Merge pull request #1716 from Armada651/geom-wireframe

VideoCommon: Handle wireframe mode in the geometry shader.
This commit is contained in:
Dolphin Bot
2014-12-20 12:22:40 +01:00
8 changed files with 39 additions and 33 deletions

View File

@ -1790,9 +1790,6 @@ void Renderer::RestoreAPIState()
SetLogicOpMode();
SetViewport();
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
glPolygonMode(GL_FRONT_AND_BACK, g_ActiveConfig.bWireFrame ? GL_LINE : GL_FILL);
VertexManager *vm = (OGL::VertexManager*)g_vertex_manager;
glBindBuffer(GL_ARRAY_BUFFER, vm->m_vertex_buffers);
if (vm->m_last_vao)