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added overlay that displays texture formats (thanks to gigaherz!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@139 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -56,18 +56,20 @@ class ConfigDialog : public wxDialog
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void WireframeCheck(wxCommandEvent& event);
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void OverlayCheck(wxCommandEvent& event);
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void ShowShaderErrorsCheck(wxCommandEvent& event);
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void TexFmtOverlayChange(wxCommandEvent& event);
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void DumpTexturesChange(wxCommandEvent& event);
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void TexturePathChange(wxFileDirPickerEvent& event);
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private:
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wxButton *m_Close;
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wxButton *m_Apply;
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wxButton *m_Cancel;
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wxButton *m_OK;
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wxDirPickerCtrl *m_TexturePath;
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wxCheckBox *m_ShaderErrors;
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wxCheckBox *m_Statistics;
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wxCheckBox *m_DumpTextures;
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wxCheckBox *m_TexFmtCenter;
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wxCheckBox *m_TexFmtOverlay;
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wxCheckBox *m_Statistics;
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wxCheckBox *m_ShaderErrors;
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wxCheckBox *m_Wireframe;
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wxCheckBox *m_ForceAnisotropy;
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wxCheckBox *m_ForceFiltering;
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@ -86,12 +88,12 @@ class ConfigDialog : public wxDialog
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enum
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{
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////GUI Enum Control ID Start
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ID_CLOSE = 1030,
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ID_APPLY = 1029,
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ID_CANCEL = 1030,
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ID_OK = 1028,
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ID_TEXTUREPATH = 1026,
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ID_BROWSE = 1025,
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ID_SHADERERRORS = 1024,
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ID_TEXTUREPATH = 1027,
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ID_SHADERERRORS = 1026,
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ID_TEXFMTCENTER = 1025,
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ID_TEXFMTOVERLAY = 1024,
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ID_STATISTICS = 1023,
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ID_DUMPTEXTURES = 1022,
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ID_WIREFRAME = 1021,
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