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VideoCommon/Render: Use a flag for screenshot.
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@ -153,7 +153,7 @@ protected:
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bool swap_upside_down = false);
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void FinishFrameData();
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static volatile bool s_bScreenshot;
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static Common::Flag s_screenshot;
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static std::mutex s_criticalScreenshot;
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static std::string s_sScreenshotName;
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