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Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -113,11 +113,10 @@ bool BootCore(const std::string& _rFilename)
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if (unique_id.size() == 6 && game_ini.Load(StartUp.m_strGameIni.c_str()))
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{
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// General settings
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Section& core = game_ini["Core"];
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core.Get("CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
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core.Get("SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
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core.Get("EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
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core.Get("TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
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game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
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game_ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
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game_ini.Get("Core", "EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
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game_ini.Get("Core", "TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
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// Wii settings
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if (StartUp.bWii)
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{
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