Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.

Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2010-06-03 18:05:08 +00:00
parent 3236aa9e73
commit a3c96ac42c
118 changed files with 8868 additions and 2530 deletions

View File

@ -113,11 +113,10 @@ bool BootCore(const std::string& _rFilename)
if (unique_id.size() == 6 && game_ini.Load(StartUp.m_strGameIni.c_str()))
{
// General settings
Section& core = game_ini["Core"];
core.Get("CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
core.Get("SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
core.Get("EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
core.Get("TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
game_ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
game_ini.Get("Core", "EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
game_ini.Get("Core", "TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
// Wii settings
if (StartUp.bWii)
{