add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests

add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2009-07-06 02:10:26 +00:00
parent 23f3e327e2
commit a41c1b2d0a
94 changed files with 24089 additions and 24089 deletions

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@ -1,133 +1,133 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "DSPAnalyzer.h"
#include "DSPInterpreter.h"
#include "DSPTables.h"
#include "DSPMemoryMap.h"
namespace DSPAnalyzer {
// Holds data about all instructions in RAM.
u8 code_flags[ISPACE];
// Good candidates for idle skipping is mail wait loops. If we're time slicing
// between the main CPU and the DSP, if the DSP runs into one of these, it might
// as well give up its time slice immediately, after executing once.
// Max signature length is 6. A 0 in a signature is ignored.
#define NUM_IDLE_SIGS 5
#define MAX_IDLE_SIG_SIZE 6
// 0xFFFF means ignore.
const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
{
// From AX:
{ 0x26fc, // LRS $30, @DMBH
0x02c0, 0x8000, // ANDCF $30, #0x8000
0x029d, 0xFFFF, // JLZ 0x027a
0, 0 }, // RET
{ 0x27fc, // LRS $31, @DMBH
0x03c0, 0x8000, // ANDCF $31, #0x8000
0x029d, 0xFFFF, // JLZ 0x027a
0, 0 }, // RET
{ 0x26fe, // LRS $30, @CMBH
0x02c0, 0x8000, // ANDCF $30, #0x8000
0x029c, 0xFFFF, // JLNZ 0x0280
0, 0 }, // RET
{ 0x27fe, // LRS $31, @CMBH
0x03c0, 0x8000, // ANDCF $31, #0x8000
0x029c, 0xFFFF, // JLNZ 0x0280
0, 0 }, // RET
// From Zelda:
{ 0x00de, 0xFFFE, // LR $AC0.M, @CMBH
0x02c0, 0x8000, // ANDCF $AC0.M, #0x8000
0x029c, 0xFFFF, // JLNZ 0x05cf
0 }
};
void Reset()
{
memset(code_flags, 0, sizeof(code_flags));
}
void AnalyzeRange(int start_addr, int end_addr)
{
// First we run an extremely simplified version of a disassembler to find
// where all instructions start.
// This may not be 100% accurate in case of jump tables!
// It could get desynced, which would be bad. We'll see if that's an issue.
int addr = start_addr;
while (addr < end_addr)
{
UDSPInstruction inst = dsp_imem_read(addr);
const DSPOPCTemplate *opcode = GetOpTemplate(inst);
if (!opcode)
{
addr++;
continue;
}
code_flags[addr] |= CODE_START_OF_INST;
addr += opcode->size;
// Look for loops.
if ((inst.hex & 0xffe0) == 0x0060 || (inst.hex & 0xff00) == 0x1100) {
// BLOOP, BLOOPI
u16 loop_end = dsp_imem_read(addr + 1);
code_flags[loop_end] |= CODE_LOOP_END;
} else if ((inst.hex & 0xffe0) == 0x0040 || (inst.hex & 0xff00) == 0x1000) {
// LOOP, LOOPI
code_flags[addr + 1] |= CODE_LOOP_END;
}
}
// Next, we'll scan for potential idle skips.
for (int s = 0; s < NUM_IDLE_SIGS; s++)
{
for (int addr = start_addr; addr < end_addr; addr++)
{
bool found = false;
for (int i = 0; i < MAX_IDLE_SIG_SIZE + 1; i++)
{
if (idle_skip_sigs[s][i] == 0)
found = true;
if (idle_skip_sigs[s][i] == 0xFFFF)
continue;
if (idle_skip_sigs[s][i] != dsp_imem_read(addr + i))
break;
}
if (found)
{
NOTICE_LOG(DSPLLE, "Idle skip location found at %02x", addr);
code_flags[addr] |= CODE_IDLE_SKIP;
// TODO: actually use this flag somewhere.
}
}
}
NOTICE_LOG(DSPLLE, "Finished analysis.");
}
void Analyze()
{
Reset();
AnalyzeRange(0x0000, 0x1000); // IRAM
AnalyzeRange(0x8000, 0x9000); // IROM
}
} // namespace
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "DSPAnalyzer.h"
#include "DSPInterpreter.h"
#include "DSPTables.h"
#include "DSPMemoryMap.h"
namespace DSPAnalyzer {
// Holds data about all instructions in RAM.
u8 code_flags[ISPACE];
// Good candidates for idle skipping is mail wait loops. If we're time slicing
// between the main CPU and the DSP, if the DSP runs into one of these, it might
// as well give up its time slice immediately, after executing once.
// Max signature length is 6. A 0 in a signature is ignored.
#define NUM_IDLE_SIGS 5
#define MAX_IDLE_SIG_SIZE 6
// 0xFFFF means ignore.
const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
{
// From AX:
{ 0x26fc, // LRS $30, @DMBH
0x02c0, 0x8000, // ANDCF $30, #0x8000
0x029d, 0xFFFF, // JLZ 0x027a
0, 0 }, // RET
{ 0x27fc, // LRS $31, @DMBH
0x03c0, 0x8000, // ANDCF $31, #0x8000
0x029d, 0xFFFF, // JLZ 0x027a
0, 0 }, // RET
{ 0x26fe, // LRS $30, @CMBH
0x02c0, 0x8000, // ANDCF $30, #0x8000
0x029c, 0xFFFF, // JLNZ 0x0280
0, 0 }, // RET
{ 0x27fe, // LRS $31, @CMBH
0x03c0, 0x8000, // ANDCF $31, #0x8000
0x029c, 0xFFFF, // JLNZ 0x0280
0, 0 }, // RET
// From Zelda:
{ 0x00de, 0xFFFE, // LR $AC0.M, @CMBH
0x02c0, 0x8000, // ANDCF $AC0.M, #0x8000
0x029c, 0xFFFF, // JLNZ 0x05cf
0 }
};
void Reset()
{
memset(code_flags, 0, sizeof(code_flags));
}
void AnalyzeRange(int start_addr, int end_addr)
{
// First we run an extremely simplified version of a disassembler to find
// where all instructions start.
// This may not be 100% accurate in case of jump tables!
// It could get desynced, which would be bad. We'll see if that's an issue.
int addr = start_addr;
while (addr < end_addr)
{
UDSPInstruction inst = dsp_imem_read(addr);
const DSPOPCTemplate *opcode = GetOpTemplate(inst);
if (!opcode)
{
addr++;
continue;
}
code_flags[addr] |= CODE_START_OF_INST;
addr += opcode->size;
// Look for loops.
if ((inst.hex & 0xffe0) == 0x0060 || (inst.hex & 0xff00) == 0x1100) {
// BLOOP, BLOOPI
u16 loop_end = dsp_imem_read(addr + 1);
code_flags[loop_end] |= CODE_LOOP_END;
} else if ((inst.hex & 0xffe0) == 0x0040 || (inst.hex & 0xff00) == 0x1000) {
// LOOP, LOOPI
code_flags[addr + 1] |= CODE_LOOP_END;
}
}
// Next, we'll scan for potential idle skips.
for (int s = 0; s < NUM_IDLE_SIGS; s++)
{
for (int addr = start_addr; addr < end_addr; addr++)
{
bool found = false;
for (int i = 0; i < MAX_IDLE_SIG_SIZE + 1; i++)
{
if (idle_skip_sigs[s][i] == 0)
found = true;
if (idle_skip_sigs[s][i] == 0xFFFF)
continue;
if (idle_skip_sigs[s][i] != dsp_imem_read(addr + i))
break;
}
if (found)
{
NOTICE_LOG(DSPLLE, "Idle skip location found at %02x", addr);
code_flags[addr] |= CODE_IDLE_SKIP;
// TODO: actually use this flag somewhere.
}
}
}
NOTICE_LOG(DSPLLE, "Finished analysis.");
}
void Analyze()
{
Reset();
AnalyzeRange(0x0000, 0x1000); // IRAM
AnalyzeRange(0x8000, 0x9000); // IROM
}
} // namespace

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// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Basic code analysis.
#include "DSPInterpreter.h"
namespace DSPAnalyzer {
#define ISPACE 65536
// Useful things to detect:
// * Loop endpoints - so that we can avoid checking for loops every cycle.
enum
{
CODE_START_OF_INST = 1,
CODE_IDLE_SKIP = 2,
CODE_LOOP_END = 4,
};
// Easy to query array covering the whole of instruction memory.
// Just index by address.
// This one will be helpful for debuggers and jits.
extern u8 code_flags[ISPACE];
// This one should be called every time IRAM changes - which is basically
// every time that a new ucode gets uploaded, and never else. At that point,
// we can do as much static analysis as we want - but we should always throw
// all old analysis away. Luckily the entire address space is only 64K code
// words and the actual code space 8K instructions in total, so we can do
// some pretty expensive analysis if necessary.
void Analyze();
} // namespace
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Basic code analysis.
#include "DSPInterpreter.h"
namespace DSPAnalyzer {
#define ISPACE 65536
// Useful things to detect:
// * Loop endpoints - so that we can avoid checking for loops every cycle.
enum
{
CODE_START_OF_INST = 1,
CODE_IDLE_SKIP = 2,
CODE_LOOP_END = 4,
};
// Easy to query array covering the whole of instruction memory.
// Just index by address.
// This one will be helpful for debuggers and jits.
extern u8 code_flags[ISPACE];
// This one should be called every time IRAM changes - which is basically
// every time that a new ucode gets uploaded, and never else. At that point,
// we can do as much static analysis as we want - but we should always throw
// all old analysis away. Luckily the entire address space is only 64K code
// words and the actual code space 8K instructions in total, so we can do
// some pretty expensive analysis if necessary.
void Analyze();
} // namespace

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// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "DSPBreakpoints.h"
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "DSPBreakpoints.h"

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// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSP_BREAKPOINTS
#define _DSP_BREAKPOINTS
#include "Common.h"
// super fast breakpoints for a limited range.
// To be used interchangably with the BreakPoints class.
class DSPBreakpoints
{
public:
DSPBreakpoints() {Clear();}
// is address breakpoint
bool IsAddressBreakPoint(u32 addr) {
return b[addr] != 0;
}
// AddBreakPoint
bool Add(u32 addr, bool temp=false) {
bool was_one = b[addr] != 0;
if (!was_one) {
b[addr] = temp ? 2 : 1;
return true;
} else {
return false;
}
}
// Remove Breakpoint
bool Remove(u32 addr) {
bool was_one = b[addr] != 0;
b[addr] = 0;
return was_one;
}
void Clear() {
for (int i = 0; i < 65536; i++)
b[i] = 0;
}
void DeleteByAddress(u32 addr) {
b[addr] = 0;
}
private:
u8 b[65536];
};
#endif
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSP_BREAKPOINTS
#define _DSP_BREAKPOINTS
#include "Common.h"
// super fast breakpoints for a limited range.
// To be used interchangably with the BreakPoints class.
class DSPBreakpoints
{
public:
DSPBreakpoints() {Clear();}
// is address breakpoint
bool IsAddressBreakPoint(u32 addr) {
return b[addr] != 0;
}
// AddBreakPoint
bool Add(u32 addr, bool temp=false) {
bool was_one = b[addr] != 0;
if (!was_one) {
b[addr] = temp ? 2 : 1;
return true;
} else {
return false;
}
}
// Remove Breakpoint
bool Remove(u32 addr) {
bool was_one = b[addr] != 0;
b[addr] = 0;
return was_one;
}
void Clear() {
for (int i = 0; i < 65536; i++)
b[i] = 0;
}
void DeleteByAddress(u32 addr) {
b[addr] = 0;
}
private:
u8 b[65536];
};
#endif

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// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <iostream>
#include <vector>
#include "Common.h"
#include "FileUtil.h"
#include "StringUtil.h"
#include "DSPCodeUtil.h"
#include "assemble.h"
#include "disassemble.h"
bool Assemble(const char *text, std::vector<u16> &code)
{
AssemblerSettings settings;
settings.pc = 0;
// settings.decode_registers = false;
// settings.decode_names = false;
settings.print_tabs = false;
settings.ext_separator = '\'';
// TODO: fix the terrible api of the assembler.
DSPAssembler assembler(settings);
if (!assembler.Assemble(text, code)) {
std::cerr << assembler.GetErrorString() << std::endl;
return false;
}
return true;
}
bool Disassemble(const std::vector<u16> &code, bool line_numbers, std::string &text)
{
if (code.empty())
return false;
AssemblerSettings settings;
// These two prevent roundtripping.
settings.show_hex = false;
settings.show_pc = line_numbers;
settings.ext_separator = '\'';
settings.decode_names = false;
settings.decode_registers = true;
DSPDisassembler disasm(settings);
bool success = disasm.Disassemble(0, code, 0x0000, text);
return success;
}
bool Compare(const std::vector<u16> &code1, const std::vector<u16> &code2)
{
if (code1.size() != code2.size())
printf("Size difference! 1=%i 2=%i\n", (int)code1.size(), (int)code2.size());
u32 count_equal = 0;
const int min_size = (int)std::min(code1.size(), code2.size());
AssemblerSettings settings;
DSPDisassembler disassembler(settings);
for (int i = 0; i < min_size; i++)
{
if (code1[i] == code2[i])
count_equal++;
else
{
std::string line1, line2;
u16 pc = i;
disassembler.DisOpcode(&code1[0], 0x0000, 2, &pc, line1);
pc = i;
disassembler.DisOpcode(&code2[0], 0x0000, 2, &pc, line2);
printf("!! %04x : %04x vs %04x - %s vs %s\n", i, code1[i], code2[i], line1.c_str(), line2.c_str());
}
}
if (code2.size() != code1.size())
{
printf("Extra code words:\n");
const std::vector<u16> &longest = code1.size() > code2.size() ? code1 : code2;
for (int i = min_size; i < (int)longest.size(); i++)
{
u16 pc = i;
std::string line;
disassembler.DisOpcode(&longest[0], 0x0000, 2, &pc, line);
printf("!! %s\n", line.c_str());
}
}
printf("Equal instruction words: %i / %i\n", count_equal, min_size);
return code1.size() == code2.size() && code1.size() == count_equal;
}
void GenRandomCode(int size, std::vector<u16> &code)
{
code.resize(size);
for (int i = 0; i < size; i++)
{
code[i] = rand() ^ (rand() << 8);
}
}
void CodeToHeader(const std::vector<u16> &code, std::string _filename,
const char *name, std::string &header)
{
std::vector<u16> code_copy = code;
// Add some nops at the end to align the size a bit.
while (code_copy.size() & 7)
code_copy.push_back(0);
char buffer[1024];
header.clear();
header.reserve(code.size() * 4);
header.append("#define NUM_UCODES 1\n\n");
std::string filename;
SplitPath(_filename, NULL, &filename, NULL);
header.append(StringFromFormat("const char* UCODE_NAMES[NUM_UCODES] = {\"%s\"};\n\n", filename.c_str()));
header.append("#ifndef _MSCVER\n");
header.append("const unsigned short dsp_code[NUM_UCODES][0x1000] = {\n");
header.append("#else\n");
header.append("const unsigned short dsp_code[NUM_UCODES][0x1000] __attribute__ ((aligned (64))) = {\n");
header.append("#endif\n\n");
header.append("\t{\n\t\t");
for (u32 j = 0; j < code.size(); j++)
{
if (j && ((j & 15) == 0))
header.append("\n\t\t");
sprintf(buffer, "0x%04x, ", code[j]);
header.append(buffer);
}
header.append("\n\t},\n");
header.append("};\n");
}
void CodesToHeader(const std::vector<u16> *codes, const std::vector<std::string>* filenames,
int numCodes, const char *name, std::string &header)
{
char buffer[1024];
int reserveSize = 0;
for(int i = 0; i < numCodes; i++)
reserveSize += (int)codes[i].size();
header.clear();
header.reserve(reserveSize * 4);
sprintf(buffer, "#define NUM_UCODES %d\n\n", numCodes);
header.append(buffer);
header.append("const char* UCODE_NAMES[NUM_UCODES] = {\n");
for (int i = 0; i < numCodes; i++)
{
std::string filename;
if (! SplitPath(filenames->at(i), NULL, &filename, NULL))
filename = filenames->at(i);
sprintf(buffer, "\t\"%s\",\n", filename.c_str());
header.append(buffer);
}
header.append("};\n\n");
header.append("#ifndef _MSCVER\n");
header.append("const unsigned short dsp_ucode[NUM_UCODES][0x1000] = {\n");
header.append("#else\n");
header.append("const unsigned short dsp_ucode[NUM_UCODES][0x1000] __attribute__ ((aligned (64))) = {\n");
header.append("#endif\n\n");
for(int i = 0; i < numCodes; i++) {
if(codes[i].size() == 0)
continue;
std::vector<u16> code_copy = codes[i];
// Add some nops at the end to align the size a bit.
while (code_copy.size() & 7)
code_copy.push_back(0);
header.append("\t{\n\t\t");
for (u32 j = 0; j < codes[i].size(); j++)
{
if (j && ((j & 15) == 0))
header.append("\n\t\t");
sprintf(buffer, "0x%04x, ", codes[i][j]);
header.append(buffer);
}
header.append("\n\t},\n");
}
header.append("};\n");
}
void CodeToBinaryStringBE(const std::vector<u16> &code, std::string &str)
{
str.resize(code.size() * 2);
for (int i = 0; i < (int)code.size(); i++)
{
str[i * 2 + 0] = code[i] >> 8;
str[i * 2 + 1] = code[i] & 0xff;
}
}
void BinaryStringBEToCode(const std::string &str, std::vector<u16> &code)
{
code.resize(str.size() / 2);
for (int i = 0; i < (int)code.size(); i++)
{
code[i] = ((u16)(u8)str[i * 2 + 0] << 8) | ((u16)(u8)str[i * 2 + 1]);
}
}
bool LoadBinary(const char *filename, std::vector<u16> &code)
{
std::string buffer;
if (!File::ReadFileToString(false, filename, buffer))
return false;
BinaryStringBEToCode(buffer, code);
return true;
}
bool SaveBinary(const std::vector<u16> &code, const char *filename)
{
std::string buffer;
CodeToBinaryStringBE(code, buffer);
if (!File::WriteStringToFile(false, buffer, filename))
return false;
return true;
}
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <iostream>
#include <vector>
#include "Common.h"
#include "FileUtil.h"
#include "StringUtil.h"
#include "DSPCodeUtil.h"
#include "assemble.h"
#include "disassemble.h"
bool Assemble(const char *text, std::vector<u16> &code)
{
AssemblerSettings settings;
settings.pc = 0;
// settings.decode_registers = false;
// settings.decode_names = false;
settings.print_tabs = false;
settings.ext_separator = '\'';
// TODO: fix the terrible api of the assembler.
DSPAssembler assembler(settings);
if (!assembler.Assemble(text, code)) {
std::cerr << assembler.GetErrorString() << std::endl;
return false;
}
return true;
}
bool Disassemble(const std::vector<u16> &code, bool line_numbers, std::string &text)
{
if (code.empty())
return false;
AssemblerSettings settings;
// These two prevent roundtripping.
settings.show_hex = false;
settings.show_pc = line_numbers;
settings.ext_separator = '\'';
settings.decode_names = false;
settings.decode_registers = true;
DSPDisassembler disasm(settings);
bool success = disasm.Disassemble(0, code, 0x0000, text);
return success;
}
bool Compare(const std::vector<u16> &code1, const std::vector<u16> &code2)
{
if (code1.size() != code2.size())
printf("Size difference! 1=%i 2=%i\n", (int)code1.size(), (int)code2.size());
u32 count_equal = 0;
const int min_size = (int)std::min(code1.size(), code2.size());
AssemblerSettings settings;
DSPDisassembler disassembler(settings);
for (int i = 0; i < min_size; i++)
{
if (code1[i] == code2[i])
count_equal++;
else
{
std::string line1, line2;
u16 pc = i;
disassembler.DisOpcode(&code1[0], 0x0000, 2, &pc, line1);
pc = i;
disassembler.DisOpcode(&code2[0], 0x0000, 2, &pc, line2);
printf("!! %04x : %04x vs %04x - %s vs %s\n", i, code1[i], code2[i], line1.c_str(), line2.c_str());
}
}
if (code2.size() != code1.size())
{
printf("Extra code words:\n");
const std::vector<u16> &longest = code1.size() > code2.size() ? code1 : code2;
for (int i = min_size; i < (int)longest.size(); i++)
{
u16 pc = i;
std::string line;
disassembler.DisOpcode(&longest[0], 0x0000, 2, &pc, line);
printf("!! %s\n", line.c_str());
}
}
printf("Equal instruction words: %i / %i\n", count_equal, min_size);
return code1.size() == code2.size() && code1.size() == count_equal;
}
void GenRandomCode(int size, std::vector<u16> &code)
{
code.resize(size);
for (int i = 0; i < size; i++)
{
code[i] = rand() ^ (rand() << 8);
}
}
void CodeToHeader(const std::vector<u16> &code, std::string _filename,
const char *name, std::string &header)
{
std::vector<u16> code_copy = code;
// Add some nops at the end to align the size a bit.
while (code_copy.size() & 7)
code_copy.push_back(0);
char buffer[1024];
header.clear();
header.reserve(code.size() * 4);
header.append("#define NUM_UCODES 1\n\n");
std::string filename;
SplitPath(_filename, NULL, &filename, NULL);
header.append(StringFromFormat("const char* UCODE_NAMES[NUM_UCODES] = {\"%s\"};\n\n", filename.c_str()));
header.append("#ifndef _MSCVER\n");
header.append("const unsigned short dsp_code[NUM_UCODES][0x1000] = {\n");
header.append("#else\n");
header.append("const unsigned short dsp_code[NUM_UCODES][0x1000] __attribute__ ((aligned (64))) = {\n");
header.append("#endif\n\n");
header.append("\t{\n\t\t");
for (u32 j = 0; j < code.size(); j++)
{
if (j && ((j & 15) == 0))
header.append("\n\t\t");
sprintf(buffer, "0x%04x, ", code[j]);
header.append(buffer);
}
header.append("\n\t},\n");
header.append("};\n");
}
void CodesToHeader(const std::vector<u16> *codes, const std::vector<std::string>* filenames,
int numCodes, const char *name, std::string &header)
{
char buffer[1024];
int reserveSize = 0;
for(int i = 0; i < numCodes; i++)
reserveSize += (int)codes[i].size();
header.clear();
header.reserve(reserveSize * 4);
sprintf(buffer, "#define NUM_UCODES %d\n\n", numCodes);
header.append(buffer);
header.append("const char* UCODE_NAMES[NUM_UCODES] = {\n");
for (int i = 0; i < numCodes; i++)
{
std::string filename;
if (! SplitPath(filenames->at(i), NULL, &filename, NULL))
filename = filenames->at(i);
sprintf(buffer, "\t\"%s\",\n", filename.c_str());
header.append(buffer);
}
header.append("};\n\n");
header.append("#ifndef _MSCVER\n");
header.append("const unsigned short dsp_ucode[NUM_UCODES][0x1000] = {\n");
header.append("#else\n");
header.append("const unsigned short dsp_ucode[NUM_UCODES][0x1000] __attribute__ ((aligned (64))) = {\n");
header.append("#endif\n\n");
for(int i = 0; i < numCodes; i++) {
if(codes[i].size() == 0)
continue;
std::vector<u16> code_copy = codes[i];
// Add some nops at the end to align the size a bit.
while (code_copy.size() & 7)
code_copy.push_back(0);
header.append("\t{\n\t\t");
for (u32 j = 0; j < codes[i].size(); j++)
{
if (j && ((j & 15) == 0))
header.append("\n\t\t");
sprintf(buffer, "0x%04x, ", codes[i][j]);
header.append(buffer);
}
header.append("\n\t},\n");
}
header.append("};\n");
}
void CodeToBinaryStringBE(const std::vector<u16> &code, std::string &str)
{
str.resize(code.size() * 2);
for (int i = 0; i < (int)code.size(); i++)
{
str[i * 2 + 0] = code[i] >> 8;
str[i * 2 + 1] = code[i] & 0xff;
}
}
void BinaryStringBEToCode(const std::string &str, std::vector<u16> &code)
{
code.resize(str.size() / 2);
for (int i = 0; i < (int)code.size(); i++)
{
code[i] = ((u16)(u8)str[i * 2 + 0] << 8) | ((u16)(u8)str[i * 2 + 1]);
}
}
bool LoadBinary(const char *filename, std::vector<u16> &code)
{
std::string buffer;
if (!File::ReadFileToString(false, filename, buffer))
return false;
BinaryStringBEToCode(buffer, code);
return true;
}
bool SaveBinary(const std::vector<u16> &code, const char *filename)
{
std::string buffer;
CodeToBinaryStringBE(code, buffer);
if (!File::WriteStringToFile(false, buffer, filename))
return false;
return true;
}

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@ -1,43 +1,43 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPCODEUTIL_H
#define _DSPCODEUTIL_H
#include <string>
#include <vector>
#include "Common.h"
bool Assemble(const char *text, std::vector<u16> &code);
bool Disassemble(const std::vector<u16> &code, bool line_numbers, std::string &text);
bool Compare(const std::vector<u16> &code1, const std::vector<u16> &code2);
void GenRandomCode(int size, std::vector<u16> &code);
void CodeToHeader(const std::vector<u16> &code, std::string _filename,
const char *name, std::string &header);
void CodesToHeader(const std::vector<u16> *codes, const std::vector<std::string> *filenames,
int numCodes, const char *name, std::string &header);
// Big-endian, for writing straight to file using File::WriteStringToFile.
void CodeToBinaryStringBE(const std::vector<u16> &code, std::string &str);
void BinaryStringBEToCode(const std::string &str, std::vector<u16> &code);
// Load code (big endian binary).
bool LoadBinary(const char *filename, std::vector<u16> &code);
bool SaveBinary(const std::vector<u16> &code, const char *filename);
#endif // _DSPCODEUTIL_H
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPCODEUTIL_H
#define _DSPCODEUTIL_H
#include <string>
#include <vector>
#include "Common.h"
bool Assemble(const char *text, std::vector<u16> &code);
bool Disassemble(const std::vector<u16> &code, bool line_numbers, std::string &text);
bool Compare(const std::vector<u16> &code1, const std::vector<u16> &code2);
void GenRandomCode(int size, std::vector<u16> &code);
void CodeToHeader(const std::vector<u16> &code, std::string _filename,
const char *name, std::string &header);
void CodesToHeader(const std::vector<u16> *codes, const std::vector<std::string> *filenames,
int numCodes, const char *name, std::string &header);
// Big-endian, for writing straight to file using File::WriteStringToFile.
void CodeToBinaryStringBE(const std::vector<u16> &code, std::string &str);
void BinaryStringBEToCode(const std::string &str, std::vector<u16> &code);
// Load code (big endian binary).
bool LoadBinary(const char *filename, std::vector<u16> &code);
bool SaveBinary(const std::vector<u16> &code, const char *filename);
#endif // _DSPCODEUTIL_H

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@ -1,256 +1,256 @@
/*====================================================================
filename: gdsp_interpreter.cpp
project: GCemu
created: 2004-6-18
mail: duddie@walla.com
Copyright (c) 2005 Duddie & Tratax
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#include "Common.h"
#include "Thread.h"
#include "DSPCore.h"
#include "DSPHost.h"
#include "DSPAnalyzer.h"
#include "MemoryUtil.h"
#include "DSPHWInterface.h"
#include "DSPIntUtil.h"
SDSP g_dsp;
DSPBreakpoints dsp_breakpoints;
DSPCoreState core_state = DSPCORE_RUNNING;
Common::Event step_event;
static bool LoadRom(const char *fname, int size_in_words, u16 *rom)
{
FILE *pFile = fopen(fname, "rb");
const size_t size_in_bytes = size_in_words * sizeof(u16);
if (pFile)
{
size_t read_bytes = fread(rom, 1, size_in_bytes, pFile);
if (read_bytes != size_in_bytes)
{
PanicAlert("ROM %s too short : %i/%i", fname, (int)read_bytes, (int)size_in_bytes);
fclose(pFile);
return false;
}
fclose(pFile);
// Byteswap the rom.
for (int i = 0; i < DSP_IROM_SIZE; i++)
rom[i] = Common::swap16(rom[i]);
return true;
}
// Always keep ROMs write protected.
WriteProtectMemory(g_dsp.irom, size_in_bytes, false);
return false;
}
bool DSPCore_Init(const char *irom_filename, const char *coef_filename)
{
g_dsp.step_counter = 0;
g_dsp.irom = (u16*)AllocateMemoryPages(DSP_IROM_BYTE_SIZE);
g_dsp.iram = (u16*)AllocateMemoryPages(DSP_IRAM_BYTE_SIZE);
g_dsp.dram = (u16*)AllocateMemoryPages(DSP_DRAM_BYTE_SIZE);
g_dsp.coef = (u16*)AllocateMemoryPages(DSP_COEF_BYTE_SIZE);
// Fill roms with zeros.
memset(g_dsp.irom, 0, DSP_IROM_BYTE_SIZE);
memset(g_dsp.coef, 0, DSP_COEF_BYTE_SIZE);
// Try to load real ROM contents. Failing this, only homebrew will work correctly with the DSP.
LoadRom(irom_filename, DSP_IROM_SIZE, g_dsp.irom);
LoadRom(coef_filename, DSP_COEF_SIZE, g_dsp.coef);
for (int i = 0; i < 32; i++)
{
g_dsp.r[i] = 0;
}
for (int i = 0; i < 4; i++)
{
g_dsp.reg_stack_ptr[i] = 0;
for (int j = 0; j < DSP_STACK_DEPTH; j++)
{
g_dsp.reg_stack[i][j] = 0;
}
}
// Fill IRAM with HALT opcodes.
for (int i = 0; i < DSP_IRAM_SIZE; i++)
{
g_dsp.iram[i] = 0x0021; // HALT opcode
}
// Just zero out DRAM.
for (int i = 0; i < DSP_DRAM_SIZE; i++)
{
g_dsp.dram[i] = 0;
}
// Copied from a real console after the custom UCode has been loaded.
// These are the indexing wrapping registers.
g_dsp.r[DSP_REG_WR0] = 0xffff;
g_dsp.r[DSP_REG_WR1] = 0xffff;
g_dsp.r[DSP_REG_WR2] = 0xffff;
g_dsp.r[DSP_REG_WR3] = 0xffff;
g_dsp.cr = 0x804;
gdsp_ifx_init();
// Mostly keep IRAM write protected. We unprotect only when DMA-ing
// in new ucodes.
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
DSPAnalyzer::Analyze();
step_event.Init();
return true;
}
void DSPCore_Shutdown()
{
step_event.Shutdown();
FreeMemoryPages(g_dsp.irom, DSP_IROM_BYTE_SIZE);
FreeMemoryPages(g_dsp.iram, DSP_IRAM_BYTE_SIZE);
FreeMemoryPages(g_dsp.dram, DSP_DRAM_BYTE_SIZE);
FreeMemoryPages(g_dsp.coef, DSP_COEF_BYTE_SIZE);
}
void DSPCore_Reset()
{
_assert_msg_(MASTER_LOG, !g_dsp.exception_in_progress_hack, "reset while exception");
g_dsp.pc = DSP_RESET_VECTOR;
g_dsp.exception_in_progress_hack = false;
g_dsp.r[DSP_REG_WR0] = 0xffff;
g_dsp.r[DSP_REG_WR1] = 0xffff;
g_dsp.r[DSP_REG_WR2] = 0xffff;
g_dsp.r[DSP_REG_WR3] = 0xffff;
}
void DSPCore_SetException(u8 level)
{
g_dsp.exceptions |= 1 << level;
}
void DSPCore_CheckExternalInterrupt()
{
// check if there is an external interrupt
if (g_dsp.cr & CR_EXTERNAL_INT && !g_dsp.exception_in_progress_hack)
{
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "trying External interupt fired");
#endif
if (dsp_SR_is_flag_set(SR_EXT_INT_ENABLE))
{
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "External interupt fired");
#endif
// level 7 is the interrupt exception
DSPCore_SetException(EXP_INT);
g_dsp.cr &= ~CR_EXTERNAL_INT;
}
}
}
void DSPCore_CheckExceptions()
{
if (g_dsp.exceptions != 0 && !g_dsp.exception_in_progress_hack) {
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "trying exception %d fired", g_dsp.exceptions);
#endif
// check exceptions
for (int i = 0; i < 8; i++) {
// Seems 7 must pass or zelda dies
if (dsp_SR_is_flag_set(SR_INT_ENABLE) || i == EXP_INT) {
if (g_dsp.exceptions & (1 << i)) {
_assert_msg_(MASTER_LOG, !g_dsp.exception_in_progress_hack, "assert while exception");
dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
dsp_reg_store_stack(DSP_STACK_D, g_dsp.r[DSP_REG_SR]);
g_dsp.pc = i * 2;
g_dsp.exceptions &= ~(1 << i);
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "exception %d fired");
#endif
g_dsp.exception_in_progress_hack = true;
break;
}
}
}
}
}
// Delegate to JIT (when it is written) or interpreter as appropriate.
// Handle state changes and stepping.
int DSPCore_RunCycles(int cycles)
{
while (cycles > 0) {
reswitch:
switch (core_state)
{
case DSPCORE_RUNNING:
#if 1 // Set to 0 to disable breakpoints, for a speed boost.
cycles = DSPInterpreter::RunCyclesDebug(cycles);
#else
cycles = DSPInterpreter::RunCycles(cycles);
#endif
break;
case DSPCORE_STEPPING:
step_event.Wait();
if (core_state != DSPCORE_STEPPING)
goto reswitch;
DSPInterpreter::Step();
cycles--;
DSPHost_UpdateDebugger();
break;
}
}
return cycles;
}
void DSPCore_SetState(DSPCoreState new_state)
{
core_state = new_state;
// kick the event, in case we are waiting
if (new_state == DSPCORE_RUNNING)
step_event.Set();
// Sleep(10);
DSPHost_UpdateDebugger();
}
DSPCoreState DSPCore_GetState()
{
return core_state;
}
void DSPCore_Step()
{
if (core_state == DSPCORE_STEPPING)
step_event.Set();
}
/*====================================================================
filename: gdsp_interpreter.cpp
project: GCemu
created: 2004-6-18
mail: duddie@walla.com
Copyright (c) 2005 Duddie & Tratax
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#include "Common.h"
#include "Thread.h"
#include "DSPCore.h"
#include "DSPHost.h"
#include "DSPAnalyzer.h"
#include "MemoryUtil.h"
#include "DSPHWInterface.h"
#include "DSPIntUtil.h"
SDSP g_dsp;
DSPBreakpoints dsp_breakpoints;
DSPCoreState core_state = DSPCORE_RUNNING;
Common::Event step_event;
static bool LoadRom(const char *fname, int size_in_words, u16 *rom)
{
FILE *pFile = fopen(fname, "rb");
const size_t size_in_bytes = size_in_words * sizeof(u16);
if (pFile)
{
size_t read_bytes = fread(rom, 1, size_in_bytes, pFile);
if (read_bytes != size_in_bytes)
{
PanicAlert("ROM %s too short : %i/%i", fname, (int)read_bytes, (int)size_in_bytes);
fclose(pFile);
return false;
}
fclose(pFile);
// Byteswap the rom.
for (int i = 0; i < DSP_IROM_SIZE; i++)
rom[i] = Common::swap16(rom[i]);
return true;
}
// Always keep ROMs write protected.
WriteProtectMemory(g_dsp.irom, size_in_bytes, false);
return false;
}
bool DSPCore_Init(const char *irom_filename, const char *coef_filename)
{
g_dsp.step_counter = 0;
g_dsp.irom = (u16*)AllocateMemoryPages(DSP_IROM_BYTE_SIZE);
g_dsp.iram = (u16*)AllocateMemoryPages(DSP_IRAM_BYTE_SIZE);
g_dsp.dram = (u16*)AllocateMemoryPages(DSP_DRAM_BYTE_SIZE);
g_dsp.coef = (u16*)AllocateMemoryPages(DSP_COEF_BYTE_SIZE);
// Fill roms with zeros.
memset(g_dsp.irom, 0, DSP_IROM_BYTE_SIZE);
memset(g_dsp.coef, 0, DSP_COEF_BYTE_SIZE);
// Try to load real ROM contents. Failing this, only homebrew will work correctly with the DSP.
LoadRom(irom_filename, DSP_IROM_SIZE, g_dsp.irom);
LoadRom(coef_filename, DSP_COEF_SIZE, g_dsp.coef);
for (int i = 0; i < 32; i++)
{
g_dsp.r[i] = 0;
}
for (int i = 0; i < 4; i++)
{
g_dsp.reg_stack_ptr[i] = 0;
for (int j = 0; j < DSP_STACK_DEPTH; j++)
{
g_dsp.reg_stack[i][j] = 0;
}
}
// Fill IRAM with HALT opcodes.
for (int i = 0; i < DSP_IRAM_SIZE; i++)
{
g_dsp.iram[i] = 0x0021; // HALT opcode
}
// Just zero out DRAM.
for (int i = 0; i < DSP_DRAM_SIZE; i++)
{
g_dsp.dram[i] = 0;
}
// Copied from a real console after the custom UCode has been loaded.
// These are the indexing wrapping registers.
g_dsp.r[DSP_REG_WR0] = 0xffff;
g_dsp.r[DSP_REG_WR1] = 0xffff;
g_dsp.r[DSP_REG_WR2] = 0xffff;
g_dsp.r[DSP_REG_WR3] = 0xffff;
g_dsp.cr = 0x804;
gdsp_ifx_init();
// Mostly keep IRAM write protected. We unprotect only when DMA-ing
// in new ucodes.
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
DSPAnalyzer::Analyze();
step_event.Init();
return true;
}
void DSPCore_Shutdown()
{
step_event.Shutdown();
FreeMemoryPages(g_dsp.irom, DSP_IROM_BYTE_SIZE);
FreeMemoryPages(g_dsp.iram, DSP_IRAM_BYTE_SIZE);
FreeMemoryPages(g_dsp.dram, DSP_DRAM_BYTE_SIZE);
FreeMemoryPages(g_dsp.coef, DSP_COEF_BYTE_SIZE);
}
void DSPCore_Reset()
{
_assert_msg_(MASTER_LOG, !g_dsp.exception_in_progress_hack, "reset while exception");
g_dsp.pc = DSP_RESET_VECTOR;
g_dsp.exception_in_progress_hack = false;
g_dsp.r[DSP_REG_WR0] = 0xffff;
g_dsp.r[DSP_REG_WR1] = 0xffff;
g_dsp.r[DSP_REG_WR2] = 0xffff;
g_dsp.r[DSP_REG_WR3] = 0xffff;
}
void DSPCore_SetException(u8 level)
{
g_dsp.exceptions |= 1 << level;
}
void DSPCore_CheckExternalInterrupt()
{
// check if there is an external interrupt
if (g_dsp.cr & CR_EXTERNAL_INT && !g_dsp.exception_in_progress_hack)
{
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "trying External interupt fired");
#endif
if (dsp_SR_is_flag_set(SR_EXT_INT_ENABLE))
{
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "External interupt fired");
#endif
// level 7 is the interrupt exception
DSPCore_SetException(EXP_INT);
g_dsp.cr &= ~CR_EXTERNAL_INT;
}
}
}
void DSPCore_CheckExceptions()
{
if (g_dsp.exceptions != 0 && !g_dsp.exception_in_progress_hack) {
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "trying exception %d fired", g_dsp.exceptions);
#endif
// check exceptions
for (int i = 0; i < 8; i++) {
// Seems 7 must pass or zelda dies
if (dsp_SR_is_flag_set(SR_INT_ENABLE) || i == EXP_INT) {
if (g_dsp.exceptions & (1 << i)) {
_assert_msg_(MASTER_LOG, !g_dsp.exception_in_progress_hack, "assert while exception");
dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
dsp_reg_store_stack(DSP_STACK_D, g_dsp.r[DSP_REG_SR]);
g_dsp.pc = i * 2;
g_dsp.exceptions &= ~(1 << i);
#ifdef DEBUG_EXP
NOTICE_LOG(DSPLLE, "exception %d fired");
#endif
g_dsp.exception_in_progress_hack = true;
break;
}
}
}
}
}
// Delegate to JIT (when it is written) or interpreter as appropriate.
// Handle state changes and stepping.
int DSPCore_RunCycles(int cycles)
{
while (cycles > 0) {
reswitch:
switch (core_state)
{
case DSPCORE_RUNNING:
#if 1 // Set to 0 to disable breakpoints, for a speed boost.
cycles = DSPInterpreter::RunCyclesDebug(cycles);
#else
cycles = DSPInterpreter::RunCycles(cycles);
#endif
break;
case DSPCORE_STEPPING:
step_event.Wait();
if (core_state != DSPCORE_STEPPING)
goto reswitch;
DSPInterpreter::Step();
cycles--;
DSPHost_UpdateDebugger();
break;
}
}
return cycles;
}
void DSPCore_SetState(DSPCoreState new_state)
{
core_state = new_state;
// kick the event, in case we are waiting
if (new_state == DSPCORE_RUNNING)
step_event.Set();
// Sleep(10);
DSPHost_UpdateDebugger();
}
DSPCoreState DSPCore_GetState()
{
return core_state;
}
void DSPCore_Step()
{
if (core_state == DSPCORE_STEPPING)
step_event.Set();
}

View File

@ -1,240 +1,240 @@
/*====================================================================
filename: DSPCore.h
project: GCemu
created: 2004-6-18
mail: duddie@walla.com
Copyright (c) 2005 Duddie & Tratax
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _DSPCORE_H
#define _DSPCORE_H
#include "DSPBreakpoints.h"
#define DSP_IRAM_BYTE_SIZE 0x2000
#define DSP_IRAM_SIZE 0x1000
#define DSP_IRAM_MASK 0x0fff
#define DSP_IROM_BYTE_SIZE 0x2000
#define DSP_IROM_SIZE 0x1000
#define DSP_IROM_MASK 0x0fff
#define DSP_DRAM_BYTE_SIZE 0x2000
#define DSP_DRAM_SIZE 0x1000
#define DSP_DRAM_MASK 0x0fff
#define DSP_COEF_BYTE_SIZE 0x2000
#define DSP_COEF_SIZE 0x1000
#define DSP_COEF_MASK 0x0fff
#define DSP_RESET_VECTOR 0x8000
#define DSP_STACK_DEPTH 0x20
#define DSP_STACK_MASK 0x1f
#define DSP_CR_IMEM 2
#define DSP_CR_DMEM 0
#define DSP_CR_TO_CPU 1
#define DSP_CR_FROM_CPU 0
// Register table taken from libasnd
#define DSP_REG_AR0 0x00 // address registers
#define DSP_REG_AR1 0x01
#define DSP_REG_AR2 0x02
#define DSP_REG_AR3 0x03
#define DSP_REG_IX0 0x04 // indexing registers (actually, mostly used as increments)
#define DSP_REG_IX1 0x05
#define DSP_REG_IX2 0x06
#define DSP_REG_IX3 0x07
#define DSP_REG_WR0 0x08 // address wrapping registers. should be initialized to 0xFFFF if not used.
#define DSP_REG_WR1 0x09
#define DSP_REG_WR2 0x0a
#define DSP_REG_WR3 0x0b
#define DSP_REG_ST0 0x0c // stacks.
#define DSP_REG_ST1 0x0d
#define DSP_REG_ST2 0x0e
#define DSP_REG_ST3 0x0f
#define DSP_REG_CR 0x12 // Seems to be the top 8 bits of LRS/SRS.
#define DSP_REG_SR 0x13
#define DSP_REG_PRODL 0x14 // product.
#define DSP_REG_PRODM 0x15
#define DSP_REG_PRODH 0x16
#define DSP_REG_PRODM2 0x17
#define DSP_REG_AXL0 0x18
#define DSP_REG_AXL1 0x19
#define DSP_REG_AXH0 0x1a
#define DSP_REG_AXH1 0x1b
#define DSP_REG_ACC0 0x1c // accumulator (global)
#define DSP_REG_ACC1 0x1d
#define DSP_REG_ACL0 0x1c // Low accumulator
#define DSP_REG_ACL1 0x1d
#define DSP_REG_ACM0 0x1e // Mid accumulator
#define DSP_REG_ACM1 0x1f
#define DSP_REG_ACH0 0x10 // Sign extended 8 bit register 0
#define DSP_REG_ACH1 0x11 // Sign extended 8 bit register 1
// Hardware registers address
#define DSP_COEF_A1_0 0xa0
#define DSP_DSMAH 0xce
#define DSP_DSMAL 0xcf
#define DSP_DSCR 0xc9 // DSP DMA Control Reg
#define DSP_DSPA 0xcd // DSP DMA Block Length
#define DSP_DSBL 0xcb // DSP DMA DMEM Address
#define DSP_DSMAH 0xce // DSP DMA Mem Address H
#define DSP_DSMAL 0xcf // DSP DMA Mem Address L
#define DSP_FORMAT 0xd1
#define DSP_ACDATA1 0xd3 // used only by Zelda ucodes
#define DSP_ACSAH 0xd4
#define DSP_ACSAL 0xd5
#define DSP_ACEAH 0xd6
#define DSP_ACEAL 0xd7
#define DSP_ACCAH 0xd8
#define DSP_ACCAL 0xd9
#define DSP_PRED_SCALE 0xda
#define DSP_YN1 0xdb
#define DSP_YN2 0xdc
#define DSP_ACCELERATOR 0xdd // ADPCM accelerator read. Used by AX.
#define DSP_GAIN 0xde
#define DSP_DIRQ 0xfb // DSP Irq Rest
#define DSP_DMBH 0xfc // DSP Mailbox H
#define DSP_DMBL 0xfd // DSP Mailbox L
#define DSP_CMBH 0xfe // CPU Mailbox H
#define DSP_CMBL 0xff // CPU Mailbox L
#define DMA_TO_DSP 0
#define DMA_TO_CPU 1
// Stacks
#define DSP_STACK_C 0
#define DSP_STACK_D 1
// cr (Not g_dsp.r[CR]) bits
// See HW/DSP.cpp.
#define CR_HALT 0x0004
#define CR_EXTERNAL_INT 0x0002
// SR bits
#define SR_CARRY 0x0001
#define SR_2 0x0002 // overflow???
#define SR_ARITH_ZERO 0x0004
#define SR_SIGN 0x0008
#define SR_10 0x0010 // seem to be set by tst
#define SR_TOP2BITS 0x0020 // this is an odd one. (set by tst)
#define SR_LOGIC_ZERO 0x0040
#define SR_INT_ENABLE 0x0200 // Not 100% sure but duddie says so. This should replace the hack, if so.
#define SR_EXT_INT_ENABLE 0x0800 // Appears in zelda - seems to disable external interupts
#define SR_MUL_MODIFY 0x2000 // 1 = normal. 0 = x2 (M0, M2)
#define SR_40_MODE_BIT 0x4000 // 0 = "16", 1 = "40" (SET16, SET40) Controls sign extension when loading mid accums.
#define SR_MUL_UNSIGNED 0x8000 // 0 = normal. 1 = unsigned (CLR15, SET15) If set, treats operands as unsigned. Tested with mulx only so far.
// This should be the bits affected by CMP. Does not include logic zero.
#define SR_CMP_MASK 0x3f
// exceptions vector
#define EXP_RESET 0 // 0x0000
#define EXP_STOVF 1 // 0x0002 stack under/over flow
#define EXP_4 2 // 0x0004
#define EXP_6 3 // 0x0006
#define EXP_8 4 // 0x0008
#define EXP_ACCOV 5 // 0x000a accelerator address overflow
#define EXP_c 6 // 0x000c
#define EXP_INT 7 // 0x000e external int? (mail?)
struct SDSP
{
u16 r[32];
u16 pc;
#if PROFILE
u16 err_pc;
#endif
// This is NOT the same cr as r[DSP_REG_CR].
// This register is shared with the main emulation, see DSP.cpp
// The plugin has control over 0x0C07 of this reg.
// Bits are defined in a struct in DSP.cpp.
u16 cr;
u8 reg_stack_ptr[4];
u8 exceptions; // pending exceptions?
bool exception_in_progress_hack; // is this the same as "exception enabled"?
// Let's make stack depth 32 for now. The real DSP has different depths
// for the different stacks, but it would be strange if any ucode relied on stack
// overflows since on the DSP, when the stack overflows, you're screwed.
u16 reg_stack[4][DSP_STACK_DEPTH];
// For debugging.
u32 iram_crc;
u64 step_counter;
// When state saving, all of the above can just be memcpy'd into the save state.
// The below needs special handling.
u16 *iram;
u16 *dram;
u16 *irom;
u16 *coef;
// This one doesn't really belong here.
u8 *cpu_ram;
};
extern SDSP g_dsp;
extern DSPBreakpoints dsp_breakpoints;
bool DSPCore_Init(const char *irom_filename, const char *coef_filename);
void DSPCore_Reset();
void DSPCore_Shutdown(); // Frees all allocated memory.
void DSPCore_CheckExternalInterrupt();
void DSPCore_CheckExceptions();
// sets a flag in the pending exception register.
void DSPCore_SetException(u8 level);
enum DSPCoreState
{
DSPCORE_RUNNING = 0,
DSPCORE_STEPPING = 1,
};
int DSPCore_RunCycles(int cycles);
// These are meant to be called from the UI thread.
void DSPCore_SetState(DSPCoreState new_state);
DSPCoreState DSPCore_GetState();
void DSPCore_Step();
#endif // _DSPCORE_H
/*====================================================================
filename: DSPCore.h
project: GCemu
created: 2004-6-18
mail: duddie@walla.com
Copyright (c) 2005 Duddie & Tratax
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _DSPCORE_H
#define _DSPCORE_H
#include "DSPBreakpoints.h"
#define DSP_IRAM_BYTE_SIZE 0x2000
#define DSP_IRAM_SIZE 0x1000
#define DSP_IRAM_MASK 0x0fff
#define DSP_IROM_BYTE_SIZE 0x2000
#define DSP_IROM_SIZE 0x1000
#define DSP_IROM_MASK 0x0fff
#define DSP_DRAM_BYTE_SIZE 0x2000
#define DSP_DRAM_SIZE 0x1000
#define DSP_DRAM_MASK 0x0fff
#define DSP_COEF_BYTE_SIZE 0x2000
#define DSP_COEF_SIZE 0x1000
#define DSP_COEF_MASK 0x0fff
#define DSP_RESET_VECTOR 0x8000
#define DSP_STACK_DEPTH 0x20
#define DSP_STACK_MASK 0x1f
#define DSP_CR_IMEM 2
#define DSP_CR_DMEM 0
#define DSP_CR_TO_CPU 1
#define DSP_CR_FROM_CPU 0
// Register table taken from libasnd
#define DSP_REG_AR0 0x00 // address registers
#define DSP_REG_AR1 0x01
#define DSP_REG_AR2 0x02
#define DSP_REG_AR3 0x03
#define DSP_REG_IX0 0x04 // indexing registers (actually, mostly used as increments)
#define DSP_REG_IX1 0x05
#define DSP_REG_IX2 0x06
#define DSP_REG_IX3 0x07
#define DSP_REG_WR0 0x08 // address wrapping registers. should be initialized to 0xFFFF if not used.
#define DSP_REG_WR1 0x09
#define DSP_REG_WR2 0x0a
#define DSP_REG_WR3 0x0b
#define DSP_REG_ST0 0x0c // stacks.
#define DSP_REG_ST1 0x0d
#define DSP_REG_ST2 0x0e
#define DSP_REG_ST3 0x0f
#define DSP_REG_CR 0x12 // Seems to be the top 8 bits of LRS/SRS.
#define DSP_REG_SR 0x13
#define DSP_REG_PRODL 0x14 // product.
#define DSP_REG_PRODM 0x15
#define DSP_REG_PRODH 0x16
#define DSP_REG_PRODM2 0x17
#define DSP_REG_AXL0 0x18
#define DSP_REG_AXL1 0x19
#define DSP_REG_AXH0 0x1a
#define DSP_REG_AXH1 0x1b
#define DSP_REG_ACC0 0x1c // accumulator (global)
#define DSP_REG_ACC1 0x1d
#define DSP_REG_ACL0 0x1c // Low accumulator
#define DSP_REG_ACL1 0x1d
#define DSP_REG_ACM0 0x1e // Mid accumulator
#define DSP_REG_ACM1 0x1f
#define DSP_REG_ACH0 0x10 // Sign extended 8 bit register 0
#define DSP_REG_ACH1 0x11 // Sign extended 8 bit register 1
// Hardware registers address
#define DSP_COEF_A1_0 0xa0
#define DSP_DSMAH 0xce
#define DSP_DSMAL 0xcf
#define DSP_DSCR 0xc9 // DSP DMA Control Reg
#define DSP_DSPA 0xcd // DSP DMA Block Length
#define DSP_DSBL 0xcb // DSP DMA DMEM Address
#define DSP_DSMAH 0xce // DSP DMA Mem Address H
#define DSP_DSMAL 0xcf // DSP DMA Mem Address L
#define DSP_FORMAT 0xd1
#define DSP_ACDATA1 0xd3 // used only by Zelda ucodes
#define DSP_ACSAH 0xd4
#define DSP_ACSAL 0xd5
#define DSP_ACEAH 0xd6
#define DSP_ACEAL 0xd7
#define DSP_ACCAH 0xd8
#define DSP_ACCAL 0xd9
#define DSP_PRED_SCALE 0xda
#define DSP_YN1 0xdb
#define DSP_YN2 0xdc
#define DSP_ACCELERATOR 0xdd // ADPCM accelerator read. Used by AX.
#define DSP_GAIN 0xde
#define DSP_DIRQ 0xfb // DSP Irq Rest
#define DSP_DMBH 0xfc // DSP Mailbox H
#define DSP_DMBL 0xfd // DSP Mailbox L
#define DSP_CMBH 0xfe // CPU Mailbox H
#define DSP_CMBL 0xff // CPU Mailbox L
#define DMA_TO_DSP 0
#define DMA_TO_CPU 1
// Stacks
#define DSP_STACK_C 0
#define DSP_STACK_D 1
// cr (Not g_dsp.r[CR]) bits
// See HW/DSP.cpp.
#define CR_HALT 0x0004
#define CR_EXTERNAL_INT 0x0002
// SR bits
#define SR_CARRY 0x0001
#define SR_2 0x0002 // overflow???
#define SR_ARITH_ZERO 0x0004
#define SR_SIGN 0x0008
#define SR_10 0x0010 // seem to be set by tst
#define SR_TOP2BITS 0x0020 // this is an odd one. (set by tst)
#define SR_LOGIC_ZERO 0x0040
#define SR_INT_ENABLE 0x0200 // Not 100% sure but duddie says so. This should replace the hack, if so.
#define SR_EXT_INT_ENABLE 0x0800 // Appears in zelda - seems to disable external interupts
#define SR_MUL_MODIFY 0x2000 // 1 = normal. 0 = x2 (M0, M2)
#define SR_40_MODE_BIT 0x4000 // 0 = "16", 1 = "40" (SET16, SET40) Controls sign extension when loading mid accums.
#define SR_MUL_UNSIGNED 0x8000 // 0 = normal. 1 = unsigned (CLR15, SET15) If set, treats operands as unsigned. Tested with mulx only so far.
// This should be the bits affected by CMP. Does not include logic zero.
#define SR_CMP_MASK 0x3f
// exceptions vector
#define EXP_RESET 0 // 0x0000
#define EXP_STOVF 1 // 0x0002 stack under/over flow
#define EXP_4 2 // 0x0004
#define EXP_6 3 // 0x0006
#define EXP_8 4 // 0x0008
#define EXP_ACCOV 5 // 0x000a accelerator address overflow
#define EXP_c 6 // 0x000c
#define EXP_INT 7 // 0x000e external int? (mail?)
struct SDSP
{
u16 r[32];
u16 pc;
#if PROFILE
u16 err_pc;
#endif
// This is NOT the same cr as r[DSP_REG_CR].
// This register is shared with the main emulation, see DSP.cpp
// The plugin has control over 0x0C07 of this reg.
// Bits are defined in a struct in DSP.cpp.
u16 cr;
u8 reg_stack_ptr[4];
u8 exceptions; // pending exceptions?
bool exception_in_progress_hack; // is this the same as "exception enabled"?
// Let's make stack depth 32 for now. The real DSP has different depths
// for the different stacks, but it would be strange if any ucode relied on stack
// overflows since on the DSP, when the stack overflows, you're screwed.
u16 reg_stack[4][DSP_STACK_DEPTH];
// For debugging.
u32 iram_crc;
u64 step_counter;
// When state saving, all of the above can just be memcpy'd into the save state.
// The below needs special handling.
u16 *iram;
u16 *dram;
u16 *irom;
u16 *coef;
// This one doesn't really belong here.
u8 *cpu_ram;
};
extern SDSP g_dsp;
extern DSPBreakpoints dsp_breakpoints;
bool DSPCore_Init(const char *irom_filename, const char *coef_filename);
void DSPCore_Reset();
void DSPCore_Shutdown(); // Frees all allocated memory.
void DSPCore_CheckExternalInterrupt();
void DSPCore_CheckExceptions();
// sets a flag in the pending exception register.
void DSPCore_SetException(u8 level);
enum DSPCoreState
{
DSPCORE_RUNNING = 0,
DSPCORE_STEPPING = 1,
};
int DSPCore_RunCycles(int cycles);
// These are meant to be called from the UI thread.
void DSPCore_SetState(DSPCoreState new_state);
DSPCoreState DSPCore_GetState();
void DSPCore_Step();
#endif // _DSPCORE_H

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@ -1,35 +1,35 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPHOST_H
#define _DSPHOST_H
// The user of the DSPCore library must supply a few functions so that the
// emulation core can access the environment it runs in. If the emulation
// core isn't used, for example in an asm/disasm tool, then most of these
// can be stubbed out.
#define DEBUG_EXP 1
u8 DSPHost_ReadHostMemory(u32 addr);
void DSPHost_WriteHostMemory(u8 value, u32 addr);
bool DSPHost_OnThread();
bool DSPHost_Running();
void DSPHost_InterruptRequest();
u32 DSPHost_CodeLoaded(const u8 *ptr, int size);
void DSPHost_UpdateDebugger();
#endif
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPHOST_H
#define _DSPHOST_H
// The user of the DSPCore library must supply a few functions so that the
// emulation core can access the environment it runs in. If the emulation
// core isn't used, for example in an asm/disasm tool, then most of these
// can be stubbed out.
#define DEBUG_EXP 1
u8 DSPHost_ReadHostMemory(u32 addr);
void DSPHost_WriteHostMemory(u8 value, u32 addr);
bool DSPHost_OnThread();
bool DSPHost_Running();
void DSPHost_InterruptRequest();
u32 DSPHost_CodeLoaded(const u8 *ptr, int size);
void DSPHost_UpdateDebugger();
#endif

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@ -1,140 +1,140 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
// HELPER FUNCTIONS
#include "DSPIntCCUtil.h"
#include "DSPCore.h"
#include "DSPInterpreter.h"
namespace DSPInterpreter {
void Update_SR_Register64(s64 _Value)
{
g_dsp.r[DSP_REG_SR] &= ~SR_CMP_MASK;
if (_Value < 0)
{
g_dsp.r[DSP_REG_SR] |= SR_SIGN;
}
if (_Value == 0)
{
g_dsp.r[DSP_REG_SR] |= SR_ARITH_ZERO;
}
// weird
if ((_Value >> 62) == 0)
{
g_dsp.r[DSP_REG_SR] |= 0x20;
}
}
void Update_SR_Register16(s16 _Value)
{
g_dsp.r[DSP_REG_SR] &= ~SR_CMP_MASK;
if (_Value < 0)
{
g_dsp.r[DSP_REG_SR] |= SR_SIGN;
}
if (_Value == 0)
{
g_dsp.r[DSP_REG_SR] |= SR_ARITH_ZERO;
}
// weird
if ((_Value >> 14) == 0)
{
g_dsp.r[DSP_REG_SR] |= 0x20;
}
}
void Update_SR_LZ(s64 value) {
if (value == 0)
{
g_dsp.r[DSP_REG_SR] |= SR_LOGIC_ZERO;
}
else
{
g_dsp.r[DSP_REG_SR] &= ~SR_LOGIC_ZERO;
}
}
int GetMultiplyModifier()
{
if (g_dsp.r[DSP_REG_SR] & SR_MUL_MODIFY)
return 1;
else
return 2;
}
inline bool isCarry() {
return (g_dsp.r[DSP_REG_SR] & SR_CARRY) ? true : false;
}
inline bool isSign() {
return ((g_dsp.r[DSP_REG_SR] & SR_2) != (g_dsp.r[DSP_REG_SR] & SR_SIGN));
}
inline bool isZero() {
return (g_dsp.r[DSP_REG_SR] & SR_ARITH_ZERO) ? true : false;
}
//see gdsp_registers.h for flags
bool CheckCondition(u8 _Condition)
{
switch (_Condition & 0xf)
{
case 0x0: //NS - NOT SIGN
return !isSign();
case 0x1: // S - SIGN
return isSign();
case 0x2: // G - GREATER
return !isSign() && !isZero();
case 0x3: // LE - LESS EQUAL
return isSign() || isZero();
case 0x4: // NZ - NOT ZERO
return !isZero();
case 0x5: // Z - ZERO
return isZero();
case 0x6: // L - LESS
// Should be that once we set 0x01
return !isCarry();
// if (isSign())
case 0x7: // GE - GREATER EQUAL
// Should be that once we set 0x01
return isCarry();
// if (! isSign() || isZero())
case 0xc: // LNZ - LOGIC NOT ZERO
return !(g_dsp.r[DSP_REG_SR] & SR_LOGIC_ZERO);
case 0xd: // LZ - LOGIC ZERO
return (g_dsp.r[DSP_REG_SR] & SR_LOGIC_ZERO) != 0;
case 0xf: // Empty - always true.
return true;
default:
ERROR_LOG(DSPLLE, "Unknown condition check: 0x%04x\n", _Condition & 0xf);
return false;
}
}
} // namespace
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
// HELPER FUNCTIONS
#include "DSPIntCCUtil.h"
#include "DSPCore.h"
#include "DSPInterpreter.h"
namespace DSPInterpreter {
void Update_SR_Register64(s64 _Value)
{
g_dsp.r[DSP_REG_SR] &= ~SR_CMP_MASK;
if (_Value < 0)
{
g_dsp.r[DSP_REG_SR] |= SR_SIGN;
}
if (_Value == 0)
{
g_dsp.r[DSP_REG_SR] |= SR_ARITH_ZERO;
}
// weird
if ((_Value >> 62) == 0)
{
g_dsp.r[DSP_REG_SR] |= 0x20;
}
}
void Update_SR_Register16(s16 _Value)
{
g_dsp.r[DSP_REG_SR] &= ~SR_CMP_MASK;
if (_Value < 0)
{
g_dsp.r[DSP_REG_SR] |= SR_SIGN;
}
if (_Value == 0)
{
g_dsp.r[DSP_REG_SR] |= SR_ARITH_ZERO;
}
// weird
if ((_Value >> 14) == 0)
{
g_dsp.r[DSP_REG_SR] |= 0x20;
}
}
void Update_SR_LZ(s64 value) {
if (value == 0)
{
g_dsp.r[DSP_REG_SR] |= SR_LOGIC_ZERO;
}
else
{
g_dsp.r[DSP_REG_SR] &= ~SR_LOGIC_ZERO;
}
}
int GetMultiplyModifier()
{
if (g_dsp.r[DSP_REG_SR] & SR_MUL_MODIFY)
return 1;
else
return 2;
}
inline bool isCarry() {
return (g_dsp.r[DSP_REG_SR] & SR_CARRY) ? true : false;
}
inline bool isSign() {
return ((g_dsp.r[DSP_REG_SR] & SR_2) != (g_dsp.r[DSP_REG_SR] & SR_SIGN));
}
inline bool isZero() {
return (g_dsp.r[DSP_REG_SR] & SR_ARITH_ZERO) ? true : false;
}
//see gdsp_registers.h for flags
bool CheckCondition(u8 _Condition)
{
switch (_Condition & 0xf)
{
case 0x0: //NS - NOT SIGN
return !isSign();
case 0x1: // S - SIGN
return isSign();
case 0x2: // G - GREATER
return !isSign() && !isZero();
case 0x3: // LE - LESS EQUAL
return isSign() || isZero();
case 0x4: // NZ - NOT ZERO
return !isZero();
case 0x5: // Z - ZERO
return isZero();
case 0x6: // L - LESS
// Should be that once we set 0x01
return !isCarry();
// if (isSign())
case 0x7: // GE - GREATER EQUAL
// Should be that once we set 0x01
return isCarry();
// if (! isSign() || isZero())
case 0xc: // LNZ - LOGIC NOT ZERO
return !(g_dsp.r[DSP_REG_SR] & SR_LOGIC_ZERO);
case 0xd: // LZ - LOGIC ZERO
return (g_dsp.r[DSP_REG_SR] & SR_LOGIC_ZERO) != 0;
case 0xf: // Empty - always true.
return true;
default:
ERROR_LOG(DSPLLE, "Unknown condition check: 0x%04x\n", _Condition & 0xf);
return false;
}
}
} // namespace

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@ -1,39 +1,39 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
#ifndef _GDSP_CONDITION_CODES_H
#define _GDSP_CONDITION_CODES_H
// Anything to do with SR and conditions goes here.
#include "Common.h"
namespace DSPInterpreter {
bool CheckCondition(u8 _Condition);
int GetMultiplyModifier();
void Update_SR_Register16(s16 _Value);
void Update_SR_Register64(s64 _Value);
void Update_SR_LZ(s64 value);
} // namespace
#endif // _GDSP_CONDITION_CODES_H
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
#ifndef _GDSP_CONDITION_CODES_H
#define _GDSP_CONDITION_CODES_H
// Anything to do with SR and conditions goes here.
#include "Common.h"
namespace DSPInterpreter {
bool CheckCondition(u8 _Condition);
int GetMultiplyModifier();
void Update_SR_Register16(s16 _Value);
void Update_SR_Register64(s64 _Value);
void Update_SR_LZ(s64 value);
} // namespace
#endif // _GDSP_CONDITION_CODES_H

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@ -1,171 +1,171 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPINTERPRETER_H
#define _DSPINTERPRETER_H
#include "DSPTables.h"
#define DSP_REG_MASK 0x1f
namespace DSPInterpreter {
void Step();
void Run();
// If these simply return the same number of cycles as was passed into them,
// chances are that the DSP is halted.
// The difference between them is that the debug one obeys breakpoints.
int RunCycles(int cycles);
int RunCyclesDebug(int cycles);
void Stop();
void WriteCR(u16 val);
u16 ReadCR();
typedef void (*DSPInterpreterFunc)(const UDSPInstruction& opc);
// All the opcode functions.
void unknown(const UDSPInstruction& opc);
void call(const UDSPInstruction& opc);
void callr(const UDSPInstruction& opc);
void ifcc(const UDSPInstruction& opc);
void jcc(const UDSPInstruction& opc);
void jmprcc(const UDSPInstruction& opc);
void ret(const UDSPInstruction& opc);
void halt(const UDSPInstruction& opc);
void loop(const UDSPInstruction& opc);
void loopi(const UDSPInstruction& opc);
void bloop(const UDSPInstruction& opc);
void bloopi(const UDSPInstruction& opc);
void mrr(const UDSPInstruction& opc);
void lrr(const UDSPInstruction& opc);
void lrrd(const UDSPInstruction& opc);
void lrri(const UDSPInstruction& opc);
void lrrn(const UDSPInstruction& opc);
void srr(const UDSPInstruction& opc);
void srrd(const UDSPInstruction& opc);
void srri(const UDSPInstruction& opc);
void srrn(const UDSPInstruction& opc);
void lri(const UDSPInstruction& opc);
void lris(const UDSPInstruction& opc);
void lr(const UDSPInstruction& opc);
void sr(const UDSPInstruction& opc);
void si(const UDSPInstruction& opc);
void tstaxh(const UDSPInstruction& opc);
void clr(const UDSPInstruction& opc);
void clrl(const UDSPInstruction& opc);
void clrp(const UDSPInstruction& opc);
void mulc(const UDSPInstruction& opc);
void cmpar(const UDSPInstruction& opc);
void cmp(const UDSPInstruction& opc);
void tst(const UDSPInstruction& opc);
void addaxl(const UDSPInstruction& opc);
void addarn(const UDSPInstruction& opc);
void mulcac(const UDSPInstruction& opc);
void movr(const UDSPInstruction& opc);
void movax(const UDSPInstruction& opc);
void xorr(const UDSPInstruction& opc);
void andr(const UDSPInstruction& opc);
void andc(const UDSPInstruction& opc);
void orr(const UDSPInstruction& opc);
void orc(const UDSPInstruction& opc);
void orf(const UDSPInstruction& opc);
void add(const UDSPInstruction& opc);
void addp(const UDSPInstruction& opc);
void cmpis(const UDSPInstruction& opc);
void addpaxz(const UDSPInstruction& opc);
void movpz(const UDSPInstruction& opc);
void decm(const UDSPInstruction& opc);
void dec(const UDSPInstruction& opc);
void inc(const UDSPInstruction& opc);
void incm(const UDSPInstruction& opc);
void neg(const UDSPInstruction& opc);
void addax(const UDSPInstruction& opc);
void addr(const UDSPInstruction& opc);
void subr(const UDSPInstruction& opc);
void subp(const UDSPInstruction& opc);
void subax(const UDSPInstruction& opc);
void addis(const UDSPInstruction& opc);
void addi(const UDSPInstruction& opc);
void lsl16(const UDSPInstruction& opc);
void madd(const UDSPInstruction& opc);
void msub(const UDSPInstruction& opc);
void lsr16(const UDSPInstruction& opc);
void asr16(const UDSPInstruction& opc);
void lsl(const UDSPInstruction& opc);
void lsr(const UDSPInstruction& opc);
void asl(const UDSPInstruction& opc);
void asr(const UDSPInstruction& opc);
void lsrn(const UDSPInstruction& opc);
void asrn(const UDSPInstruction& opc);
void dar(const UDSPInstruction& opc);
void iar(const UDSPInstruction& opc);
void sbclr(const UDSPInstruction& opc);
void sbset(const UDSPInstruction& opc);
void mov(const UDSPInstruction& opc);
void movp(const UDSPInstruction& opc);
void mul(const UDSPInstruction& opc);
void mulac(const UDSPInstruction& opc);
void mulmv(const UDSPInstruction& opc);
void mulmvz(const UDSPInstruction& opc);
void mulx(const UDSPInstruction& opc);
void mulxac(const UDSPInstruction& opc);
void mulxmv(const UDSPInstruction& opc);
void mulxmvz(const UDSPInstruction& opc);
void mulcmvz(const UDSPInstruction& opc);
void mulcmv(const UDSPInstruction& opc);
void movnp(const UDSPInstruction& opc);
void sub(const UDSPInstruction& opc);
void maddx(const UDSPInstruction& opc);
void msubx(const UDSPInstruction& opc);
void maddc(const UDSPInstruction& opc);
void msubc(const UDSPInstruction& opc);
void srs(const UDSPInstruction& opc);
void lrs(const UDSPInstruction& opc);
void nx(const UDSPInstruction& opc);
void cmpi(const UDSPInstruction& opc);
void rti(const UDSPInstruction& opc);
void ilrr(const UDSPInstruction& opc);
void ilrrd(const UDSPInstruction& opc);
void ilrri(const UDSPInstruction& opc);
void ilrrn(const UDSPInstruction& opc);
void andcf(const UDSPInstruction& opc);
void andf(const UDSPInstruction& opc);
void xori(const UDSPInstruction& opc);
void andi(const UDSPInstruction& opc);
void ori(const UDSPInstruction& opc);
// FIXME inside
void srbith(const UDSPInstruction& opc);
// END OF FIXMEs
// TODO: PENDING IMPLEMENTATION / UNIMPLEMENTED
void tstaxl(const UDSPInstruction& opc);
// The mysterious a100
// END OF UNIMPLEMENTED
// Helpers
inline void tsta(int reg);
} // namespace
#endif // _DSPINTERPRETER_H
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPINTERPRETER_H
#define _DSPINTERPRETER_H
#include "DSPTables.h"
#define DSP_REG_MASK 0x1f
namespace DSPInterpreter {
void Step();
void Run();
// If these simply return the same number of cycles as was passed into them,
// chances are that the DSP is halted.
// The difference between them is that the debug one obeys breakpoints.
int RunCycles(int cycles);
int RunCyclesDebug(int cycles);
void Stop();
void WriteCR(u16 val);
u16 ReadCR();
typedef void (*DSPInterpreterFunc)(const UDSPInstruction& opc);
// All the opcode functions.
void unknown(const UDSPInstruction& opc);
void call(const UDSPInstruction& opc);
void callr(const UDSPInstruction& opc);
void ifcc(const UDSPInstruction& opc);
void jcc(const UDSPInstruction& opc);
void jmprcc(const UDSPInstruction& opc);
void ret(const UDSPInstruction& opc);
void halt(const UDSPInstruction& opc);
void loop(const UDSPInstruction& opc);
void loopi(const UDSPInstruction& opc);
void bloop(const UDSPInstruction& opc);
void bloopi(const UDSPInstruction& opc);
void mrr(const UDSPInstruction& opc);
void lrr(const UDSPInstruction& opc);
void lrrd(const UDSPInstruction& opc);
void lrri(const UDSPInstruction& opc);
void lrrn(const UDSPInstruction& opc);
void srr(const UDSPInstruction& opc);
void srrd(const UDSPInstruction& opc);
void srri(const UDSPInstruction& opc);
void srrn(const UDSPInstruction& opc);
void lri(const UDSPInstruction& opc);
void lris(const UDSPInstruction& opc);
void lr(const UDSPInstruction& opc);
void sr(const UDSPInstruction& opc);
void si(const UDSPInstruction& opc);
void tstaxh(const UDSPInstruction& opc);
void clr(const UDSPInstruction& opc);
void clrl(const UDSPInstruction& opc);
void clrp(const UDSPInstruction& opc);
void mulc(const UDSPInstruction& opc);
void cmpar(const UDSPInstruction& opc);
void cmp(const UDSPInstruction& opc);
void tst(const UDSPInstruction& opc);
void addaxl(const UDSPInstruction& opc);
void addarn(const UDSPInstruction& opc);
void mulcac(const UDSPInstruction& opc);
void movr(const UDSPInstruction& opc);
void movax(const UDSPInstruction& opc);
void xorr(const UDSPInstruction& opc);
void andr(const UDSPInstruction& opc);
void andc(const UDSPInstruction& opc);
void orr(const UDSPInstruction& opc);
void orc(const UDSPInstruction& opc);
void orf(const UDSPInstruction& opc);
void add(const UDSPInstruction& opc);
void addp(const UDSPInstruction& opc);
void cmpis(const UDSPInstruction& opc);
void addpaxz(const UDSPInstruction& opc);
void movpz(const UDSPInstruction& opc);
void decm(const UDSPInstruction& opc);
void dec(const UDSPInstruction& opc);
void inc(const UDSPInstruction& opc);
void incm(const UDSPInstruction& opc);
void neg(const UDSPInstruction& opc);
void addax(const UDSPInstruction& opc);
void addr(const UDSPInstruction& opc);
void subr(const UDSPInstruction& opc);
void subp(const UDSPInstruction& opc);
void subax(const UDSPInstruction& opc);
void addis(const UDSPInstruction& opc);
void addi(const UDSPInstruction& opc);
void lsl16(const UDSPInstruction& opc);
void madd(const UDSPInstruction& opc);
void msub(const UDSPInstruction& opc);
void lsr16(const UDSPInstruction& opc);
void asr16(const UDSPInstruction& opc);
void lsl(const UDSPInstruction& opc);
void lsr(const UDSPInstruction& opc);
void asl(const UDSPInstruction& opc);
void asr(const UDSPInstruction& opc);
void lsrn(const UDSPInstruction& opc);
void asrn(const UDSPInstruction& opc);
void dar(const UDSPInstruction& opc);
void iar(const UDSPInstruction& opc);
void sbclr(const UDSPInstruction& opc);
void sbset(const UDSPInstruction& opc);
void mov(const UDSPInstruction& opc);
void movp(const UDSPInstruction& opc);
void mul(const UDSPInstruction& opc);
void mulac(const UDSPInstruction& opc);
void mulmv(const UDSPInstruction& opc);
void mulmvz(const UDSPInstruction& opc);
void mulx(const UDSPInstruction& opc);
void mulxac(const UDSPInstruction& opc);
void mulxmv(const UDSPInstruction& opc);
void mulxmvz(const UDSPInstruction& opc);
void mulcmvz(const UDSPInstruction& opc);
void mulcmv(const UDSPInstruction& opc);
void movnp(const UDSPInstruction& opc);
void sub(const UDSPInstruction& opc);
void maddx(const UDSPInstruction& opc);
void msubx(const UDSPInstruction& opc);
void maddc(const UDSPInstruction& opc);
void msubc(const UDSPInstruction& opc);
void srs(const UDSPInstruction& opc);
void lrs(const UDSPInstruction& opc);
void nx(const UDSPInstruction& opc);
void cmpi(const UDSPInstruction& opc);
void rti(const UDSPInstruction& opc);
void ilrr(const UDSPInstruction& opc);
void ilrrd(const UDSPInstruction& opc);
void ilrri(const UDSPInstruction& opc);
void ilrrn(const UDSPInstruction& opc);
void andcf(const UDSPInstruction& opc);
void andf(const UDSPInstruction& opc);
void xori(const UDSPInstruction& opc);
void andi(const UDSPInstruction& opc);
void ori(const UDSPInstruction& opc);
// FIXME inside
void srbith(const UDSPInstruction& opc);
// END OF FIXMEs
// TODO: PENDING IMPLEMENTATION / UNIMPLEMENTED
void tstaxl(const UDSPInstruction& opc);
// The mysterious a100
// END OF UNIMPLEMENTED
// Helpers
inline void tsta(int reg);
} // namespace
#endif // _DSPINTERPRETER_H

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@ -1,22 +1,22 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "DSPJit.h"
namespace DSPJit {
};
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "DSPJit.h"
namespace DSPJit {
};

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@ -1,28 +1,28 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPJIT_H
#define _DSPJIT_H
namespace DSPJit {
// TODO(XK): Fill
} // namespace
#endif // _DSPJIT_H
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DSPJIT_H
#define _DSPJIT_H
namespace DSPJit {
// TODO(XK): Fill
} // namespace
#endif // _DSPJIT_H

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@ -1,168 +1,168 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie (c) 2005 (duddie@walla.com)
#ifndef _DSPTABLES_H
#define _DSPTABLES_H
#include "Common.h"
// The non-ADDR ones that end with _D are the opposite one - if the bit specify
// ACC0, then ACC_D will be ACC1.
// The values of these are very important.
// For the reg ones, the value >> 8 is the base register.
// & 0x80 means it's a "D".
enum partype_t
{
P_NONE = 0x0000,
P_VAL = 0x0001,
P_IMM = 0x0002,
P_MEM = 0x0003,
P_STR = 0x0004,
P_ADDR_I = 0x0005,
P_ADDR_D = 0x0006,
P_REG = 0x8000,
P_REG04 = P_REG | 0x0400, // IX
P_REG08 = P_REG | 0x0800,
P_REG18 = P_REG | 0x1800,
P_REGM18 = P_REG | 0x1810, // used in multiply instructions
P_REG19 = P_REG | 0x1900,
P_REGM19 = P_REG | 0x1910, // used in multiply instructions
P_REG1A = P_REG | 0x1a80,
P_REG1C = P_REG | 0x1c00,
// P_ACC = P_REG | 0x1c10, // used for global accum (gcdsptool's value)
P_ACC_D = P_REG | 0x1c80,
P_ACCL = P_REG | 0x1c00, // used for low part of accum
P_ACCM = P_REG | 0x1e00, // used for mid part of accum
// The following are not in gcdsptool
P_ACCM_D = P_REG | 0x1e80,
P_ACC = P_REG | 0x2000, // used for full accum.
P_AX = P_REG | 0x2200,
P_REGS_MASK = 0x03f80, // gcdsptool's value = 0x01f80
P_REF = P_REG | 0x4000,
P_PRG = P_REF | P_REG,
// The following seem like junk:
// P_REG10 = P_REG | 0x1000,
// P_AX_D = P_REG | 0x2280,
};
#define P_EXT 0x80
#define OPTABLE_SIZE 65536
union UDSPInstruction
{
u16 hex;
UDSPInstruction(u16 _hex) { hex = _hex; }
UDSPInstruction() { hex = 0; }
struct
{
signed shift : 6;
unsigned negating : 1;
unsigned arithmetic : 1;
unsigned areg : 1;
unsigned op : 7;
};
struct
{
unsigned ushift : 6;
};
// TODO: Figure out more instruction structures (add structs here)
};
typedef void (*dspInstFunc)(const UDSPInstruction&);
struct param2_t
{
partype_t type;
u8 size;
u8 loc;
s8 lshift;
u16 mask;
};
typedef struct
{
const char *name;
u16 opcode;
u16 opcode_mask;
dspInstFunc interpFunc;
dspInstFunc jitFunc;
u8 size;
u8 param_count;
param2_t params[8];
dspInstFunc prologue;
dspInstFunc epilogue;
} DSPOPCTemplate;
typedef DSPOPCTemplate opc_t;
// Opcodes
extern const DSPOPCTemplate opcodes[];
extern const int opcodes_size;
extern const DSPOPCTemplate opcodes_ext[];
extern const int opcodes_ext_size;
extern u8 opSize[OPTABLE_SIZE];
extern const DSPOPCTemplate cw;
extern dspInstFunc opTable[];
extern dspInstFunc prologueTable[OPTABLE_SIZE];
extern dspInstFunc epilogueTable[OPTABLE_SIZE];
// Predefined labels
struct pdlabel_t
{
u16 addr;
const char* name;
const char* description;
};
extern const pdlabel_t regnames[];
extern const pdlabel_t pdlabels[];
extern const u32 pdlabels_size;
const char *pdname(u16 val);
const char *pdregname(int val);
const char *pdregnamelong(int val);
void InitInstructionTable();
inline void ExecuteInstruction(const UDSPInstruction& inst)
{
// TODO: Move the prologuetable calls into the relevant instructions themselves.
// Better not do things like this until things work correctly though.
if (prologueTable[inst.hex])
prologueTable[inst.hex](inst);
opTable[inst.hex](inst);
if (epilogueTable[inst.hex])
epilogueTable[inst.hex](inst);
}
// This one's pretty slow, try to use it only at init or seldomly.
// returns NULL if no matching instruction.
const DSPOPCTemplate *GetOpTemplate(const UDSPInstruction &inst);
#endif // _DSPTABLES_H
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie (c) 2005 (duddie@walla.com)
#ifndef _DSPTABLES_H
#define _DSPTABLES_H
#include "Common.h"
// The non-ADDR ones that end with _D are the opposite one - if the bit specify
// ACC0, then ACC_D will be ACC1.
// The values of these are very important.
// For the reg ones, the value >> 8 is the base register.
// & 0x80 means it's a "D".
enum partype_t
{
P_NONE = 0x0000,
P_VAL = 0x0001,
P_IMM = 0x0002,
P_MEM = 0x0003,
P_STR = 0x0004,
P_ADDR_I = 0x0005,
P_ADDR_D = 0x0006,
P_REG = 0x8000,
P_REG04 = P_REG | 0x0400, // IX
P_REG08 = P_REG | 0x0800,
P_REG18 = P_REG | 0x1800,
P_REGM18 = P_REG | 0x1810, // used in multiply instructions
P_REG19 = P_REG | 0x1900,
P_REGM19 = P_REG | 0x1910, // used in multiply instructions
P_REG1A = P_REG | 0x1a80,
P_REG1C = P_REG | 0x1c00,
// P_ACC = P_REG | 0x1c10, // used for global accum (gcdsptool's value)
P_ACC_D = P_REG | 0x1c80,
P_ACCL = P_REG | 0x1c00, // used for low part of accum
P_ACCM = P_REG | 0x1e00, // used for mid part of accum
// The following are not in gcdsptool
P_ACCM_D = P_REG | 0x1e80,
P_ACC = P_REG | 0x2000, // used for full accum.
P_AX = P_REG | 0x2200,
P_REGS_MASK = 0x03f80, // gcdsptool's value = 0x01f80
P_REF = P_REG | 0x4000,
P_PRG = P_REF | P_REG,
// The following seem like junk:
// P_REG10 = P_REG | 0x1000,
// P_AX_D = P_REG | 0x2280,
};
#define P_EXT 0x80
#define OPTABLE_SIZE 65536
union UDSPInstruction
{
u16 hex;
UDSPInstruction(u16 _hex) { hex = _hex; }
UDSPInstruction() { hex = 0; }
struct
{
signed shift : 6;
unsigned negating : 1;
unsigned arithmetic : 1;
unsigned areg : 1;
unsigned op : 7;
};
struct
{
unsigned ushift : 6;
};
// TODO: Figure out more instruction structures (add structs here)
};
typedef void (*dspInstFunc)(const UDSPInstruction&);
struct param2_t
{
partype_t type;
u8 size;
u8 loc;
s8 lshift;
u16 mask;
};
typedef struct
{
const char *name;
u16 opcode;
u16 opcode_mask;
dspInstFunc interpFunc;
dspInstFunc jitFunc;
u8 size;
u8 param_count;
param2_t params[8];
dspInstFunc prologue;
dspInstFunc epilogue;
} DSPOPCTemplate;
typedef DSPOPCTemplate opc_t;
// Opcodes
extern const DSPOPCTemplate opcodes[];
extern const int opcodes_size;
extern const DSPOPCTemplate opcodes_ext[];
extern const int opcodes_ext_size;
extern u8 opSize[OPTABLE_SIZE];
extern const DSPOPCTemplate cw;
extern dspInstFunc opTable[];
extern dspInstFunc prologueTable[OPTABLE_SIZE];
extern dspInstFunc epilogueTable[OPTABLE_SIZE];
// Predefined labels
struct pdlabel_t
{
u16 addr;
const char* name;
const char* description;
};
extern const pdlabel_t regnames[];
extern const pdlabel_t pdlabels[];
extern const u32 pdlabels_size;
const char *pdname(u16 val);
const char *pdregname(int val);
const char *pdregnamelong(int val);
void InitInstructionTable();
inline void ExecuteInstruction(const UDSPInstruction& inst)
{
// TODO: Move the prologuetable calls into the relevant instructions themselves.
// Better not do things like this until things work correctly though.
if (prologueTable[inst.hex])
prologueTable[inst.hex](inst);
opTable[inst.hex](inst);
if (epilogueTable[inst.hex])
epilogueTable[inst.hex](inst);
}
// This one's pretty slow, try to use it only at init or seldomly.
// returns NULL if no matching instruction.
const DSPOPCTemplate *GetOpTemplate(const UDSPInstruction &inst);
#endif // _DSPTABLES_H

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@ -1,249 +1,249 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
#include "DSPInterpreter.h"
#include "DSPCore.h"
#include "DSPMemoryMap.h"
#include "DSPStacks.h"
#include "DSPIntCCUtil.h"
#include "DSPIntUtil.h"
namespace DSPInterpreter {
// Generic call implementation
// CALLcc addressA
// 0000 0010 1011 cccc
// aaaa aaaa aaaa aaaa
// Call function if condition cc has been met. Push program counter of
// instruction following "call" to $st0. Set program counter to address
// represented by value that follows this "call" instruction.
void call(const UDSPInstruction& opc)
{
// must be outside the if.
u16 dest = dsp_fetch_code();
if (CheckCondition(opc.hex & 0xf))
{
dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
g_dsp.pc = dest;
}
}
// Generic callr implementation
// CALLRcc $R
// 0001 0111 rrr1 cccc
// Call function if condition cc has been met. Push program counter of
// instruction following "call" to call stack $st0. Set program counter to
// register $R.
void callr(const UDSPInstruction& opc)
{
if (CheckCondition(opc.hex & 0xf))
{
u8 reg = (opc.hex >> 5) & 0x7;
u16 addr = dsp_op_read_reg(reg);
dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
g_dsp.pc = addr;
}
}
// Generic if implementation
// IFcc
// 0000 0010 0111 cccc
// Execute following opcode if the condition has been met.
void ifcc(const UDSPInstruction& opc)
{
if (!CheckCondition(opc.hex & 0xf))
{
// skip the next opcode - we have to lookup its size.
g_dsp.pc += opSize[dsp_peek_code()];
}
}
// Generic jmp implementation
// Jcc addressA
// 0000 0010 1001 cccc
// aaaa aaaa aaaa aaaa
// Jump to addressA if condition cc has been met. Set program counter to
// address represented by value that follows this "jmp" instruction.
void jcc(const UDSPInstruction& opc)
{
u16 dest = dsp_fetch_code();
if (CheckCondition(opc.hex & 0xf))
{
g_dsp.pc = dest;
}
}
// Generic jmpr implementation
// JMPcc $R
// 0001 0111 rrr0 cccc
// Jump to address; set program counter to a value from register $R.
void jmprcc(const UDSPInstruction& opc)
{
if (CheckCondition(opc.hex & 0xf))
{
u8 reg = (opc.hex >> 5) & 0x7;
g_dsp.pc = dsp_op_read_reg(reg);
}
}
// Generic ret implementation
// RETcc
// 0000 0010 1101 cccc
// Return from subroutine if condition cc has been met. Pops stored PC
// from call stack $st0 and sets $pc to this location.
void ret(const UDSPInstruction& opc)
{
if (CheckCondition(opc.hex & 0xf))
{
g_dsp.pc = dsp_reg_load_stack(DSP_STACK_C);
}
}
// RTI
// 0000 0010 1111 1111
// Return from exception. Pops stored status register $sr from data stack
// $st1 and program counter PC from call stack $st0 and sets $pc to this
// location.
void rti(const UDSPInstruction& opc)
{
g_dsp.r[DSP_REG_SR] = dsp_reg_load_stack(DSP_STACK_D);
g_dsp.pc = dsp_reg_load_stack(DSP_STACK_C);
g_dsp.exception_in_progress_hack = false;
}
// HALT
// 0000 0000 0020 0001
// Stops execution of DSP code. Sets bit DSP_CR_HALT in register DREG_CR.
void halt(const UDSPInstruction& opc)
{
g_dsp.cr |= 0x4;
g_dsp.pc--;
}
// LOOP handling: Loop stack is used to control execution of repeated blocks of
// instructions. Whenever there is value on stack $st2 and current PC is equal
// value at $st2, then value at stack $st3 is decremented. If value is not zero
// then PC is modified with calue from call stack $st0. Otherwise values from
// callstack $st0 and both loop stacks $st2 and $st3 are poped and execution
// continues at next opcode.
// LOOP $R
// 0000 0000 010r rrrr
// Repeatedly execute following opcode until counter specified by value
// from register $R reaches zero. Each execution decrement counter. Register
// $R remains unchanged. If register $R is set to zero at the beginning of loop
// then looped instruction will not get executed.
// Actually, this instruction simply prepares the loop stacks for the above.
// The looping hardware takes care of the rest.
void loop(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x1f;
u16 cnt = g_dsp.r[reg];
u16 loop_pc = g_dsp.pc;
if (cnt)
{
dsp_reg_store_stack(0, g_dsp.pc);
dsp_reg_store_stack(2, loop_pc);
dsp_reg_store_stack(3, cnt);
}
}
// LOOPI #I
// 0001 0000 iiii iiii
// Repeatedly execute following opcode until counter specified by
// immediate value I reaches zero. Each execution decrement counter. If
// immediate value I is set to zero at the beginning of loop then looped
// instruction will not get executed.
// Actually, this instruction simply prepares the loop stacks for the above.
// The looping hardware takes care of the rest.
void loopi(const UDSPInstruction& opc)
{
u16 cnt = opc.hex & 0xff;
u16 loop_pc = g_dsp.pc;
if (cnt)
{
dsp_reg_store_stack(0, g_dsp.pc);
dsp_reg_store_stack(2, loop_pc);
dsp_reg_store_stack(3, cnt);
}
}
// BLOOP $R, addrA
// 0000 0000 011r rrrr
// aaaa aaaa aaaa aaaa
// Repeatedly execute block of code starting at following opcode until
// counter specified by value from register $R reaches zero. Block ends at
// specified address addrA inclusive, ie. opcode at addrA is the last opcode
// included in loop. Counter is pushed on loop stack $st3, end of block address
// is pushed on loop stack $st2 and repeat address is pushed on call stack $st0.
// Up to 4 nested loops is allowed.
void bloop(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x1f;
u16 cnt = g_dsp.r[reg];
u16 loop_pc = dsp_fetch_code();
if (cnt)
{
dsp_reg_store_stack(0, g_dsp.pc);
dsp_reg_store_stack(2, loop_pc);
dsp_reg_store_stack(3, cnt);
}
else
{
g_dsp.pc = loop_pc;
g_dsp.pc += opSize[dsp_peek_code()];
}
}
// BLOOPI #I, addrA
// 0001 0001 iiii iiii
// aaaa aaaa aaaa aaaa
// Repeatedly execute block of code starting at following opcode until
// counter specified by immediate value I reaches zero. Block ends at specified
// address addrA inclusive, ie. opcode at addrA is the last opcode included in
// loop. Counter is pushed on loop stack $st3, end of block address is pushed
// on loop stack $st2 and repeat address is pushed on call stack $st0. Up to 4
// nested loops is allowed.
void bloopi(const UDSPInstruction& opc)
{
u16 cnt = opc.hex & 0xff;
u16 loop_pc = dsp_fetch_code();
if (cnt)
{
dsp_reg_store_stack(0, g_dsp.pc);
dsp_reg_store_stack(2, loop_pc);
dsp_reg_store_stack(3, cnt);
}
else
{
g_dsp.pc = loop_pc;
g_dsp.pc += opSize[dsp_peek_code()];
}
}
} // namespace
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
#include "DSPInterpreter.h"
#include "DSPCore.h"
#include "DSPMemoryMap.h"
#include "DSPStacks.h"
#include "DSPIntCCUtil.h"
#include "DSPIntUtil.h"
namespace DSPInterpreter {
// Generic call implementation
// CALLcc addressA
// 0000 0010 1011 cccc
// aaaa aaaa aaaa aaaa
// Call function if condition cc has been met. Push program counter of
// instruction following "call" to $st0. Set program counter to address
// represented by value that follows this "call" instruction.
void call(const UDSPInstruction& opc)
{
// must be outside the if.
u16 dest = dsp_fetch_code();
if (CheckCondition(opc.hex & 0xf))
{
dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
g_dsp.pc = dest;
}
}
// Generic callr implementation
// CALLRcc $R
// 0001 0111 rrr1 cccc
// Call function if condition cc has been met. Push program counter of
// instruction following "call" to call stack $st0. Set program counter to
// register $R.
void callr(const UDSPInstruction& opc)
{
if (CheckCondition(opc.hex & 0xf))
{
u8 reg = (opc.hex >> 5) & 0x7;
u16 addr = dsp_op_read_reg(reg);
dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
g_dsp.pc = addr;
}
}
// Generic if implementation
// IFcc
// 0000 0010 0111 cccc
// Execute following opcode if the condition has been met.
void ifcc(const UDSPInstruction& opc)
{
if (!CheckCondition(opc.hex & 0xf))
{
// skip the next opcode - we have to lookup its size.
g_dsp.pc += opSize[dsp_peek_code()];
}
}
// Generic jmp implementation
// Jcc addressA
// 0000 0010 1001 cccc
// aaaa aaaa aaaa aaaa
// Jump to addressA if condition cc has been met. Set program counter to
// address represented by value that follows this "jmp" instruction.
void jcc(const UDSPInstruction& opc)
{
u16 dest = dsp_fetch_code();
if (CheckCondition(opc.hex & 0xf))
{
g_dsp.pc = dest;
}
}
// Generic jmpr implementation
// JMPcc $R
// 0001 0111 rrr0 cccc
// Jump to address; set program counter to a value from register $R.
void jmprcc(const UDSPInstruction& opc)
{
if (CheckCondition(opc.hex & 0xf))
{
u8 reg = (opc.hex >> 5) & 0x7;
g_dsp.pc = dsp_op_read_reg(reg);
}
}
// Generic ret implementation
// RETcc
// 0000 0010 1101 cccc
// Return from subroutine if condition cc has been met. Pops stored PC
// from call stack $st0 and sets $pc to this location.
void ret(const UDSPInstruction& opc)
{
if (CheckCondition(opc.hex & 0xf))
{
g_dsp.pc = dsp_reg_load_stack(DSP_STACK_C);
}
}
// RTI
// 0000 0010 1111 1111
// Return from exception. Pops stored status register $sr from data stack
// $st1 and program counter PC from call stack $st0 and sets $pc to this
// location.
void rti(const UDSPInstruction& opc)
{
g_dsp.r[DSP_REG_SR] = dsp_reg_load_stack(DSP_STACK_D);
g_dsp.pc = dsp_reg_load_stack(DSP_STACK_C);
g_dsp.exception_in_progress_hack = false;
}
// HALT
// 0000 0000 0020 0001
// Stops execution of DSP code. Sets bit DSP_CR_HALT in register DREG_CR.
void halt(const UDSPInstruction& opc)
{
g_dsp.cr |= 0x4;
g_dsp.pc--;
}
// LOOP handling: Loop stack is used to control execution of repeated blocks of
// instructions. Whenever there is value on stack $st2 and current PC is equal
// value at $st2, then value at stack $st3 is decremented. If value is not zero
// then PC is modified with calue from call stack $st0. Otherwise values from
// callstack $st0 and both loop stacks $st2 and $st3 are poped and execution
// continues at next opcode.
// LOOP $R
// 0000 0000 010r rrrr
// Repeatedly execute following opcode until counter specified by value
// from register $R reaches zero. Each execution decrement counter. Register
// $R remains unchanged. If register $R is set to zero at the beginning of loop
// then looped instruction will not get executed.
// Actually, this instruction simply prepares the loop stacks for the above.
// The looping hardware takes care of the rest.
void loop(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x1f;
u16 cnt = g_dsp.r[reg];
u16 loop_pc = g_dsp.pc;
if (cnt)
{
dsp_reg_store_stack(0, g_dsp.pc);
dsp_reg_store_stack(2, loop_pc);
dsp_reg_store_stack(3, cnt);
}
}
// LOOPI #I
// 0001 0000 iiii iiii
// Repeatedly execute following opcode until counter specified by
// immediate value I reaches zero. Each execution decrement counter. If
// immediate value I is set to zero at the beginning of loop then looped
// instruction will not get executed.
// Actually, this instruction simply prepares the loop stacks for the above.
// The looping hardware takes care of the rest.
void loopi(const UDSPInstruction& opc)
{
u16 cnt = opc.hex & 0xff;
u16 loop_pc = g_dsp.pc;
if (cnt)
{
dsp_reg_store_stack(0, g_dsp.pc);
dsp_reg_store_stack(2, loop_pc);
dsp_reg_store_stack(3, cnt);
}
}
// BLOOP $R, addrA
// 0000 0000 011r rrrr
// aaaa aaaa aaaa aaaa
// Repeatedly execute block of code starting at following opcode until
// counter specified by value from register $R reaches zero. Block ends at
// specified address addrA inclusive, ie. opcode at addrA is the last opcode
// included in loop. Counter is pushed on loop stack $st3, end of block address
// is pushed on loop stack $st2 and repeat address is pushed on call stack $st0.
// Up to 4 nested loops is allowed.
void bloop(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x1f;
u16 cnt = g_dsp.r[reg];
u16 loop_pc = dsp_fetch_code();
if (cnt)
{
dsp_reg_store_stack(0, g_dsp.pc);
dsp_reg_store_stack(2, loop_pc);
dsp_reg_store_stack(3, cnt);
}
else
{
g_dsp.pc = loop_pc;
g_dsp.pc += opSize[dsp_peek_code()];
}
}
// BLOOPI #I, addrA
// 0001 0001 iiii iiii
// aaaa aaaa aaaa aaaa
// Repeatedly execute block of code starting at following opcode until
// counter specified by immediate value I reaches zero. Block ends at specified
// address addrA inclusive, ie. opcode at addrA is the last opcode included in
// loop. Counter is pushed on loop stack $st3, end of block address is pushed
// on loop stack $st2 and repeat address is pushed on call stack $st0. Up to 4
// nested loops is allowed.
void bloopi(const UDSPInstruction& opc)
{
u16 cnt = opc.hex & 0xff;
u16 loop_pc = dsp_fetch_code();
if (cnt)
{
dsp_reg_store_stack(0, g_dsp.pc);
dsp_reg_store_stack(2, loop_pc);
dsp_reg_store_stack(3, cnt);
}
else
{
g_dsp.pc = loop_pc;
g_dsp.pc += opSize[dsp_peek_code()];
}
}
} // namespace

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@ -1,266 +1,266 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
#include "DSPInterpreter.h"
#include "DSPMemoryMap.h"
#include "DSPIntUtil.h"
namespace DSPInterpreter {
// SRS @M, $(0x18+S)
// 0010 1sss mmmm mmmm
// Move value from register $(0x18+D) to data memory pointed by address CR[0-7] | M.
// That is, the upper 8 bits of the address are the bottom 8 bits from CR, and the
// lower 8 bits are from the 8-bit immediate.
// Note: pc+=2 in duddie's doc seems wrong
void srs(const UDSPInstruction& opc)
{
u8 reg = ((opc.hex >> 8) & 0x7) + 0x18;
u16 addr = (g_dsp.r[DSP_REG_CR] << 8) | (opc.hex & 0xFF);
dsp_dmem_write(addr, g_dsp.r[reg]);
}
// LRS $(0x18+D), @M
// 0010 0ddd mmmm mmmm
// Move value from data memory pointed by address CR[0-7] | M to register $(0x18+D).
// That is, the upper 8 bits of the address are the bottom 8 bits from CR, and the
// lower 8 bits are from the 8-bit immediate.
void lrs(const UDSPInstruction& opc)
{
u8 reg = ((opc.hex >> 8) & 0x7) + 0x18;
u16 addr = (g_dsp.r[DSP_REG_CR] << 8) | (opc.hex & 0xFF);
g_dsp.r[reg] = dsp_dmem_read(addr);
}
// LR $D, @M
// 0000 0000 110d dddd
// mmmm mmmm mmmm mmmm
// Move value from data memory pointed by address M to register $D.
// FIXME: Perform additional operation depending on destination register.
void lr(const UDSPInstruction& opc)
{
u8 reg = opc.hex & DSP_REG_MASK;
u16 addr = dsp_fetch_code();
u16 val = dsp_dmem_read(addr);
dsp_op_write_reg(reg, val);
dsp_conditional_extend_accum(reg);
}
// SR @M, $S
// 0000 0000 111s ssss
// mmmm mmmm mmmm mmmm
// Store value from register $S to a memory pointed by address M.
// FIXME: Perform additional operation depending on destination register.
void sr(const UDSPInstruction& opc)
{
u8 reg = opc.hex & DSP_REG_MASK;
u16 addr = dsp_fetch_code();
u16 val = dsp_op_read_reg(reg);
dsp_dmem_write(addr, val);
}
// SI @M, #I
// 0001 0110 mmmm mmmm
// iiii iiii iiii iiii
// Store 16-bit immediate value I to a memory location pointed by address
// M (M is 8-bit value sign extended).
void si(const UDSPInstruction& opc)
{
u16 addr = (s8)opc.hex;
u16 imm = dsp_fetch_code();
dsp_dmem_write(addr, imm);
}
// LRR $D, @$S
// 0001 1000 0ssd dddd
// Move value from data memory pointed by addressing register $S to register $D.
// FIXME: Perform additional operation depending on destination register.
void lrr(const UDSPInstruction& opc)
{
u8 sreg = (opc.hex >> 5) & 0x3;
u8 dreg = opc.hex & 0x1f;
u16 val = dsp_dmem_read(g_dsp.r[sreg]);
dsp_op_write_reg(dreg, val);
}
// LRRD $D, @$S
// 0001 1000 1ssd dddd
// Move value from data memory pointed by addressing register $S toregister $D.
// Decrement register $S.
// FIXME: Perform additional operation depending on destination register.
void lrrd(const UDSPInstruction& opc)
{
u8 sreg = (opc.hex >> 5) & 0x3;
u8 dreg = opc.hex & 0x1f;
u16 val = dsp_dmem_read(g_dsp.r[sreg]);
dsp_op_write_reg(dreg, val);
dsp_decrement_addr_reg(sreg);
}
// LRRI $D, @$S
// 0001 1001 0ssd dddd
// Move value from data memory pointed by addressing register $S to register $D.
// Increment register $S.
// FIXME: Perform additional operation depending on destination register.
void lrri(const UDSPInstruction& opc)
{
u8 sreg = (opc.hex >> 5) & 0x3;
u8 dreg = opc.hex & 0x1f;
u16 val = dsp_dmem_read(g_dsp.r[sreg]);
dsp_op_write_reg(dreg, val);
dsp_increment_addr_reg(sreg);
}
// LRRN $D, @$S
// 0001 1001 1ssd dddd
// Move value from data memory pointed by addressing register $S to register $D.
// Add indexing register $(0x4+S) to register $S.
// FIXME: Perform additional operation depending on destination register.
void lrrn(const UDSPInstruction& opc)
{
u8 sreg = (opc.hex >> 5) & 0x3;
u8 dreg = opc.hex & 0x1f;
u16 val = dsp_dmem_read(g_dsp.r[sreg]);
dsp_op_write_reg(dreg, val);
// g_dsp.r[sreg] += g_dsp.r[DSP_REG_IX0 + sreg];
dsp_increase_addr_reg(sreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]);
}
// SRR @$D, $S
// 0001 1010 0dds ssss
// Store value from source register $S to a memory location pointed by
// addressing register $D.
// FIXME: Perform additional operation depending on source register.
void srr(const UDSPInstruction& opc)
{
u8 dreg = (opc.hex >> 5) & 0x3;
u8 sreg = opc.hex & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_dmem_write(g_dsp.r[dreg], val);
}
// SRRD @$D, $S
// 0001 1010 1dds ssss
// Store value from source register $S to a memory location pointed by
// addressing register $D. Decrement register $D.
// FIXME: Perform additional operation depending on source register.
void srrd(const UDSPInstruction& opc)
{
u8 dreg = (opc.hex >> 5) & 0x3;
u8 sreg = opc.hex & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_dmem_write(g_dsp.r[dreg], val);
dsp_decrement_addr_reg(dreg);
}
// SRRI @$D, $S
// 0001 1011 0dds ssss
// Store value from source register $S to a memory location pointed by
// addressing register $D. Increment register $D.
// FIXME: Perform additional operation depending on source register.
void srri(const UDSPInstruction& opc)
{
u8 dreg = (opc.hex >> 5) & 0x3;
u8 sreg = opc.hex & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_dmem_write(g_dsp.r[dreg], val);
dsp_increment_addr_reg(dreg);
}
// SRRN @$D, $S
// 0001 1011 1dds ssss
// Store value from source register $S to a memory location pointed by
// addressing register $D. Add DSP_REG_IX0 register to register $D.
// FIXME: Perform additional operation depending on source register.
void srrn(const UDSPInstruction& opc)
{
u8 dreg = (opc.hex >> 5) & 0x3;
u8 sreg = opc.hex & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_dmem_write(g_dsp.r[dreg], val);
// g_dsp.r[dreg] += g_dsp.r[DSP_REG_IX0 + dreg];
dsp_increase_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + dreg]);
}
// ILRR $acD.m, @$arS
// 0000 001d 0001 00ss
// Move value from instruction memory pointed by addressing register
// $arS to mid accumulator register $acD.m.
void ilrr(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x3;
u16 dreg = DSP_REG_ACM0 + ((opc.hex >> 8) & 1);
g_dsp.r[dreg] = dsp_imem_read(g_dsp.r[reg]);
}
// ILRRD $acD.m, @$arS
// 0000 001d 0001 01ss
// Move value from instruction memory pointed by addressing register
// $arS to mid accumulator register $acD.m. Decrement addressing register $arS.
void ilrrd(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x3;
u16 dreg = DSP_REG_ACM0 + ((opc.hex >> 8) & 1);
g_dsp.r[dreg] = dsp_imem_read(g_dsp.r[reg]);
dsp_decrement_addr_reg(reg);
}
// ILRRI $acD.m, @$S
// 0000 001d 0001 10ss
// Move value from instruction memory pointed by addressing register
// $arS to mid accumulator register $acD.m. Increment addressing register $arS.
void ilrri(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x3;
u16 dreg = DSP_REG_ACM0 + ((opc.hex >> 8) & 1);
g_dsp.r[dreg] = dsp_imem_read(g_dsp.r[reg]);
dsp_increment_addr_reg(reg);
}
// ILRRN $acD.m, @$arS
// 0000 001d 0001 11ss
// Move value from instruction memory pointed by addressing register
// $arS to mid accumulator register $acD.m. Add corresponding indexing
// register $ixS to addressing register $arS.
void ilrrn(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x3;
u16 dreg = DSP_REG_ACM0 + ((opc.hex >> 8) & 1);
g_dsp.r[dreg] = dsp_imem_read(g_dsp.r[reg]);
// g_dsp.r[reg] += g_dsp.r[DSP_REG_IX0 + reg];
dsp_increase_addr_reg(reg, (s16)g_dsp.r[DSP_REG_IX0 + reg]);
}
} // namespace
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
#include "DSPInterpreter.h"
#include "DSPMemoryMap.h"
#include "DSPIntUtil.h"
namespace DSPInterpreter {
// SRS @M, $(0x18+S)
// 0010 1sss mmmm mmmm
// Move value from register $(0x18+D) to data memory pointed by address CR[0-7] | M.
// That is, the upper 8 bits of the address are the bottom 8 bits from CR, and the
// lower 8 bits are from the 8-bit immediate.
// Note: pc+=2 in duddie's doc seems wrong
void srs(const UDSPInstruction& opc)
{
u8 reg = ((opc.hex >> 8) & 0x7) + 0x18;
u16 addr = (g_dsp.r[DSP_REG_CR] << 8) | (opc.hex & 0xFF);
dsp_dmem_write(addr, g_dsp.r[reg]);
}
// LRS $(0x18+D), @M
// 0010 0ddd mmmm mmmm
// Move value from data memory pointed by address CR[0-7] | M to register $(0x18+D).
// That is, the upper 8 bits of the address are the bottom 8 bits from CR, and the
// lower 8 bits are from the 8-bit immediate.
void lrs(const UDSPInstruction& opc)
{
u8 reg = ((opc.hex >> 8) & 0x7) + 0x18;
u16 addr = (g_dsp.r[DSP_REG_CR] << 8) | (opc.hex & 0xFF);
g_dsp.r[reg] = dsp_dmem_read(addr);
}
// LR $D, @M
// 0000 0000 110d dddd
// mmmm mmmm mmmm mmmm
// Move value from data memory pointed by address M to register $D.
// FIXME: Perform additional operation depending on destination register.
void lr(const UDSPInstruction& opc)
{
u8 reg = opc.hex & DSP_REG_MASK;
u16 addr = dsp_fetch_code();
u16 val = dsp_dmem_read(addr);
dsp_op_write_reg(reg, val);
dsp_conditional_extend_accum(reg);
}
// SR @M, $S
// 0000 0000 111s ssss
// mmmm mmmm mmmm mmmm
// Store value from register $S to a memory pointed by address M.
// FIXME: Perform additional operation depending on destination register.
void sr(const UDSPInstruction& opc)
{
u8 reg = opc.hex & DSP_REG_MASK;
u16 addr = dsp_fetch_code();
u16 val = dsp_op_read_reg(reg);
dsp_dmem_write(addr, val);
}
// SI @M, #I
// 0001 0110 mmmm mmmm
// iiii iiii iiii iiii
// Store 16-bit immediate value I to a memory location pointed by address
// M (M is 8-bit value sign extended).
void si(const UDSPInstruction& opc)
{
u16 addr = (s8)opc.hex;
u16 imm = dsp_fetch_code();
dsp_dmem_write(addr, imm);
}
// LRR $D, @$S
// 0001 1000 0ssd dddd
// Move value from data memory pointed by addressing register $S to register $D.
// FIXME: Perform additional operation depending on destination register.
void lrr(const UDSPInstruction& opc)
{
u8 sreg = (opc.hex >> 5) & 0x3;
u8 dreg = opc.hex & 0x1f;
u16 val = dsp_dmem_read(g_dsp.r[sreg]);
dsp_op_write_reg(dreg, val);
}
// LRRD $D, @$S
// 0001 1000 1ssd dddd
// Move value from data memory pointed by addressing register $S toregister $D.
// Decrement register $S.
// FIXME: Perform additional operation depending on destination register.
void lrrd(const UDSPInstruction& opc)
{
u8 sreg = (opc.hex >> 5) & 0x3;
u8 dreg = opc.hex & 0x1f;
u16 val = dsp_dmem_read(g_dsp.r[sreg]);
dsp_op_write_reg(dreg, val);
dsp_decrement_addr_reg(sreg);
}
// LRRI $D, @$S
// 0001 1001 0ssd dddd
// Move value from data memory pointed by addressing register $S to register $D.
// Increment register $S.
// FIXME: Perform additional operation depending on destination register.
void lrri(const UDSPInstruction& opc)
{
u8 sreg = (opc.hex >> 5) & 0x3;
u8 dreg = opc.hex & 0x1f;
u16 val = dsp_dmem_read(g_dsp.r[sreg]);
dsp_op_write_reg(dreg, val);
dsp_increment_addr_reg(sreg);
}
// LRRN $D, @$S
// 0001 1001 1ssd dddd
// Move value from data memory pointed by addressing register $S to register $D.
// Add indexing register $(0x4+S) to register $S.
// FIXME: Perform additional operation depending on destination register.
void lrrn(const UDSPInstruction& opc)
{
u8 sreg = (opc.hex >> 5) & 0x3;
u8 dreg = opc.hex & 0x1f;
u16 val = dsp_dmem_read(g_dsp.r[sreg]);
dsp_op_write_reg(dreg, val);
// g_dsp.r[sreg] += g_dsp.r[DSP_REG_IX0 + sreg];
dsp_increase_addr_reg(sreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]);
}
// SRR @$D, $S
// 0001 1010 0dds ssss
// Store value from source register $S to a memory location pointed by
// addressing register $D.
// FIXME: Perform additional operation depending on source register.
void srr(const UDSPInstruction& opc)
{
u8 dreg = (opc.hex >> 5) & 0x3;
u8 sreg = opc.hex & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_dmem_write(g_dsp.r[dreg], val);
}
// SRRD @$D, $S
// 0001 1010 1dds ssss
// Store value from source register $S to a memory location pointed by
// addressing register $D. Decrement register $D.
// FIXME: Perform additional operation depending on source register.
void srrd(const UDSPInstruction& opc)
{
u8 dreg = (opc.hex >> 5) & 0x3;
u8 sreg = opc.hex & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_dmem_write(g_dsp.r[dreg], val);
dsp_decrement_addr_reg(dreg);
}
// SRRI @$D, $S
// 0001 1011 0dds ssss
// Store value from source register $S to a memory location pointed by
// addressing register $D. Increment register $D.
// FIXME: Perform additional operation depending on source register.
void srri(const UDSPInstruction& opc)
{
u8 dreg = (opc.hex >> 5) & 0x3;
u8 sreg = opc.hex & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_dmem_write(g_dsp.r[dreg], val);
dsp_increment_addr_reg(dreg);
}
// SRRN @$D, $S
// 0001 1011 1dds ssss
// Store value from source register $S to a memory location pointed by
// addressing register $D. Add DSP_REG_IX0 register to register $D.
// FIXME: Perform additional operation depending on source register.
void srrn(const UDSPInstruction& opc)
{
u8 dreg = (opc.hex >> 5) & 0x3;
u8 sreg = opc.hex & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_dmem_write(g_dsp.r[dreg], val);
// g_dsp.r[dreg] += g_dsp.r[DSP_REG_IX0 + dreg];
dsp_increase_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + dreg]);
}
// ILRR $acD.m, @$arS
// 0000 001d 0001 00ss
// Move value from instruction memory pointed by addressing register
// $arS to mid accumulator register $acD.m.
void ilrr(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x3;
u16 dreg = DSP_REG_ACM0 + ((opc.hex >> 8) & 1);
g_dsp.r[dreg] = dsp_imem_read(g_dsp.r[reg]);
}
// ILRRD $acD.m, @$arS
// 0000 001d 0001 01ss
// Move value from instruction memory pointed by addressing register
// $arS to mid accumulator register $acD.m. Decrement addressing register $arS.
void ilrrd(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x3;
u16 dreg = DSP_REG_ACM0 + ((opc.hex >> 8) & 1);
g_dsp.r[dreg] = dsp_imem_read(g_dsp.r[reg]);
dsp_decrement_addr_reg(reg);
}
// ILRRI $acD.m, @$S
// 0000 001d 0001 10ss
// Move value from instruction memory pointed by addressing register
// $arS to mid accumulator register $acD.m. Increment addressing register $arS.
void ilrri(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x3;
u16 dreg = DSP_REG_ACM0 + ((opc.hex >> 8) & 1);
g_dsp.r[dreg] = dsp_imem_read(g_dsp.r[reg]);
dsp_increment_addr_reg(reg);
}
// ILRRN $acD.m, @$arS
// 0000 001d 0001 11ss
// Move value from instruction memory pointed by addressing register
// $arS to mid accumulator register $acD.m. Add corresponding indexing
// register $ixS to addressing register $arS.
void ilrrn(const UDSPInstruction& opc)
{
u16 reg = opc.hex & 0x3;
u16 dreg = DSP_REG_ACM0 + ((opc.hex >> 8) & 1);
g_dsp.r[dreg] = dsp_imem_read(g_dsp.r[reg]);
// g_dsp.r[reg] += g_dsp.r[DSP_REG_IX0 + reg];
dsp_increase_addr_reg(reg, (s16)g_dsp.r[DSP_REG_IX0 + reg]);
}
} // namespace

View File

@ -1,202 +1,202 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
#include "DSPInterpreter.h"
#include "DSPCore.h"
#include "DSPIntUtil.h"
namespace DSPInterpreter {
void unknown(const UDSPInstruction& opc)
{
//_assert_msg_(MASTER_LOG, !g_dsp.exception_in_progress_hack, "assert while exception");
ERROR_LOG(DSPLLE, "LLE: Unrecognized opcode 0x%04x, pc 0x%04x", opc.hex, g_dsp.pc);
}
// MRR $D, $S
// 0001 11dd ddds ssss
// Move value from register $S to register $D.
// FIXME: Perform additional operation depending on destination register.
void mrr(const UDSPInstruction& opc)
{
u8 sreg = opc.hex & 0x1f;
u8 dreg = (opc.hex >> 5) & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_op_write_reg(dreg, val);
}
// LRI $D, #I
// 0000 0000 100d dddd
// iiii iiii iiii iiii
// Load immediate value I to register $D.
// FIXME: Perform additional operation depending on destination register.
// DSPSpy discovery: This, and possibly other instructions that load a register,
// has a different behaviour in S40 mode if loaded to AC0.M: The value gets sign extended
// to the whole accumulator! This does not happen in S16 mode.
void lri(const UDSPInstruction& opc)
{
u8 reg = opc.hex & DSP_REG_MASK;
u16 imm = dsp_fetch_code();
dsp_op_write_reg(reg, imm);
dsp_conditional_extend_accum(reg);
}
// LRIS $(0x18+D), #I
// 0000 1ddd iiii iiii
// Load immediate value I (8-bit sign extended) to accumulator register.
// FIXME: Perform additional operation depending on destination register.
void lris(const UDSPInstruction& opc)
{
u8 reg = ((opc.hex >> 8) & 0x7) + DSP_REG_AXL0;
u16 imm = (s8)opc.hex;
dsp_op_write_reg(reg, imm);
dsp_conditional_extend_accum(reg);
}
// TSTAXL $acR
// 1000 r001 xxxx xxxx
// r specifies one of the main accumulators.
// Definitely not a test instruction - it changes the accums.
// Not affected by m0/m2. Not affected by s16/s40.
void tstaxl(const UDSPInstruction& opc)
{
// This is probably all wrong.
//u8 reg = (opc.hex >> 8) & 0x1;
//s16 val = dsp_get_ax_l(reg);
//Update_SR_Register16(val);
}
// ADDARN $arD, $ixS
// 0000 0000 0001 ssdd
// Adds indexing register $ixS to an addressing register $arD.
void addarn(const UDSPInstruction& opc)
{
u8 dreg = opc.hex & 0x3;
u8 sreg = (opc.hex >> 2) & 0x3;
// g_dsp.r[dreg] += (s16)g_dsp.r[DSP_REG_IX0 + sreg];
dsp_increase_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]);
// It is critical for the Zelda ucode that this one wraps correctly.
}
// NX
// 1000 -000 xxxx xxxx
// No operation, but can be extended with extended opcode.
void nx(const UDSPInstruction& opc)
{
// This opcode is supposed to do nothing - it's used if you want to use
// an opcode extension but not do anything. At least according to duddie.
}
//-------------------------------------------------------------
// DAR $arD ?
// 0000 0000 0000 01dd
// Decrement address register $arD.
void dar(const UDSPInstruction& opc)
{
dsp_decrement_addr_reg(opc.hex & 0x3);
}
// IAR $arD ?
// 0000 0000 0000 10dd
// Increment address register $arD.
void iar(const UDSPInstruction& opc)
{
dsp_increment_addr_reg(opc.hex & 0x3);
}
// SBCLR #I
// 0001 0011 0000 0iii
// bit of status register $sr. Bit number is calculated by adding 6 to
// immediate value I.
void sbclr(const UDSPInstruction& opc)
{
u8 bit = (opc.hex & 0xff) + 6;
g_dsp.r[DSP_REG_SR] &= ~(1 << bit);
}
// SBSET #I
// 0001 0010 0000 0iii
// Set bit of status register $sr. Bit number is calculated by adding 6 to
// immediate value I.
void sbset(const UDSPInstruction& opc)
{
u8 bit = (opc.hex & 0xff) + 6;
g_dsp.r[DSP_REG_SR] |= (1 << bit);
}
// FIXME inside
// This is a bunch of flag setters, flipping bits in SR. So far so good,
// but it's harder to know exactly what effect they have.
// M0/M2 change the multiplier mode (it can multiply by 2 for free).
//
// SET16 changes something very important: see the LRI instruction above.
// Hermes' demo sets the following defaults:
// SET40
// CLR15
// M0
void srbith(const UDSPInstruction& opc)
{
switch ((opc.hex >> 8) & 0xf)
{
// M0 seems to be the default. M2 is used in functions in Zelda
// and then reset with M0 at the end. Like the other bits here, it's
// done around loops with lots of multiplications.
// I've confirmed with DSPSpy that they flip this bit.
case 0xa: // M2
g_dsp.r[DSP_REG_SR] &= ~SR_MUL_MODIFY;
break;
case 0xb: // M0
g_dsp.r[DSP_REG_SR] |= SR_MUL_MODIFY;
break;
// If set, treat multiplicands as unsigned.
// If clear, treat them as signed.
case 0xc: // CLR15
g_dsp.r[DSP_REG_SR] &= ~SR_MUL_UNSIGNED;
break;
case 0xd: // SET15
g_dsp.r[DSP_REG_SR] |= SR_MUL_UNSIGNED;
break;
// Automatic 40-bit sign extension when loading ACx.M.
// 40 seems to be the default.
// Confirmed these by using DSPSpy and copying the value of SR to R00 after setting.
case 0xe: // SET16 (really, clear SR's 0x4000)
g_dsp.r[DSP_REG_SR] &= ~SR_40_MODE_BIT;
break;
case 0xf: // SET40 (really, set SR's 0x4000)
g_dsp.r[DSP_REG_SR] |= SR_40_MODE_BIT;
break;
default:
break;
}
}
} // namespace
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Additional copyrights go to Duddie and Tratax (c) 2004
#include "DSPInterpreter.h"
#include "DSPCore.h"
#include "DSPIntUtil.h"
namespace DSPInterpreter {
void unknown(const UDSPInstruction& opc)
{
//_assert_msg_(MASTER_LOG, !g_dsp.exception_in_progress_hack, "assert while exception");
ERROR_LOG(DSPLLE, "LLE: Unrecognized opcode 0x%04x, pc 0x%04x", opc.hex, g_dsp.pc);
}
// MRR $D, $S
// 0001 11dd ddds ssss
// Move value from register $S to register $D.
// FIXME: Perform additional operation depending on destination register.
void mrr(const UDSPInstruction& opc)
{
u8 sreg = opc.hex & 0x1f;
u8 dreg = (opc.hex >> 5) & 0x1f;
u16 val = dsp_op_read_reg(sreg);
dsp_op_write_reg(dreg, val);
}
// LRI $D, #I
// 0000 0000 100d dddd
// iiii iiii iiii iiii
// Load immediate value I to register $D.
// FIXME: Perform additional operation depending on destination register.
// DSPSpy discovery: This, and possibly other instructions that load a register,
// has a different behaviour in S40 mode if loaded to AC0.M: The value gets sign extended
// to the whole accumulator! This does not happen in S16 mode.
void lri(const UDSPInstruction& opc)
{
u8 reg = opc.hex & DSP_REG_MASK;
u16 imm = dsp_fetch_code();
dsp_op_write_reg(reg, imm);
dsp_conditional_extend_accum(reg);
}
// LRIS $(0x18+D), #I
// 0000 1ddd iiii iiii
// Load immediate value I (8-bit sign extended) to accumulator register.
// FIXME: Perform additional operation depending on destination register.
void lris(const UDSPInstruction& opc)
{
u8 reg = ((opc.hex >> 8) & 0x7) + DSP_REG_AXL0;
u16 imm = (s8)opc.hex;
dsp_op_write_reg(reg, imm);
dsp_conditional_extend_accum(reg);
}
// TSTAXL $acR
// 1000 r001 xxxx xxxx
// r specifies one of the main accumulators.
// Definitely not a test instruction - it changes the accums.
// Not affected by m0/m2. Not affected by s16/s40.
void tstaxl(const UDSPInstruction& opc)
{
// This is probably all wrong.
//u8 reg = (opc.hex >> 8) & 0x1;
//s16 val = dsp_get_ax_l(reg);
//Update_SR_Register16(val);
}
// ADDARN $arD, $ixS
// 0000 0000 0001 ssdd
// Adds indexing register $ixS to an addressing register $arD.
void addarn(const UDSPInstruction& opc)
{
u8 dreg = opc.hex & 0x3;
u8 sreg = (opc.hex >> 2) & 0x3;
// g_dsp.r[dreg] += (s16)g_dsp.r[DSP_REG_IX0 + sreg];
dsp_increase_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]);
// It is critical for the Zelda ucode that this one wraps correctly.
}
// NX
// 1000 -000 xxxx xxxx
// No operation, but can be extended with extended opcode.
void nx(const UDSPInstruction& opc)
{
// This opcode is supposed to do nothing - it's used if you want to use
// an opcode extension but not do anything. At least according to duddie.
}
//-------------------------------------------------------------
// DAR $arD ?
// 0000 0000 0000 01dd
// Decrement address register $arD.
void dar(const UDSPInstruction& opc)
{
dsp_decrement_addr_reg(opc.hex & 0x3);
}
// IAR $arD ?
// 0000 0000 0000 10dd
// Increment address register $arD.
void iar(const UDSPInstruction& opc)
{
dsp_increment_addr_reg(opc.hex & 0x3);
}
// SBCLR #I
// 0001 0011 0000 0iii
// bit of status register $sr. Bit number is calculated by adding 6 to
// immediate value I.
void sbclr(const UDSPInstruction& opc)
{
u8 bit = (opc.hex & 0xff) + 6;
g_dsp.r[DSP_REG_SR] &= ~(1 << bit);
}
// SBSET #I
// 0001 0010 0000 0iii
// Set bit of status register $sr. Bit number is calculated by adding 6 to
// immediate value I.
void sbset(const UDSPInstruction& opc)
{
u8 bit = (opc.hex & 0xff) + 6;
g_dsp.r[DSP_REG_SR] |= (1 << bit);
}
// FIXME inside
// This is a bunch of flag setters, flipping bits in SR. So far so good,
// but it's harder to know exactly what effect they have.
// M0/M2 change the multiplier mode (it can multiply by 2 for free).
//
// SET16 changes something very important: see the LRI instruction above.
// Hermes' demo sets the following defaults:
// SET40
// CLR15
// M0
void srbith(const UDSPInstruction& opc)
{
switch ((opc.hex >> 8) & 0xf)
{
// M0 seems to be the default. M2 is used in functions in Zelda
// and then reset with M0 at the end. Like the other bits here, it's
// done around loops with lots of multiplications.
// I've confirmed with DSPSpy that they flip this bit.
case 0xa: // M2
g_dsp.r[DSP_REG_SR] &= ~SR_MUL_MODIFY;
break;
case 0xb: // M0
g_dsp.r[DSP_REG_SR] |= SR_MUL_MODIFY;
break;
// If set, treat multiplicands as unsigned.
// If clear, treat them as signed.
case 0xc: // CLR15
g_dsp.r[DSP_REG_SR] &= ~SR_MUL_UNSIGNED;
break;
case 0xd: // SET15
g_dsp.r[DSP_REG_SR] |= SR_MUL_UNSIGNED;
break;
// Automatic 40-bit sign extension when loading ACx.M.
// 40 seems to be the default.
// Confirmed these by using DSPSpy and copying the value of SR to R00 after setting.
case 0xe: // SET16 (really, clear SR's 0x4000)
g_dsp.r[DSP_REG_SR] &= ~SR_40_MODE_BIT;
break;
case 0xf: // SET40 (really, set SR's 0x4000)
g_dsp.r[DSP_REG_SR] |= SR_40_MODE_BIT;
break;
default:
break;
}
}
} // namespace

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@ -1,85 +1,85 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "LabelMap.h"
#include "DSPTables.h"
LabelMap::LabelMap()
{
}
void LabelMap::RegisterDefaults()
{
for (int i = 0; i < 0x24; i++)
{
if (regnames[i].name)
RegisterLabel(regnames[i].name, regnames[i].addr);
}
for (int i = 0; i < (int)pdlabels_size; i++)
{
if (pdlabels[i].name)
RegisterLabel(pdlabels[i].name, pdlabels[i].addr);
}
}
void LabelMap::RegisterLabel(const std::string &label, u16 lval, LabelType type)
{
u16 old_value;
if (GetLabelValue(label, &old_value) && old_value != lval)
{
printf("WARNING: Redefined label %s to %04x - old value %04x\n",
label.c_str(), lval, old_value);
DeleteLabel(label);
}
labels.push_back(label_t(label, lval, type));
}
void LabelMap::DeleteLabel(const std::string &label)
{
for (std::vector<label_t>::iterator iter = labels.begin();
iter != labels.end(); ++iter)
{
if (!label.compare(iter->name))
{
labels.erase(iter);
return;
}
}
}
bool LabelMap::GetLabelValue(const std::string &label, u16 *value, LabelType type) const
{
for (u32 i = 0; i < labels.size(); i++)
{
if (!label.compare(labels[i].name))
{
if (type & labels[i].type) {
*value = labels[i].addr;
return true;
} else {
printf("WARNING: Wrong label type requested. %s\n", label.c_str());
}
}
}
return false;
}
void LabelMap::Clear()
{
labels.clear();
}
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "LabelMap.h"
#include "DSPTables.h"
LabelMap::LabelMap()
{
}
void LabelMap::RegisterDefaults()
{
for (int i = 0; i < 0x24; i++)
{
if (regnames[i].name)
RegisterLabel(regnames[i].name, regnames[i].addr);
}
for (int i = 0; i < (int)pdlabels_size; i++)
{
if (pdlabels[i].name)
RegisterLabel(pdlabels[i].name, pdlabels[i].addr);
}
}
void LabelMap::RegisterLabel(const std::string &label, u16 lval, LabelType type)
{
u16 old_value;
if (GetLabelValue(label, &old_value) && old_value != lval)
{
printf("WARNING: Redefined label %s to %04x - old value %04x\n",
label.c_str(), lval, old_value);
DeleteLabel(label);
}
labels.push_back(label_t(label, lval, type));
}
void LabelMap::DeleteLabel(const std::string &label)
{
for (std::vector<label_t>::iterator iter = labels.begin();
iter != labels.end(); ++iter)
{
if (!label.compare(iter->name))
{
labels.erase(iter);
return;
}
}
}
bool LabelMap::GetLabelValue(const std::string &label, u16 *value, LabelType type) const
{
for (u32 i = 0; i < labels.size(); i++)
{
if (!label.compare(labels[i].name))
{
if (type & labels[i].type) {
*value = labels[i].addr;
return true;
} else {
printf("WARNING: Wrong label type requested. %s\n", label.c_str());
}
}
}
return false;
}
void LabelMap::Clear()
{
labels.clear();
}

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@ -1,55 +1,55 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _LABELMAP_H
#define _LABELMAP_H
#include <string>
#include <vector>
#include "Common.h"
enum LabelType
{
LABEL_IADDR = 1, // Jump addresses, etc
LABEL_DADDR = 2, // Data addresses, etc
LABEL_VALUE = 4,
LABEL_ANY = 0xFF,
};
class LabelMap
{
struct label_t
{
label_t(const std::string &lbl, s32 address, LabelType ltype) : name(lbl), addr(address), type(ltype) {}
std::string name;
s32 addr;
LabelType type;
};
std::vector<label_t> labels;
public:
LabelMap();
~LabelMap() { }
void RegisterDefaults();
void RegisterLabel(const std::string &label, u16 lval, LabelType type = LABEL_VALUE);
void DeleteLabel(const std::string &label);
bool GetLabelValue(const std::string &label, u16 *value, LabelType type = LABEL_ANY) const;
void Clear();
};
#endif // _LABELMAP_H
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _LABELMAP_H
#define _LABELMAP_H
#include <string>
#include <vector>
#include "Common.h"
enum LabelType
{
LABEL_IADDR = 1, // Jump addresses, etc
LABEL_DADDR = 2, // Data addresses, etc
LABEL_VALUE = 4,
LABEL_ANY = 0xFF,
};
class LabelMap
{
struct label_t
{
label_t(const std::string &lbl, s32 address, LabelType ltype) : name(lbl), addr(address), type(ltype) {}
std::string name;
s32 addr;
LabelType type;
};
std::vector<label_t> labels;
public:
LabelMap();
~LabelMap() { }
void RegisterDefaults();
void RegisterLabel(const std::string &label, u16 lval, LabelType type = LABEL_VALUE);
void DeleteLabel(const std::string &label);
bool GetLabelValue(const std::string &label, u16 *value, LabelType type = LABEL_ANY) const;
void Clear();
};
#endif // _LABELMAP_H

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@ -1,139 +1,139 @@
/*====================================================================
project: GameCube DSP Tool (gcdsp)
created: 2005.03.04
mail: duddie@walla.com
Copyright (c) 2005 Duddie
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _DSP_ASSEMBLE_H
#define _DSP_ASSEMBLE_H
#include <string>
#include <map>
#include "Common.h"
#include "disassemble.h"
#include "DSPTables.h"
#include "LabelMap.h"
enum err_t
{
ERR_OK = 0,
ERR_UNKNOWN,
ERR_UNKNOWN_OPCODE,
ERR_NOT_ENOUGH_PARAMETERS,
ERR_TOO_MANY_PARAMETERS,
ERR_WRONG_PARAMETER,
ERR_EXPECTED_PARAM_STR,
ERR_EXPECTED_PARAM_VAL,
ERR_EXPECTED_PARAM_REG,
ERR_EXPECTED_PARAM_MEM,
ERR_EXPECTED_PARAM_IMM,
ERR_INCORRECT_BIN,
ERR_INCORRECT_HEX,
ERR_INCORRECT_DEC,
ERR_LABEL_EXISTS,
ERR_UNKNOWN_LABEL,
ERR_NO_MATCHING_BRACKETS,
ERR_EXT_CANT_EXTEND_OPCODE,
ERR_EXT_PAR_NOT_EXT,
ERR_WRONG_PARAMETER_ACC,
ERR_WRONG_PARAMETER_MID_ACC,
ERR_INVALID_REGISTER,
ERR_OUT_RANGE_NUMBER
};
// Unless you want labels to carry over between files, you probably
// want to create a new DSPAssembler for every file you assemble.
class DSPAssembler
{
public:
DSPAssembler(const AssemblerSettings &settings);
~DSPAssembler();
// line_numbers is optional (and not yet implemented). It'll receieve a list of ints,
// one for each word of code, indicating the source assembler code line number it came from.
// If returns false, call GetErrorString to get some text to present to the user.
bool Assemble(const char *text, std::vector<u16> &code, std::vector<int> *line_numbers = NULL);
std::string GetErrorString() const { return last_error_str; }
err_t GetError() const { return last_error; }
private:
struct param_t
{
u32 val;
partype_t type;
char *str;
};
enum segment_t
{
SEGMENT_CODE = 0,
SEGMENT_DATA,
SEGMENT_OVERLAY,
SEGMENT_MAX
};
// Utility functions
s32 ParseValue(const char *str);
u32 ParseExpression(const char *ptr);
u32 GetParams(char *parstr, param_t *par);
void InitPass(int pass);
bool AssembleFile(const char *fname, int pass);
void ShowError(err_t err_code, const char *extra_info = NULL);
// void ShowWarning(err_t err_code, const char *extra_info = NULL);
char *FindBrackets(char *src, char *dst);
const opc_t *FindOpcode(const char *opcode, u32 par_count, const opc_t * const opcod, int opcod_size);
bool VerifyParams(const opc_t *opc, param_t *par, int count, bool ext = false);
void BuildCode(const opc_t *opc, param_t *par, u32 par_count, u16 *outbuf);
char *gdg_buffer;
std::string include_dir;
std::string cur_line;
u32 m_cur_addr;
int m_totalSize;
u8 m_cur_pass;
LabelMap labels;
u32 code_line;
bool failed;
std::string last_error_str;
err_t last_error;
typedef std::map<std::string, std::string> AliasMap;
AliasMap aliases;
segment_t cur_segment;
u32 segment_addr[SEGMENT_MAX];
int m_current_param;
const AssemblerSettings settings_;
};
#endif // _DSP_ASSEMBLE_H
/*====================================================================
project: GameCube DSP Tool (gcdsp)
created: 2005.03.04
mail: duddie@walla.com
Copyright (c) 2005 Duddie
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
====================================================================*/
#ifndef _DSP_ASSEMBLE_H
#define _DSP_ASSEMBLE_H
#include <string>
#include <map>
#include "Common.h"
#include "disassemble.h"
#include "DSPTables.h"
#include "LabelMap.h"
enum err_t
{
ERR_OK = 0,
ERR_UNKNOWN,
ERR_UNKNOWN_OPCODE,
ERR_NOT_ENOUGH_PARAMETERS,
ERR_TOO_MANY_PARAMETERS,
ERR_WRONG_PARAMETER,
ERR_EXPECTED_PARAM_STR,
ERR_EXPECTED_PARAM_VAL,
ERR_EXPECTED_PARAM_REG,
ERR_EXPECTED_PARAM_MEM,
ERR_EXPECTED_PARAM_IMM,
ERR_INCORRECT_BIN,
ERR_INCORRECT_HEX,
ERR_INCORRECT_DEC,
ERR_LABEL_EXISTS,
ERR_UNKNOWN_LABEL,
ERR_NO_MATCHING_BRACKETS,
ERR_EXT_CANT_EXTEND_OPCODE,
ERR_EXT_PAR_NOT_EXT,
ERR_WRONG_PARAMETER_ACC,
ERR_WRONG_PARAMETER_MID_ACC,
ERR_INVALID_REGISTER,
ERR_OUT_RANGE_NUMBER
};
// Unless you want labels to carry over between files, you probably
// want to create a new DSPAssembler for every file you assemble.
class DSPAssembler
{
public:
DSPAssembler(const AssemblerSettings &settings);
~DSPAssembler();
// line_numbers is optional (and not yet implemented). It'll receieve a list of ints,
// one for each word of code, indicating the source assembler code line number it came from.
// If returns false, call GetErrorString to get some text to present to the user.
bool Assemble(const char *text, std::vector<u16> &code, std::vector<int> *line_numbers = NULL);
std::string GetErrorString() const { return last_error_str; }
err_t GetError() const { return last_error; }
private:
struct param_t
{
u32 val;
partype_t type;
char *str;
};
enum segment_t
{
SEGMENT_CODE = 0,
SEGMENT_DATA,
SEGMENT_OVERLAY,
SEGMENT_MAX
};
// Utility functions
s32 ParseValue(const char *str);
u32 ParseExpression(const char *ptr);
u32 GetParams(char *parstr, param_t *par);
void InitPass(int pass);
bool AssembleFile(const char *fname, int pass);
void ShowError(err_t err_code, const char *extra_info = NULL);
// void ShowWarning(err_t err_code, const char *extra_info = NULL);
char *FindBrackets(char *src, char *dst);
const opc_t *FindOpcode(const char *opcode, u32 par_count, const opc_t * const opcod, int opcod_size);
bool VerifyParams(const opc_t *opc, param_t *par, int count, bool ext = false);
void BuildCode(const opc_t *opc, param_t *par, u32 par_count, u16 *outbuf);
char *gdg_buffer;
std::string include_dir;
std::string cur_line;
u32 m_cur_addr;
int m_totalSize;
u8 m_cur_pass;
LabelMap labels;
u32 code_line;
bool failed;
std::string last_error_str;
err_t last_error;
typedef std::map<std::string, std::string> AliasMap;
AliasMap aliases;
segment_t cur_segment;
u32 segment_addr[SEGMENT_MAX];
int m_current_param;
const AssemblerSettings settings_;
};
#endif // _DSP_ASSEMBLE_H