ShaderGenCommon: Rename WriteFmt() to Write()

Now that we've converted all of the shader generators over to using fmt,
we can drop the old Write() member function and perform a rename
operation on the WriteFmt() to turn it into the new Write() function.

All changes within this are the removal of a <cstdarg> header, since the
previous printf-based Write() required it, and renaming. No functional
changes are made at all.
This commit is contained in:
Lioncash
2020-11-09 02:23:32 -05:00
parent a9ef7e0e43
commit a5b28f1f07
12 changed files with 2340 additions and 2381 deletions

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