add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests

add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2009-07-06 02:10:26 +00:00
parent 23f3e327e2
commit a41c1b2d0a
94 changed files with 24089 additions and 24089 deletions

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@ -1,179 +1,179 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "AVIDump.h"
#include "tchar.h"
#include <cstdio>
#include <cstring>
#include <vfw.h>
#include <winerror.h>
#include "FileUtil.h"
#include "CommonPaths.h"
#include "Log.h"
static HWND m_emuWnd;
static int m_width;
static int m_height;
static LONG m_byteBuffer;
static LONG m_frameCount;
static LONG m_totalBytes;
static PAVIFILE m_file;
static int m_fileCount;
static PAVISTREAM m_stream;
static PAVISTREAM m_streamCompressed;
static AVISTREAMINFO m_header;
static AVICOMPRESSOPTIONS m_options;
static AVICOMPRESSOPTIONS *m_arrayOptions[1];
static BITMAPINFOHEADER m_bitmap;
bool AVIDump::Start(HWND hWnd, int w, int h)
{
m_emuWnd = hWnd;
m_fileCount = 0;
m_width = w;
m_height = h;
return CreateFile();
}
bool AVIDump::CreateFile()
{
m_totalBytes = 0;
m_frameCount = 0;
char movie_file_name[255];
sprintf(movie_file_name, "%s/framedump%d.avi", FULL_FRAMES_DIR, m_fileCount);
// Create path
File::CreateFullPath(movie_file_name);
// Ask to delete file
if (File::Exists(movie_file_name))
{
if (AskYesNo("Delete the existing file '%s'?", movie_file_name))
File::Delete(movie_file_name);
}
AVIFileInit();
NOTICE_LOG(VIDEO, "Opening AVI file (%s) for dumping", movie_file_name);
// TODO: Make this work with AVIFileOpenW without it throwing REGDB_E_CLASSNOTREG
HRESULT hr = AVIFileOpenA(&m_file, movie_file_name, OF_WRITE | OF_CREATE, NULL);
if (FAILED(hr)) {
if (hr == AVIERR_BADFORMAT) NOTICE_LOG(VIDEO, "The file couldn't be read, indicating a corrupt file or an unrecognized format.");
if (hr == AVIERR_MEMORY) NOTICE_LOG(VIDEO, "The file could not be opened because of insufficient memory.");
if (hr == AVIERR_FILEREAD) NOTICE_LOG(VIDEO, "A disk error occurred while reading the file.");
if (hr == AVIERR_FILEOPEN) NOTICE_LOG(VIDEO, "A disk error occurred while opening the file.");
if (hr == REGDB_E_CLASSNOTREG) NOTICE_LOG(VIDEO, "AVI class not registered");
Stop();
return false;
}
SetBitmapFormat();
NOTICE_LOG(VIDEO, "Setting video format...");
if (!SetVideoFormat()) {
NOTICE_LOG(VIDEO, "Setting video format failed");
Stop();
return false;
}
if (!m_fileCount) {
if (!SetCompressionOptions()) {
NOTICE_LOG(VIDEO, "SetCompressionOptions failed");
Stop();
return false;
}
}
if (FAILED(AVIMakeCompressedStream(&m_streamCompressed, m_stream, &m_options, NULL))) {
NOTICE_LOG(VIDEO, "AVIMakeCompressedStream failed");
Stop();
return false;
}
if (FAILED(AVIStreamSetFormat(m_streamCompressed, 0, &m_bitmap, m_bitmap.biSize))) {
NOTICE_LOG(VIDEO, "AVIStreamSetFormat failed");
Stop();
return false;
}
return true;
}
void AVIDump::CloseFile()
{
if (m_streamCompressed) {
AVIStreamClose(m_streamCompressed);
m_streamCompressed = NULL;
}
if (m_stream) {
AVIStreamClose(m_stream);
m_stream = NULL;
}
if (m_file) {
AVIFileRelease(m_file);
m_file = NULL;
}
AVIFileExit();
}
void AVIDump::Stop()
{
CloseFile();
m_fileCount = 0;
NOTICE_LOG(VIDEO, "Stop");
}
void AVIDump::AddFrame(char *data)
{
AVIStreamWrite(m_streamCompressed, ++m_frameCount, 1, (LPVOID) data, m_bitmap.biSizeImage, AVIIF_KEYFRAME, NULL, &m_byteBuffer);
m_totalBytes += m_byteBuffer;
// Close the recording if the file is more than 2gb
// VfW can't properly save files over 2gb in size, but can keep writing to them up to 4gb.
if (m_totalBytes >= 2000000000) {
CloseFile();
m_fileCount++;
CreateFile();
}
}
void AVIDump::SetBitmapFormat()
{
memset(&m_bitmap, 0, sizeof(m_bitmap));
m_bitmap.biSize = 0x28;
m_bitmap.biPlanes = 1;
m_bitmap.biBitCount = 24;
m_bitmap.biWidth = m_width;
m_bitmap.biHeight = m_height;
m_bitmap.biSizeImage = 3 * m_width * m_height;
}
bool AVIDump::SetCompressionOptions()
{
memset(&m_options, 0, sizeof(m_options));
m_arrayOptions[0] = &m_options;
return (AVISaveOptions(m_emuWnd, 0, 1, &m_stream, m_arrayOptions) != 0);
}
bool AVIDump::SetVideoFormat()
{
memset(&m_header, 0, sizeof(m_header));
m_header.fccType = streamtypeVIDEO;
m_header.dwScale = 1;
// TODO: Decect FPS using NTSC/PAL
m_header.dwRate = 60;
m_header.dwSuggestedBufferSize = m_bitmap.biSizeImage;
return SUCCEEDED(AVIFileCreateStream(m_file, &m_stream, &m_header));
}
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "AVIDump.h"
#include "tchar.h"
#include <cstdio>
#include <cstring>
#include <vfw.h>
#include <winerror.h>
#include "FileUtil.h"
#include "CommonPaths.h"
#include "Log.h"
static HWND m_emuWnd;
static int m_width;
static int m_height;
static LONG m_byteBuffer;
static LONG m_frameCount;
static LONG m_totalBytes;
static PAVIFILE m_file;
static int m_fileCount;
static PAVISTREAM m_stream;
static PAVISTREAM m_streamCompressed;
static AVISTREAMINFO m_header;
static AVICOMPRESSOPTIONS m_options;
static AVICOMPRESSOPTIONS *m_arrayOptions[1];
static BITMAPINFOHEADER m_bitmap;
bool AVIDump::Start(HWND hWnd, int w, int h)
{
m_emuWnd = hWnd;
m_fileCount = 0;
m_width = w;
m_height = h;
return CreateFile();
}
bool AVIDump::CreateFile()
{
m_totalBytes = 0;
m_frameCount = 0;
char movie_file_name[255];
sprintf(movie_file_name, "%s/framedump%d.avi", FULL_FRAMES_DIR, m_fileCount);
// Create path
File::CreateFullPath(movie_file_name);
// Ask to delete file
if (File::Exists(movie_file_name))
{
if (AskYesNo("Delete the existing file '%s'?", movie_file_name))
File::Delete(movie_file_name);
}
AVIFileInit();
NOTICE_LOG(VIDEO, "Opening AVI file (%s) for dumping", movie_file_name);
// TODO: Make this work with AVIFileOpenW without it throwing REGDB_E_CLASSNOTREG
HRESULT hr = AVIFileOpenA(&m_file, movie_file_name, OF_WRITE | OF_CREATE, NULL);
if (FAILED(hr)) {
if (hr == AVIERR_BADFORMAT) NOTICE_LOG(VIDEO, "The file couldn't be read, indicating a corrupt file or an unrecognized format.");
if (hr == AVIERR_MEMORY) NOTICE_LOG(VIDEO, "The file could not be opened because of insufficient memory.");
if (hr == AVIERR_FILEREAD) NOTICE_LOG(VIDEO, "A disk error occurred while reading the file.");
if (hr == AVIERR_FILEOPEN) NOTICE_LOG(VIDEO, "A disk error occurred while opening the file.");
if (hr == REGDB_E_CLASSNOTREG) NOTICE_LOG(VIDEO, "AVI class not registered");
Stop();
return false;
}
SetBitmapFormat();
NOTICE_LOG(VIDEO, "Setting video format...");
if (!SetVideoFormat()) {
NOTICE_LOG(VIDEO, "Setting video format failed");
Stop();
return false;
}
if (!m_fileCount) {
if (!SetCompressionOptions()) {
NOTICE_LOG(VIDEO, "SetCompressionOptions failed");
Stop();
return false;
}
}
if (FAILED(AVIMakeCompressedStream(&m_streamCompressed, m_stream, &m_options, NULL))) {
NOTICE_LOG(VIDEO, "AVIMakeCompressedStream failed");
Stop();
return false;
}
if (FAILED(AVIStreamSetFormat(m_streamCompressed, 0, &m_bitmap, m_bitmap.biSize))) {
NOTICE_LOG(VIDEO, "AVIStreamSetFormat failed");
Stop();
return false;
}
return true;
}
void AVIDump::CloseFile()
{
if (m_streamCompressed) {
AVIStreamClose(m_streamCompressed);
m_streamCompressed = NULL;
}
if (m_stream) {
AVIStreamClose(m_stream);
m_stream = NULL;
}
if (m_file) {
AVIFileRelease(m_file);
m_file = NULL;
}
AVIFileExit();
}
void AVIDump::Stop()
{
CloseFile();
m_fileCount = 0;
NOTICE_LOG(VIDEO, "Stop");
}
void AVIDump::AddFrame(char *data)
{
AVIStreamWrite(m_streamCompressed, ++m_frameCount, 1, (LPVOID) data, m_bitmap.biSizeImage, AVIIF_KEYFRAME, NULL, &m_byteBuffer);
m_totalBytes += m_byteBuffer;
// Close the recording if the file is more than 2gb
// VfW can't properly save files over 2gb in size, but can keep writing to them up to 4gb.
if (m_totalBytes >= 2000000000) {
CloseFile();
m_fileCount++;
CreateFile();
}
}
void AVIDump::SetBitmapFormat()
{
memset(&m_bitmap, 0, sizeof(m_bitmap));
m_bitmap.biSize = 0x28;
m_bitmap.biPlanes = 1;
m_bitmap.biBitCount = 24;
m_bitmap.biWidth = m_width;
m_bitmap.biHeight = m_height;
m_bitmap.biSizeImage = 3 * m_width * m_height;
}
bool AVIDump::SetCompressionOptions()
{
memset(&m_options, 0, sizeof(m_options));
m_arrayOptions[0] = &m_options;
return (AVISaveOptions(m_emuWnd, 0, 1, &m_stream, m_arrayOptions) != 0);
}
bool AVIDump::SetVideoFormat()
{
memset(&m_header, 0, sizeof(m_header));
m_header.fccType = streamtypeVIDEO;
m_header.dwScale = 1;
// TODO: Decect FPS using NTSC/PAL
m_header.dwRate = 60;
m_header.dwSuggestedBufferSize = m_bitmap.biSizeImage;
return SUCCEEDED(AVIFileCreateStream(m_file, &m_stream, &m_header));
}

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@ -1,60 +1,60 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// ------------------------------------------
// The plugins has to define these functions
// ------------------------------------------
#ifndef _BPFUNCTIONS_H_
#define _BPFUNCTIONS_H_
#include "BPMemory.h"
#include "VideoCommon.h"
namespace BPFunctions
{
enum
{
CONFIG_ISWII = 0,
CONFIG_DISABLEFOG,
CONFIG_SHOWEFBREGIONS
};
void FlushPipeline();
void SetGenerationMode(const Bypass &bp);
void SetScissor(const Bypass &bp);
void SetLineWidth(const Bypass &bp);
void SetDepthMode(const Bypass &bp);
void SetBlendMode(const Bypass &bp);
void SetDitherMode(const Bypass &bp);
void SetLogicOpMode(const Bypass &bp);
void SetColorMask(const Bypass &bp);
float GetRendererTargetScaleX();
float GetRendererTargetScaleY();
void CopyEFB(const Bypass &bp, const TRectangle &rc, const u32 &address, const bool &fromZBuffer, const bool &isIntensityFmt, const u32 &copyfmt, const bool &scaleByHalf);
void RenderToXFB(const Bypass &bp, const TRectangle &multirc, const float &yScale, const float &xfbLines, u32 xfbAddr, const u32 &dstWidth, const u32 &dstHeight);
void ClearScreen(const Bypass &bp, const TRectangle &multirc);
void RestoreRenderState(const Bypass &bp);
u8 *GetPointer(const u32 &address);
bool GetConfig(const int &type);
void SetSamplerState(const Bypass &bp);
void SetInterlacingMode(const Bypass &bp);
};
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// ------------------------------------------
// The plugins has to define these functions
// ------------------------------------------
#ifndef _BPFUNCTIONS_H_
#define _BPFUNCTIONS_H_
#include "BPMemory.h"
#include "VideoCommon.h"
namespace BPFunctions
{
enum
{
CONFIG_ISWII = 0,
CONFIG_DISABLEFOG,
CONFIG_SHOWEFBREGIONS
};
void FlushPipeline();
void SetGenerationMode(const Bypass &bp);
void SetScissor(const Bypass &bp);
void SetLineWidth(const Bypass &bp);
void SetDepthMode(const Bypass &bp);
void SetBlendMode(const Bypass &bp);
void SetDitherMode(const Bypass &bp);
void SetLogicOpMode(const Bypass &bp);
void SetColorMask(const Bypass &bp);
float GetRendererTargetScaleX();
float GetRendererTargetScaleY();
void CopyEFB(const Bypass &bp, const TRectangle &rc, const u32 &address, const bool &fromZBuffer, const bool &isIntensityFmt, const u32 &copyfmt, const bool &scaleByHalf);
void RenderToXFB(const Bypass &bp, const TRectangle &multirc, const float &yScale, const float &xfbLines, u32 xfbAddr, const u32 &dstWidth, const u32 &dstHeight);
void ClearScreen(const Bypass &bp, const TRectangle &multirc);
void RestoreRenderState(const Bypass &bp);
u8 *GetPointer(const u32 &address);
bool GetConfig(const int &type);
void SetSamplerState(const Bypass &bp);
void SetInterlacingMode(const Bypass &bp);
};
#endif // _BPFUNCTIONS_H_

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@ -1,27 +1,27 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _BPSTRUCTS_H_
#define _BPSTRUCTS_H_
#include "BPMemory.h"
void BPInit();
void LoadBPReg(u32 value0);
void BPReload();
#endif // _BPSTRUCTS_H_
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _BPSTRUCTS_H_
#define _BPSTRUCTS_H_
#include "BPMemory.h"
void BPInit();
void LoadBPReg(u32 value0);
void BPReload();
#endif // _BPSTRUCTS_H_

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@ -1,154 +1,154 @@
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "HiresTextures.h"
#include <cstring>
#include <utility>
#include <algorithm>
#include "SOIL.h"
#include "CommonPaths.h"
#include "FileUtil.h"
#include "FileSearch.h"
namespace HiresTextures
{
std::map<std::string, std::string> textureMap;
void Init(const char *gameCode)
{
static bool bCheckedDir;
CFileSearch::XStringVector Directories;
//Directories.push_back(std::string(FULL_HIRES_TEXTURES_DIR));
char szDir[MAX_PATH];
sprintf(szDir,"%s/%s",FULL_HIRES_TEXTURES_DIR,gameCode);
Directories.push_back(std::string(szDir));
for (u32 i = 0; i < Directories.size(); i++)
{
File::FSTEntry FST_Temp;
File::ScanDirectoryTree(Directories.at(i).c_str(), FST_Temp);
for (u32 j = 0; j < FST_Temp.children.size(); j++)
{
if (FST_Temp.children.at(j).isDirectory)
{
bool duplicate = false;
NormalizeDirSep(&(FST_Temp.children.at(j).physicalName));
for (u32 k = 0; k < Directories.size(); k++)
{
NormalizeDirSep(&Directories.at(k));
if (strcmp(Directories.at(k).c_str(), FST_Temp.children.at(j).physicalName.c_str()) == 0)
{
duplicate = true;
break;
}
}
if (!duplicate)
Directories.push_back(FST_Temp.children.at(j).physicalName.c_str());
}
}
}
CFileSearch::XStringVector Extensions;
Extensions.push_back("*.png");
Extensions.push_back("*.bmp");
Extensions.push_back("*.tga");
Extensions.push_back("*.dds");
Extensions.push_back("*.jpg"); // Why not? Could be useful for large photo-like textures
CFileSearch FileSearch(Extensions, Directories);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
char code[MAX_PATH];
sprintf(code, "%s_", gameCode);
if (rFilenames.size() > 0)
{
for (u32 i = 0; i < rFilenames.size(); i++)
{
std::string FileName;
SplitPath(rFilenames[i], NULL, &FileName, NULL);
if (FileName.substr(0, strlen(code)).compare(code) == 0 && textureMap.find(FileName) == textureMap.end())
textureMap.insert(std::map<std::string, std::string>::value_type(FileName, rFilenames[i]));
}
}
}
void Shutdown()
{
textureMap.clear();
}
PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data)
{
std::string key(fileName);
if(textureMap.find(key) == textureMap.end())
return PC_TEX_FMT_NONE;
int width;
int height;
int channels;
u8 *temp = SOIL_load_image(textureMap[key].c_str(), &width, &height, &channels, SOIL_LOAD_RGBA);
if (temp == NULL) {
ERROR_LOG(VIDEO, "Custom texture %s failed to load", textureMap[key].c_str(), width, height);
SOIL_free_image_data(temp);
return PC_TEX_FMT_NONE;
}
if (width > 1024 || height > 1024) {
ERROR_LOG(VIDEO, "Custom texture %s is too large (%ix%i); textures can only be 1024 pixels tall and wide", textureMap[key].c_str(), width, height);
SOIL_free_image_data(temp);
return PC_TEX_FMT_NONE;
}
int offset = 0;
PC_TexFormat returnTex;
switch (texformat)
{
case GX_TF_I4:
case GX_TF_I8:
case GX_TF_IA4:
case GX_TF_IA8:
for (int i = 0; i < width * height * 4; i += 4)
{
// Rather than use a luminosity function, just use the most intense color for luminance
data[offset++] = *std::max_element(temp+i, temp+i+3);
data[offset++] = temp[i+3];
}
returnTex = PC_TEX_FMT_IA8;
break;
default:
memcpy(data, temp, width*height*4);
returnTex = PC_TEX_FMT_RGBA32;
break;
}
*pWidth = width;
*pHeight = height;
SOIL_free_image_data(temp);
INFO_LOG(VIDEO, "loading custom texture from %s", textureMap[key].c_str());
return returnTex;
}
}
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "HiresTextures.h"
#include <cstring>
#include <utility>
#include <algorithm>
#include "SOIL.h"
#include "CommonPaths.h"
#include "FileUtil.h"
#include "FileSearch.h"
namespace HiresTextures
{
std::map<std::string, std::string> textureMap;
void Init(const char *gameCode)
{
static bool bCheckedDir;
CFileSearch::XStringVector Directories;
//Directories.push_back(std::string(FULL_HIRES_TEXTURES_DIR));
char szDir[MAX_PATH];
sprintf(szDir,"%s/%s",FULL_HIRES_TEXTURES_DIR,gameCode);
Directories.push_back(std::string(szDir));
for (u32 i = 0; i < Directories.size(); i++)
{
File::FSTEntry FST_Temp;
File::ScanDirectoryTree(Directories.at(i).c_str(), FST_Temp);
for (u32 j = 0; j < FST_Temp.children.size(); j++)
{
if (FST_Temp.children.at(j).isDirectory)
{
bool duplicate = false;
NormalizeDirSep(&(FST_Temp.children.at(j).physicalName));
for (u32 k = 0; k < Directories.size(); k++)
{
NormalizeDirSep(&Directories.at(k));
if (strcmp(Directories.at(k).c_str(), FST_Temp.children.at(j).physicalName.c_str()) == 0)
{
duplicate = true;
break;
}
}
if (!duplicate)
Directories.push_back(FST_Temp.children.at(j).physicalName.c_str());
}
}
}
CFileSearch::XStringVector Extensions;
Extensions.push_back("*.png");
Extensions.push_back("*.bmp");
Extensions.push_back("*.tga");
Extensions.push_back("*.dds");
Extensions.push_back("*.jpg"); // Why not? Could be useful for large photo-like textures
CFileSearch FileSearch(Extensions, Directories);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
char code[MAX_PATH];
sprintf(code, "%s_", gameCode);
if (rFilenames.size() > 0)
{
for (u32 i = 0; i < rFilenames.size(); i++)
{
std::string FileName;
SplitPath(rFilenames[i], NULL, &FileName, NULL);
if (FileName.substr(0, strlen(code)).compare(code) == 0 && textureMap.find(FileName) == textureMap.end())
textureMap.insert(std::map<std::string, std::string>::value_type(FileName, rFilenames[i]));
}
}
}
void Shutdown()
{
textureMap.clear();
}
PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data)
{
std::string key(fileName);
if(textureMap.find(key) == textureMap.end())
return PC_TEX_FMT_NONE;
int width;
int height;
int channels;
u8 *temp = SOIL_load_image(textureMap[key].c_str(), &width, &height, &channels, SOIL_LOAD_RGBA);
if (temp == NULL) {
ERROR_LOG(VIDEO, "Custom texture %s failed to load", textureMap[key].c_str(), width, height);
SOIL_free_image_data(temp);
return PC_TEX_FMT_NONE;
}
if (width > 1024 || height > 1024) {
ERROR_LOG(VIDEO, "Custom texture %s is too large (%ix%i); textures can only be 1024 pixels tall and wide", textureMap[key].c_str(), width, height);
SOIL_free_image_data(temp);
return PC_TEX_FMT_NONE;
}
int offset = 0;
PC_TexFormat returnTex;
switch (texformat)
{
case GX_TF_I4:
case GX_TF_I8:
case GX_TF_IA4:
case GX_TF_IA8:
for (int i = 0; i < width * height * 4; i += 4)
{
// Rather than use a luminosity function, just use the most intense color for luminance
data[offset++] = *std::max_element(temp+i, temp+i+3);
data[offset++] = temp[i+3];
}
returnTex = PC_TEX_FMT_IA8;
break;
default:
memcpy(data, temp, width*height*4);
returnTex = PC_TEX_FMT_RGBA32;
break;
}
*pWidth = width;
*pHeight = height;
SOIL_free_image_data(temp);
INFO_LOG(VIDEO, "loading custom texture from %s", textureMap[key].c_str());
return returnTex;
}
}