mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
add *.aps to ignore list for DolphinWX dir add eol-style native to 120 or so files git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,126 +1,126 @@
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _DSP_DEBUGGER_LLE_H
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#define _DSP_DEBUGGER_LLE_H
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// general things
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#include <iostream>
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#include <vector>
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#include <list>
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#include <map>
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#include <algorithm>
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#include <wx/wx.h>
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#include <wx/frame.h>
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#include <wx/button.h>
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#include <wx/stattext.h>
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#include <wx/statbox.h>
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#include <wx/sizer.h>
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#include <wx/listctrl.h>
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#include <wx/statline.h>
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#include "disassemble.h"
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#include "DSPInterpreter.h"
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#include "DSPMemoryMap.h"
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#include "../DSPDebugInterface.h"
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class DSPRegisterView;
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class CCodeView;
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class DSPDebuggerLLE : public wxFrame
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{
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public:
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DSPDebuggerLLE(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxString &title = wxT("DSP LLE Debugger"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE);
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virtual ~DSPDebuggerLLE();
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void Refresh();
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private:
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DECLARE_EVENT_TABLE();
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enum
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{
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// Toolbar
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ID_TOOLBAR = 1000,
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ID_RUNTOOL,
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ID_STEPTOOL,
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ID_SHOWPCTOOL,
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ID_ADDRBOX,
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ID_JUMPTOTOOL,
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ID_DISASMDUMPTOOL,
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ID_CHECK_ASSERTINT,
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ID_CHECK_HALT,
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ID_CHECK_INIT,
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ID_SYMBOLLIST,
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// Code view
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ID_CODEVIEW,
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// Register View
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ID_DSP_REGS,
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};
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// Disasm listctrl columns
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enum
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{
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COLUMN_BP,
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COLUMN_FUNCTION,
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COLUMN_ADDRESS,
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COLUMN_MNEMONIC,
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COLUMN_OPCODE,
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COLUMN_EXT,
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COLUMN_PARAM,
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};
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DSPDebugInterface debug_interface;
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u64 m_CachedStepCounter;
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// GUI updaters
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void UpdateDisAsmListView();
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void UpdateRegisterFlags();
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void UpdateSymbolMap();
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void UpdateState();
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// GUI items
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wxToolBar* m_Toolbar;
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CCodeView* m_CodeView;
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DSPRegisterView* m_Regs;
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wxListBox* m_SymbolList;
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void OnClose(wxCloseEvent& event);
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void OnChangeState(wxCommandEvent& event);
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void OnShowPC(wxCommandEvent& event);
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void OnRightClick(wxListEvent& event);
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void OnDoubleClick(wxListEvent& event);
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void OnAddrBoxChange(wxCommandEvent& event);
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void OnSymbolListChange(wxCommandEvent& event);
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bool JumpToAddress(u16 addr);
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void CreateGUIControls();
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void FocusOnPC();
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void UnselectAll();
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};
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#endif //_DSP_DEBUGGER_LLE_H
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _DSP_DEBUGGER_LLE_H
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#define _DSP_DEBUGGER_LLE_H
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// general things
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#include <iostream>
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#include <vector>
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#include <list>
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#include <map>
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#include <algorithm>
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#include <wx/wx.h>
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#include <wx/frame.h>
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#include <wx/button.h>
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#include <wx/stattext.h>
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#include <wx/statbox.h>
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#include <wx/sizer.h>
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#include <wx/listctrl.h>
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#include <wx/statline.h>
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#include "disassemble.h"
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#include "DSPInterpreter.h"
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#include "DSPMemoryMap.h"
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#include "../DSPDebugInterface.h"
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class DSPRegisterView;
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class CCodeView;
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class DSPDebuggerLLE : public wxFrame
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{
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public:
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DSPDebuggerLLE(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxString &title = wxT("DSP LLE Debugger"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE);
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virtual ~DSPDebuggerLLE();
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void Refresh();
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private:
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DECLARE_EVENT_TABLE();
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enum
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{
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// Toolbar
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ID_TOOLBAR = 1000,
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ID_RUNTOOL,
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ID_STEPTOOL,
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ID_SHOWPCTOOL,
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ID_ADDRBOX,
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ID_JUMPTOTOOL,
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ID_DISASMDUMPTOOL,
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ID_CHECK_ASSERTINT,
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ID_CHECK_HALT,
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ID_CHECK_INIT,
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ID_SYMBOLLIST,
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// Code view
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ID_CODEVIEW,
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// Register View
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ID_DSP_REGS,
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};
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// Disasm listctrl columns
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enum
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{
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COLUMN_BP,
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COLUMN_FUNCTION,
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COLUMN_ADDRESS,
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COLUMN_MNEMONIC,
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COLUMN_OPCODE,
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COLUMN_EXT,
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COLUMN_PARAM,
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};
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DSPDebugInterface debug_interface;
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u64 m_CachedStepCounter;
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// GUI updaters
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void UpdateDisAsmListView();
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void UpdateRegisterFlags();
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void UpdateSymbolMap();
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void UpdateState();
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// GUI items
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wxToolBar* m_Toolbar;
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CCodeView* m_CodeView;
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DSPRegisterView* m_Regs;
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wxListBox* m_SymbolList;
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void OnClose(wxCloseEvent& event);
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void OnChangeState(wxCommandEvent& event);
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void OnShowPC(wxCommandEvent& event);
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void OnRightClick(wxListEvent& event);
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void OnDoubleClick(wxListEvent& event);
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void OnAddrBoxChange(wxCommandEvent& event);
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void OnSymbolListChange(wxCommandEvent& event);
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bool JumpToAddress(u16 addr);
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void CreateGUIControls();
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void FocusOnPC();
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void UnselectAll();
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};
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#endif //_DSP_DEBUGGER_LLE_H
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