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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -18,105 +18,74 @@
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#ifndef _INIFILE_H_
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#define _INIFILE_H_
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#include "CommonTypes.h"
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#include <fstream>
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#include <map>
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#include <string>
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#include <sstream>
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#include <vector>
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// some things that include IniFile.h rely on this being here
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#include "StringUtil.h"
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class IniFile;
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class Section : public std::map<std::string, std::string>
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class Section
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{
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friend class IniFile;
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public:
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Section() : m_use_lines(false) {}
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Section();
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Section(const std::string& _name);
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Section(const Section& other);
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std::vector<std::string>lines;
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std::string name;
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std::string comment;
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bool Exists(const std::string& key) const;
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void Delete(const std::string& key);
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void SetLines(const std::vector<std::string>& lines);
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void GetLines(std::vector<std::string>& lines);
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bool Get(const std::string& key, std::string* const val, const std::string& def = "") const;
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void Set(const std::string& key, const std::string& val, const std::string& def = "");
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template <typename V>
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void Set(const std::string& key, const V val)
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bool operator<(const Section& other) const
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{
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std::ostringstream ss;
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ss << val;
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operator[](key) = ss.str();
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return(name < other.name);
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}
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// if val doesn't match def, set the key's value to val
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// otherwise delete that key
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//
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// this removed a lot of redundant code in the game-properties stuff
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template <typename V, typename D>
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void Set(const std::string& key, const V val, const D def)
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{
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if (val != def)
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Set(key, val);
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else
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{
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iterator f = find(key);
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if (f != end())
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erase(f);
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}
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}
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template <typename V>
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bool Get(const std::string& key, V* const val) const
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{
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const const_iterator f = find(key);
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if (f != end())
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{
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std::istringstream ss(f->second);
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ss >> *val;
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return true;
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}
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return false;
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}
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template <typename V, typename D>
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bool Get(const std::string& key, V* const val, const D def) const
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{
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if (Get(key, val))
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return true;
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*val = def;
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return false;
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}
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protected:
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void Save(std::ostream& file) const;
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std::vector<std::string> m_lines;
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private:
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bool m_use_lines;
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};
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class IniFile : public std::map<std::string, Section>
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class IniFile
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{
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public:
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void Clean();
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bool Exists(const std::string& section) const;
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void Delete(const std::string& section);
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IniFile();
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~IniFile();
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bool Save(const char filename[]) const;
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bool Load(const char filename[]);
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bool Load(const char* filename);
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bool Save(const char* filename);
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bool Save(const std::string& filename) const;
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bool Load(const std::string& filename);
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void Set(const char* sectionName, const char* key, const char* newValue);
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void Set(const char* sectionName, const char* key, int newValue);
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void Set(const char* sectionName, const char* key, u32 newValue);
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void Set(const char* sectionName, const char* key, bool newValue);
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void Set(const char* sectionName, const char* key, const std::string& newValue) {Set(sectionName, key, newValue.c_str());}
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void Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues);
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void Save(std::ostream& file) const;
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void Load(std::istream& file);
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void SetLines(const char* sectionName, const std::vector<std::string> &lines);
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// Returns true if exists key in section
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bool Exists(const char* sectionName, const char* key) const;
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// getter should be const
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bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
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bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
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bool Get(const char* sectionName, const char* key, u32* value, u32 defaultValue = 0);
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bool Get(const char* sectionName, const char* key, bool* value, bool defaultValue = false);
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bool Get(const char* sectionName, const char* key, std::vector<std::string>& values);
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bool GetKeys(const char* sectionName, std::vector<std::string>& keys) const;
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bool GetLines(const char* sectionName, std::vector<std::string>& lines) const;
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bool DeleteKey(const char* sectionName, const char* key);
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bool DeleteSection(const char* sectionName);
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void SortSections();
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void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut, std::string* commentOut) const;
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std::string* GetLine(Section* section, const char* key, std::string* valueOut, std::string* commentOut);
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private:
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std::vector<Section>sections;
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const Section* GetSection(const char* section) const;
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Section* GetSection(const char* section);
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Section* GetOrCreateSection(const char* section);
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std::string* GetLine(const char* section, const char* key);
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void CreateSection(const char* section);
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};
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#endif // _INIFILE_H_
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