added overlay that displays texture formats (thanks to gigaherz!)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@139 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2008-08-06 01:08:02 +00:00
parent 94a5ab087a
commit a44e94a594
13 changed files with 2303 additions and 53 deletions

View File

@ -56,18 +56,20 @@ class ConfigDialog : public wxDialog
void WireframeCheck(wxCommandEvent& event);
void OverlayCheck(wxCommandEvent& event);
void ShowShaderErrorsCheck(wxCommandEvent& event);
void TexFmtOverlayChange(wxCommandEvent& event);
void DumpTexturesChange(wxCommandEvent& event);
void TexturePathChange(wxFileDirPickerEvent& event);
private:
wxButton *m_Close;
wxButton *m_Apply;
wxButton *m_Cancel;
wxButton *m_OK;
wxDirPickerCtrl *m_TexturePath;
wxCheckBox *m_ShaderErrors;
wxCheckBox *m_Statistics;
wxCheckBox *m_DumpTextures;
wxCheckBox *m_TexFmtCenter;
wxCheckBox *m_TexFmtOverlay;
wxCheckBox *m_Statistics;
wxCheckBox *m_ShaderErrors;
wxCheckBox *m_Wireframe;
wxCheckBox *m_ForceAnisotropy;
wxCheckBox *m_ForceFiltering;
@ -86,12 +88,12 @@ class ConfigDialog : public wxDialog
enum
{
////GUI Enum Control ID Start
ID_CLOSE = 1030,
ID_APPLY = 1029,
ID_CANCEL = 1030,
ID_OK = 1028,
ID_TEXTUREPATH = 1026,
ID_BROWSE = 1025,
ID_SHADERERRORS = 1024,
ID_TEXTUREPATH = 1027,
ID_SHADERERRORS = 1026,
ID_TEXFMTCENTER = 1025,
ID_TEXFMTOVERLAY = 1024,
ID_STATISTICS = 1023,
ID_DUMPTEXTURES = 1022,
ID_WIREFRAME = 1021,