VideoBackends:Metal: Remove unified memory config

Not worth the extra code
This commit is contained in:
TellowKrinkle
2022-07-21 20:07:23 -05:00
parent 5065767abd
commit a41345127f
6 changed files with 21 additions and 165 deletions

View File

@ -34,6 +34,7 @@ public:
Uniform,
Vertex,
Index,
TextureData,
Texels,
Last = Texels
};
@ -105,7 +106,6 @@ public:
{
return (amt + static_cast<size_t>(align)) & ~static_cast<size_t>(align);
}
Map AllocateForTextureUpload(size_t amt);
Map Allocate(UploadBuffer buffer_idx, size_t amt, AlignMask align)
{
Preallocate(buffer_idx, amt);
@ -119,7 +119,6 @@ public:
static_cast<size_t>(align)) == 0);
return CommitPreallocation(buffer_idx, Align(amt, align));
}
id<MTLBlitCommandEncoder> GetUploadEncoder();
id<MTLBlitCommandEncoder> GetTextureUploadEncoder();
id<MTLCommandBuffer> GetRenderCmdBuf();
@ -143,28 +142,18 @@ private:
void Reset(size_t new_size);
};
struct CPUBuffer
struct Buffer
{
UsageTracker usage;
MRCOwned<id<MTLBuffer>> mtlbuffer;
void* buffer = nullptr;
};
struct BufferPair
{
UsageTracker usage;
MRCOwned<id<MTLBuffer>> cpubuffer;
MRCOwned<id<MTLBuffer>> gpubuffer;
void* buffer = nullptr;
size_t last_upload = 0;
};
struct Backref;
struct PerfQueryTracker;
std::shared_ptr<Backref> m_backref;
std::vector<std::shared_ptr<PerfQueryTracker>> m_perf_query_tracker_cache;
MRCOwned<id<MTLFence>> m_fence;
MRCOwned<id<MTLCommandBuffer>> m_upload_cmdbuf;
MRCOwned<id<MTLBlitCommandEncoder>> m_upload_encoder;
MRCOwned<id<MTLCommandBuffer>> m_texture_upload_cmdbuf;
@ -176,8 +165,7 @@ private:
MRCOwned<MTLRenderPassDescriptor*> m_render_pass_desc[3];
MRCOwned<MTLRenderPassDescriptor*> m_resolve_pass_desc;
Framebuffer* m_current_framebuffer;
CPUBuffer m_texture_upload_buffer;
BufferPair m_upload_buffers[static_cast<int>(UploadBuffer::Last) + 1];
Buffer m_upload_buffers[static_cast<int>(UploadBuffer::Last) + 1];
u64 m_current_draw = 1;
std::atomic<u64> m_last_finished_draw{0};
@ -264,7 +252,6 @@ private:
std::shared_ptr<PerfQueryTracker> NewPerfQueryTracker();
void SetSamplerForce(u32 idx, const SamplerState& sampler);
void Sync(BufferPair& buffer);
Map CommitPreallocation(UploadBuffer buffer_idx, size_t actual_amt);
void CheckViewport();
void CheckScissor();