c_str()) == 0;
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}
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std::string CreateTempDir()
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{
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#ifdef _WIN32
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TCHAR temp[MAX_PATH];
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if (!GetTempPath(MAX_PATH, temp))
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return "";
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GUID guid;
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CoCreateGuid(&guid);
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TCHAR tguid[40];
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StringFromGUID2(guid, tguid, 39);
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tguid[39] = 0;
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std::string dir = TStrToUTF8(temp) + "/" + TStrToUTF8(tguid);
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if (!CreateDir(dir))
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return "";
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dir = ReplaceAll(dir, "\\", DIR_SEP);
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return dir;
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#else
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const char* base = getenv("TMPDIR") ?: "/tmp";
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std::string path = std::string(base) + "/DolphinWii.XXXXXX";
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if (!mkdtemp(&path[0]))
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return "";
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return path;
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#endif
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}
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std::string GetTempFilenameForAtomicWrite(const std::string &path)
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{
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std::string abs = path;
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@ -738,17 +761,9 @@ static void RebuildUserDirectories(unsigned int dir_index)
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{
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switch (dir_index)
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{
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case D_WIIROOT_IDX:
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s_user_paths[D_WIIUSER_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP;
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s_user_paths[D_WIISYSCONF_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
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s_user_paths[D_WIIWC24_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
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s_user_paths[F_WIISYSCONF_IDX] = s_user_paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
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break;
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case D_USER_IDX:
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s_user_paths[D_GCUSER_IDX] = s_user_paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
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s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR;
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s_user_paths[D_WIIUSER_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP;
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s_user_paths[D_CONFIG_IDX] = s_user_paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
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s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
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s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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@ -766,14 +781,11 @@ static void RebuildUserDirectories(unsigned int dir_index)
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s_user_paths[D_DUMPDSP_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
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s_user_paths[D_LOGS_IDX] = s_user_paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
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s_user_paths[D_MAILLOGS_IDX] = s_user_paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
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s_user_paths[D_WIISYSCONF_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
|
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s_user_paths[D_WIIWC24_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
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s_user_paths[D_THEMES_IDX] = s_user_paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
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s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
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s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
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s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
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s_user_paths[F_MAINLOG_IDX] = s_user_paths[D_LOGS_IDX] + MAIN_LOG;
|
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s_user_paths[F_WIISYSCONF_IDX] = s_user_paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
|
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s_user_paths[F_RAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + RAM_DUMP;
|
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s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
|
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s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
|
||||
|
@ -20,8 +20,8 @@
|
||||
enum {
|
||||
D_USER_IDX,
|
||||
D_GCUSER_IDX,
|
||||
D_WIIROOT_IDX,
|
||||
D_WIIUSER_IDX,
|
||||
D_WIIROOT_IDX, // always points to User/Wii or global user-configured directory
|
||||
D_SESSION_WIIROOT_IDX, // may point to minimal temporary directory for determinism
|
||||
D_CONFIG_IDX, // global settings
|
||||
D_GAMESETTINGS_IDX, // user-specified settings which override both the global and the default settings (per game)
|
||||
D_MAPS_IDX,
|
||||
@ -39,14 +39,11 @@ enum {
|
||||
D_LOAD_IDX,
|
||||
D_LOGS_IDX,
|
||||
D_MAILLOGS_IDX,
|
||||
D_WIISYSCONF_IDX,
|
||||
D_WIIWC24_IDX,
|
||||
D_THEMES_IDX,
|
||||
F_DOLPHINCONFIG_IDX,
|
||||
F_DEBUGGERCONFIG_IDX,
|
||||
F_LOGGERCONFIG_IDX,
|
||||
F_MAINLOG_IDX,
|
||||
F_WIISYSCONF_IDX,
|
||||
F_RAMDUMP_IDX,
|
||||
F_ARAMDUMP_IDX,
|
||||
F_FAKEVMEMDUMP_IDX,
|
||||
@ -107,9 +104,8 @@ bool Copy(const std::string &srcFilename, const std::string &destFilename);
|
||||
// creates an empty file filename, returns true on success
|
||||
bool CreateEmptyFile(const std::string &filename);
|
||||
|
||||
// Scans the directory tree gets, starting from _Directory and adds the
|
||||
// results into parentEntry. Returns the number of files+directories found
|
||||
u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry);
|
||||
// Recursive or non-recursive list of files under directory.
|
||||
FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive);
|
||||
|
||||
// deletes the given directory and anything under it. Returns true on success.
|
||||
bool DeleteDirRecursively(const std::string &directory);
|
||||
@ -123,6 +119,9 @@ void CopyDir(const std::string &source_path, const std::string &dest_path);
|
||||
// Set the current directory to given directory
|
||||
bool SetCurrentDir(const std::string &directory);
|
||||
|
||||
// Creates and returns the path to a new temporary directory.
|
||||
std::string CreateTempDir();
|
||||
|
||||
// Get a filename that can hopefully be atomically renamed to the given path.
|
||||
std::string GetTempFilenameForAtomicWrite(const std::string &path);
|
||||
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "Common/CommonPaths.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/NandPaths.h"
|
||||
@ -15,17 +16,55 @@
|
||||
namespace Common
|
||||
{
|
||||
|
||||
static std::string s_temp_wii_root;
|
||||
|
||||
void InitializeWiiRoot(bool use_dummy)
|
||||
{
|
||||
ShutdownWiiRoot();
|
||||
if (use_dummy)
|
||||
{
|
||||
s_temp_wii_root = File::CreateTempDir();
|
||||
if (s_temp_wii_root.empty())
|
||||
{
|
||||
ERROR_LOG(WII_IPC_FILEIO, "Could not create temporary directory");
|
||||
return;
|
||||
}
|
||||
File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root);
|
||||
WARN_LOG(WII_IPC_FILEIO, "Using temporary directory %s for minimal Wii FS", s_temp_wii_root.c_str());
|
||||
static bool s_registered;
|
||||
if (!s_registered)
|
||||
{
|
||||
s_registered = true;
|
||||
atexit(ShutdownWiiRoot);
|
||||
}
|
||||
File::SetUserPath(D_SESSION_WIIROOT_IDX, s_temp_wii_root);
|
||||
}
|
||||
else
|
||||
{
|
||||
File::SetUserPath(D_SESSION_WIIROOT_IDX, File::GetUserPath(D_WIIROOT_IDX));
|
||||
}
|
||||
}
|
||||
|
||||
void ShutdownWiiRoot()
|
||||
{
|
||||
if (!s_temp_wii_root.empty())
|
||||
{
|
||||
File::DeleteDirRecursively(s_temp_wii_root);
|
||||
s_temp_wii_root.clear();
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetTicketFileName(u64 _titleID)
|
||||
{
|
||||
return StringFromFormat("%sticket/%08x/%08x.tik",
|
||||
File::GetUserPath(D_WIIUSER_IDX).c_str(),
|
||||
return StringFromFormat("%s/ticket/%08x/%08x.tik",
|
||||
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
|
||||
(u32)(_titleID >> 32), (u32)_titleID);
|
||||
}
|
||||
|
||||
std::string GetTitleDataPath(u64 _titleID)
|
||||
{
|
||||
return StringFromFormat("%stitle/%08x/%08x/data/",
|
||||
File::GetUserPath(D_WIIUSER_IDX).c_str(),
|
||||
return StringFromFormat("%s/title/%08x/%08x/data/",
|
||||
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
|
||||
(u32)(_titleID >> 32), (u32)_titleID);
|
||||
}
|
||||
|
||||
@ -35,8 +74,8 @@ std::string GetTMDFileName(u64 _titleID)
|
||||
}
|
||||
std::string GetTitleContentPath(u64 _titleID)
|
||||
{
|
||||
return StringFromFormat("%stitle/%08x/%08x/content/",
|
||||
File::GetUserPath(D_WIIUSER_IDX).c_str(),
|
||||
return StringFromFormat("%s/title/%08x/%08x/content/",
|
||||
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
|
||||
(u32)(_titleID >> 32), (u32)_titleID);
|
||||
}
|
||||
|
||||
@ -89,8 +128,7 @@ void ReadReplacements(replace_v& replacements)
|
||||
{
|
||||
replacements.clear();
|
||||
const std::string replace_fname = "/sys/replace";
|
||||
std::string filename(File::GetUserPath(D_WIIROOT_IDX));
|
||||
filename += replace_fname;
|
||||
std::string filename = File::GetUserPath(D_SESSION_WIIROOT_IDX) + replace_fname;
|
||||
|
||||
if (!File::Exists(filename))
|
||||
CreateReplacementFile(filename);
|
||||
|
@ -18,6 +18,9 @@ namespace Common
|
||||
typedef std::pair<char, std::string> replace_t;
|
||||
typedef std::vector<replace_t> replace_v;
|
||||
|
||||
void InitializeWiiRoot(bool use_temporary);
|
||||
void ShutdownWiiRoot();
|
||||
|
||||
std::string GetTicketFileName(u64 _titleID);
|
||||
std::string GetTMDFileName(u64 _titleID);
|
||||
std::string GetTitleDataPath(u64 _titleID);
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/CommonPaths.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/SysConf.h"
|
||||
@ -15,8 +16,7 @@
|
||||
SysConf::SysConf()
|
||||
: m_IsValid(false)
|
||||
{
|
||||
m_FilenameDefault = File::GetUserPath(F_WIISYSCONF_IDX);
|
||||
m_IsValid = LoadFromFile(m_FilenameDefault);
|
||||
UpdateLocation();
|
||||
}
|
||||
|
||||
SysConf::~SysConf()
|
||||
@ -38,6 +38,10 @@ void SysConf::Clear()
|
||||
|
||||
bool SysConf::LoadFromFile(const std::string& filename)
|
||||
{
|
||||
if (m_IsValid)
|
||||
Clear();
|
||||
m_IsValid = false;
|
||||
|
||||
// Basic check
|
||||
if (!File::Exists(filename))
|
||||
{
|
||||
@ -67,6 +71,7 @@ bool SysConf::LoadFromFile(const std::string& filename)
|
||||
if (LoadFromFileInternal(f.ReleaseHandle()))
|
||||
{
|
||||
m_Filename = filename;
|
||||
m_IsValid = true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -107,6 +112,7 @@ bool SysConf::LoadFromFileInternal(FILE *fh)
|
||||
f.ReadArray(curEntry.name, curEntry.nameLength);
|
||||
curEntry.name[curEntry.nameLength] = '\0';
|
||||
// Get length of data
|
||||
curEntry.data = nullptr;
|
||||
curEntry.dataLength = 0;
|
||||
switch (curEntry.type)
|
||||
{
|
||||
@ -362,6 +368,7 @@ void SysConf::GenerateSysConf()
|
||||
g.WriteBytes("SCed", 4);
|
||||
|
||||
m_Filename = m_FilenameDefault;
|
||||
m_IsValid = true;
|
||||
}
|
||||
|
||||
bool SysConf::SaveToFile(const std::string& filename)
|
||||
@ -409,17 +416,17 @@ void SysConf::UpdateLocation()
|
||||
// Clear the old filename and set the default filename to the new user path
|
||||
// So that it can be generated if the file does not exist in the new location
|
||||
m_Filename.clear();
|
||||
m_FilenameDefault = File::GetUserPath(F_WIISYSCONF_IDX);
|
||||
// Note: We don't use the dummy Wii root here (if in use) because this is
|
||||
// all tied up with the configuration code. In the future this should
|
||||
// probably just be synced with the other settings.
|
||||
m_FilenameDefault = File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF;
|
||||
Reload();
|
||||
}
|
||||
|
||||
bool SysConf::Reload()
|
||||
{
|
||||
if (m_IsValid)
|
||||
Clear();
|
||||
|
||||
std::string& filename = m_Filename.empty() ? m_FilenameDefault : m_Filename;
|
||||
|
||||
m_IsValid = LoadFromFile(filename);
|
||||
LoadFromFile(filename);
|
||||
return m_IsValid;
|
||||
}
|
||||
|
Reference in New Issue
Block a user