mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -782,57 +782,77 @@ void CISOProperties::SetRefresh(wxCommandEvent& event)
|
||||
|
||||
void CISOProperties::LoadGameConfig()
|
||||
{
|
||||
bool bTemp;
|
||||
int iTemp;
|
||||
std::string sTemp;
|
||||
|
||||
Section& core = GameIni["Core"];
|
||||
Section& wii = GameIni["Wii"];
|
||||
Section& video = GameIni["Video"];
|
||||
Section& emustate = GameIni["EmuState"];
|
||||
if (GameIni.Get("Core", "CPUThread", &bTemp))
|
||||
CPUThread->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
CPUThread->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
core.Get("CPUThread", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
CPUThread->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Core", "SkipIdle", &bTemp))
|
||||
SkipIdle->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
SkipIdle->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
core.Get("SkipIdle", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
SkipIdle->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Core", "TLBHack", &bTemp))
|
||||
TLBHack->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
core.Get("TLBHack", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
TLBHack->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
|
||||
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
wii.Get("ProgressiveScan", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Wii", "Widescreen", &bTemp))
|
||||
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
wii.Get("Widescreen", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
EnableWideScreen->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Video", "ForceFiltering", &bTemp))
|
||||
ForceFiltering->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
ForceFiltering->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
video.Get("ForceFiltering", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
ForceFiltering->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Video", "EFBCopyDisable", &bTemp))
|
||||
EFBCopyDisable->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EFBCopyDisable->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
video.Get("EFBCopyDisable", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
EFBCopyDisable->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Video", "EFBToTextureEnable", &bTemp))
|
||||
EFBToTextureEnable->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EFBToTextureEnable->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
video.Get("EFBToTextureEnable", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
EFBToTextureEnable->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Video", "SafeTextureCache", &bTemp))
|
||||
SafeTextureCache->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
SafeTextureCache->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
video.Get("SafeTextureCache", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
SafeTextureCache->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Video", "DstAlphaPass", &bTemp))
|
||||
DstAlphaPass->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
DstAlphaPass->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
video.Get("DstAlphaPass", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
DstAlphaPass->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Video", "UseXFB", &bTemp))
|
||||
UseXFB->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
UseXFB->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
video.Get("UseXFB", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
UseXFB->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
if (GameIni.Get("Video", "FIFOBPHack", &bTemp))
|
||||
BPHack->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
BPHack->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
video.Get("FIFOBPHack", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
BPHack->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
video.Get("ProjectionHack", &iTemp, -1);
|
||||
GameIni.Get("Video", "ProjectionHack", &iTemp, -1);
|
||||
Hack->SetSelection(iTemp);
|
||||
|
||||
emustate.Get("EmulationStateId", &iTemp, -1);
|
||||
GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
|
||||
EmuState->SetSelection(iTemp);
|
||||
|
||||
emustate.Get("EmulationIssues", &sTemp);
|
||||
GameIni.Get("EmuState", "EmulationIssues", &sTemp);
|
||||
if (!sTemp.empty())
|
||||
{
|
||||
EmuIssues->SetValue(wxString(sTemp.c_str(), *wxConvCurrent));
|
||||
@ -846,29 +866,77 @@ void CISOProperties::LoadGameConfig()
|
||||
|
||||
bool CISOProperties::SaveGameConfig()
|
||||
{
|
||||
Section& core = GameIni["Core"];
|
||||
Section& wii = GameIni["Wii"];
|
||||
Section& video = GameIni["Video"];
|
||||
Section& emustate = GameIni["EmuState"];
|
||||
if (CPUThread->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Core", "CPUThread");
|
||||
else
|
||||
GameIni.Set("Core", "CPUThread", CPUThread->Get3StateValue());
|
||||
|
||||
core.Set("CPUThread", CPUThread->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
core.Set("SkipIdle", SkipIdle->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
core.Set("TLBHack", TLBHack->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
if (SkipIdle->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Core", "SkipIdle");
|
||||
else
|
||||
GameIni.Set("Core", "SkipIdle", SkipIdle->Get3StateValue());
|
||||
|
||||
wii.Set("ProgressiveScan", EnableProgressiveScan->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
wii.Set("Widescreen", EnableWideScreen->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
if (TLBHack->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Core", "TLBHack");
|
||||
else
|
||||
GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue());
|
||||
|
||||
video.Set("ForceFiltering", ForceFiltering->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("EFBCopyDisable", EFBCopyDisable->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("EFBToTextureEnable", EFBToTextureEnable->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("SafeTextureCache", SafeTextureCache->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("DstAlphaPass", DstAlphaPass->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("UseXFB", UseXFB->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("FIFOBPHack", BPHack->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("ProjectionHack", Hack->GetSelection(), wxCHK_UNDETERMINED);
|
||||
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Wii", "ProgressiveScan");
|
||||
else
|
||||
GameIni.Set("Wii", "ProgressiveScan", EnableProgressiveScan->Get3StateValue());
|
||||
|
||||
emustate.Set("EmulationStateId", EmuState->GetSelection());
|
||||
emustate.Set("EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent));
|
||||
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Wii", "Widescreen");
|
||||
else
|
||||
GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
|
||||
|
||||
if (ForceFiltering->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "ForceFiltering");
|
||||
else
|
||||
GameIni.Set("Video", "ForceFiltering", ForceFiltering->Get3StateValue());
|
||||
|
||||
if (EFBCopyDisable->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "EFBCopyDisable");
|
||||
else
|
||||
GameIni.Set("Video", "EFBCopyDisable", EFBCopyDisable->Get3StateValue());
|
||||
|
||||
if (EFBToTextureEnable->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "EFBToTextureEnable");
|
||||
else
|
||||
GameIni.Set("Video", "EFBToTextureEnable", EFBToTextureEnable->Get3StateValue());
|
||||
|
||||
if (SafeTextureCache->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "SafeTextureCache");
|
||||
else
|
||||
GameIni.Set("Video", "SafeTextureCache", SafeTextureCache->Get3StateValue());
|
||||
|
||||
if (DstAlphaPass->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "DstAlphaPass");
|
||||
else
|
||||
GameIni.Set("Video", "DstAlphaPass", DstAlphaPass->Get3StateValue());
|
||||
|
||||
if (UseXFB->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "UseXFB");
|
||||
else
|
||||
GameIni.Set("Video", "UseXFB", UseXFB->Get3StateValue());
|
||||
|
||||
if (BPHack->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "FIFOBPHack");
|
||||
else
|
||||
GameIni.Set("Video", "FIFOBPHack", BPHack->Get3StateValue());
|
||||
|
||||
if (Hack->GetSelection() == -1)
|
||||
GameIni.DeleteKey("Video", "ProjectionHack");
|
||||
else
|
||||
GameIni.Set("Video", "ProjectionHack", Hack->GetSelection());
|
||||
|
||||
if (EmuState->GetSelection() == -1)
|
||||
GameIni.DeleteKey("EmuState", "EmulationStateId");
|
||||
else
|
||||
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
||||
|
||||
GameIni.Set("EmuState", "EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent));
|
||||
|
||||
PatchList_Save();
|
||||
ActionReplayList_Save();
|
||||
@ -950,7 +1018,6 @@ void CISOProperties::PatchList_Load()
|
||||
void CISOProperties::PatchList_Save()
|
||||
{
|
||||
std::vector<std::string> lines;
|
||||
lines.clear();
|
||||
u32 index = 0;
|
||||
for (std::vector<PatchEngine::Patch>::const_iterator onFrame_it = onFrame.begin(); onFrame_it != onFrame.end(); ++onFrame_it)
|
||||
{
|
||||
@ -965,7 +1032,8 @@ void CISOProperties::PatchList_Save()
|
||||
}
|
||||
++index;
|
||||
}
|
||||
GameIni["OnFrame"].SetLines(lines);
|
||||
GameIni.SetLines("OnFrame", lines);
|
||||
lines.clear();
|
||||
}
|
||||
|
||||
void CISOProperties::PatchButtonClicked(wxCommandEvent& event)
|
||||
@ -1036,7 +1104,7 @@ void CISOProperties::ActionReplayList_Save()
|
||||
}
|
||||
++index;
|
||||
}
|
||||
GameIni["ActionReplay"].SetLines(lines);
|
||||
GameIni.SetLines("ActionReplay", lines);
|
||||
}
|
||||
|
||||
void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
|
||||
|
Reference in New Issue
Block a user