Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.

Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2010-06-03 18:05:08 +00:00
parent 3236aa9e73
commit a3c96ac42c
118 changed files with 8868 additions and 2530 deletions

View File

@ -142,14 +142,13 @@ void CBreakPointWindow::OnAddBreakPointMany()
if (ini.Load(filename.c_str())) // check if there is any file there
{
// get lines from a certain section
if (!ini.Exists("BreakPoints"))
std::vector<std::string> lines;
if (!ini.GetLines("BreakPoints", lines))
{
wxMessageBox(_T("You have no [BreakPoints] line in your file"));
return;
}
std::vector<std::string> lines;
ini["BreakPoints"].GetLines(lines);
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
{
std::string line = StripSpaces(*iter);
@ -189,14 +188,13 @@ void CBreakPointWindow::OnAddMemoryCheckMany()
if (ini.Load(filename.c_str()))
{
// get lines from a certain section
if (!ini.Exists("MemoryChecks"))
std::vector<std::string> lines;
if (!ini.GetLines("MemoryChecks", lines))
{
wxMessageBox(_T("You have no [MemoryChecks] line in your file"));
return;
}
std::vector<std::string> lines;
ini["MemoryChecks"].GetLines(lines);
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
{
std::string line = StripSpaces(*iter);

View File

@ -88,93 +88,89 @@ void CCodeWindow::Load()
// The font to override DebuggerFont with
std::string fontDesc;
Section& showonstart = ini["ShowOnStart"];
showonstart.Get("DebuggerFont", &fontDesc);
ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
if (!fontDesc.empty())
DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
// Decide what windows to use
// This stuff really doesn't belong in CodeWindow anymore, does it? It should be
// in Frame.cpp somewhere, even though it's debugger stuff.
showonstart.Get("Code", &bCodeWindow, true);
showonstart.Get("Registers", &bRegisterWindow, false);
showonstart.Get("Breakpoints", &bBreakpointWindow, false);
showonstart.Get("Memory", &bMemoryWindow, false);
showonstart.Get("JIT", &bJitWindow, false);
showonstart.Get("Sound", &bSoundWindow, false);
showonstart.Get("Video", &bVideoWindow, false);
ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false);
ini.Get("ShowOnStart", "JIT", &bJitWindow, false);
ini.Get("ShowOnStart", "Sound", &bSoundWindow, false);
ini.Get("ShowOnStart", "Video", &bVideoWindow, false);
// Get notebook affiliation
Section& section = ini[StringFromFormat("P - %s",
std::string _Section = StringFromFormat("P - %s",
(Parent->ActivePerspective < Parent->Perspectives.size())
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "")];
section.Get("Log", &iLogWindow, 1);
section.Get("Console", &iConsoleWindow, 1);
section.Get("Code", &iCodeWindow, 1);
section.Get("Registers", &iRegisterWindow, 1);
section.Get("Breakpoints", &iBreakpointWindow, 0);
section.Get("Memory", &iMemoryWindow, 1);
section.Get("JIT", &iJitWindow, 1);
section.Get("Sound", &iSoundWindow, 0);
section.Get("Video", &iVideoWindow, 0);
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
ini.Get(_Section.c_str(), "Log", &iLogWindow, 1);
ini.Get(_Section.c_str(), "Console", &iConsoleWindow, 1);
ini.Get(_Section.c_str(), "Code", &iCodeWindow, 1);
ini.Get(_Section.c_str(), "Registers", &iRegisterWindow, 1);
ini.Get(_Section.c_str(), "Breakpoints", &iBreakpointWindow, 0);
ini.Get(_Section.c_str(), "Memory", &iMemoryWindow, 1);
ini.Get(_Section.c_str(), "JIT", &iJitWindow, 1);
ini.Get(_Section.c_str(), "Sound", &iSoundWindow, 0);
ini.Get(_Section.c_str(), "Video", &iVideoWindow, 0);
// Get floating setting
Section& flt = ini["Float"];
flt.Get("Log", &Parent->bFloatLogWindow, false);
flt.Get("Console", &Parent->bFloatConsoleWindow, false);
flt.Get("Code", &bFloatCodeWindow, false);
flt.Get("Registers", &bFloatRegisterWindow, false);
flt.Get("Breakpoints", &bFloatBreakpointWindow, false);
flt.Get("Memory", &bFloatMemoryWindow, false);
flt.Get("JIT", &bFloatJitWindow, false);
flt.Get("Sound", &bFloatSoundWindow, false);
flt.Get("Video", &bFloatVideoWindow, false);
ini.Get("Float", "Log", &Parent->bFloatLogWindow, false);
ini.Get("Float", "Console", &Parent->bFloatConsoleWindow, false);
ini.Get("Float", "Code", &bFloatCodeWindow, false);
ini.Get("Float", "Registers", &bFloatRegisterWindow, false);
ini.Get("Float", "Breakpoints", &bFloatBreakpointWindow, false);
ini.Get("Float", "Memory", &bFloatMemoryWindow, false);
ini.Get("Float", "JIT", &bFloatJitWindow, false);
ini.Get("Float", "Sound", &bFloatSoundWindow, false);
ini.Get("Float", "Video", &bFloatVideoWindow, false);
// Boot to pause or not
showonstart.Get("AutomaticStart", &bAutomaticStart, false);
showonstart.Get("BootToPause", &bBootToPause, true);
ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
}
void CCodeWindow::Save()
{
IniFile ini;
ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
Section& showonstart = ini["ShowOnStart"];
showonstart.Set("DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
// Boot to pause or not
showonstart.Set("AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
showonstart.Set("BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
// Save windows settings
//showonstart.Set("Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
showonstart.Set("Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
showonstart.Set("Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
showonstart.Set("Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
showonstart.Set("JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
showonstart.Set("Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
showonstart.Set("Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
Section& section = ini[StringFromFormat("P - %s",
//ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
std::string _Section = StringFromFormat("P - %s",
(Parent->ActivePerspective < Parent->Perspectives.size())
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "")];
section.Set("Log", iLogWindow);
section.Set("Console", iConsoleWindow);
section.Set("Code", iCodeWindow);
section.Set("Registers", iRegisterWindow);
section.Set("Breakpoints", iBreakpointWindow);
section.Set("Memory", iMemoryWindow);
section.Set("JIT", iJitWindow);
section.Set("Sound", iSoundWindow);
section.Set("Video", iVideoWindow);
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
ini.Set(_Section.c_str(), "Log", iLogWindow);
ini.Set(_Section.c_str(), "Console", iConsoleWindow);
ini.Set(_Section.c_str(), "Code", iCodeWindow);
ini.Set(_Section.c_str(), "Registers", iRegisterWindow);
ini.Set(_Section.c_str(), "Breakpoints", iBreakpointWindow);
ini.Set(_Section.c_str(), "Memory", iMemoryWindow);
ini.Set(_Section.c_str(), "JIT", iJitWindow);
ini.Set(_Section.c_str(), "Sound", iSoundWindow);
ini.Set(_Section.c_str(), "Video", iVideoWindow);
// Save floating setting
Section& flt = ini["Float"];
flt.Set("Log", !!FindWindowById(IDM_LOGWINDOW_PARENT));
flt.Set("Console", !!FindWindowById(IDM_CONSOLEWINDOW_PARENT));
flt.Set("Code", !!FindWindowById(IDM_CODEWINDOW_PARENT));
flt.Set("Registers", !!FindWindowById(IDM_REGISTERWINDOW_PARENT));
flt.Set("Breakpoints", !!FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
flt.Set("Memory", !!FindWindowById(IDM_MEMORYWINDOW_PARENT));
flt.Set("JIT", !!FindWindowById(IDM_JITWINDOW_PARENT));
flt.Set("Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
flt.Set("Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
ini.Set("Float", "Log", !!FindWindowById(IDM_LOGWINDOW_PARENT));
ini.Set("Float", "Console", !!FindWindowById(IDM_CONSOLEWINDOW_PARENT));
ini.Set("Float", "Code", !!FindWindowById(IDM_CODEWINDOW_PARENT));
ini.Set("Float", "Registers", !!FindWindowById(IDM_REGISTERWINDOW_PARENT));
ini.Set("Float", "Breakpoints", !!FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
ini.Set("Float", "Memory", !!FindWindowById(IDM_MEMORYWINDOW_PARENT));
ini.Set("Float", "JIT", !!FindWindowById(IDM_JITWINDOW_PARENT));
ini.Set("Float", "Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
ini.Set("Float", "Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
}

View File

@ -129,23 +129,21 @@ void CMemoryWindow::Save(IniFile& _IniFile) const
// Prevent these bad values that can happen after a crash or hanging
if(GetPosition().x != -32000 && GetPosition().y != -32000)
{
Section& memwin = _IniFile["MemoryWindow"];
memwin.Set("x", GetPosition().x);
memwin.Set("y", GetPosition().y);
memwin.Set("w", GetSize().GetWidth());
memwin.Set("h", GetSize().GetHeight());
_IniFile.Set("MemoryWindow", "x", GetPosition().x);
_IniFile.Set("MemoryWindow", "y", GetPosition().y);
_IniFile.Set("MemoryWindow", "w", GetSize().GetWidth());
_IniFile.Set("MemoryWindow", "h", GetSize().GetHeight());
}
}
void CMemoryWindow::Load(IniFile& _IniFile)
{
int x, y, w, h;
Section& memwin = _IniFile["MemoryWindow"];
memwin.Get("x", &x, GetPosition().x);
memwin.Get("y", &y, GetPosition().y);
memwin.Get("w", &w, GetSize().GetWidth());
memwin.Get("h", &h, GetSize().GetHeight());
int x,y,w,h;
_IniFile.Get("MemoryWindow", "x", &x, GetPosition().x);
_IniFile.Get("MemoryWindow", "y", &y, GetPosition().y);
_IniFile.Get("MemoryWindow", "w", &w, GetSize().GetWidth());
_IniFile.Get("MemoryWindow", "h", &h, GetSize().GetHeight());
SetSize(x, y, w, h);
}
@ -324,12 +322,12 @@ void CMemoryWindow::onSearch(wxCommandEvent& event) {
//memview->cu
wxString rawData=valbox->GetValue();
std::vector<u8> Dest;//May need a better name
size_t size=0;
u32 size=0;
int pad=rawData.size()%2;//If it's uneven
unsigned long i=0;
long count=0;
char copy[3]={0};
size_t newsize=0;
long newsize=0;
unsigned char *tmp2=0;
char* tmpstr=0;
switch (chkHex->GetValue()){