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More conversion from char * to std::string.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7266 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -269,7 +269,7 @@ void PixelShaderCache::Init()
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Clear();
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if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX).c_str()))
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if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX)))
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File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX).c_str());
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SETSTAT(stats.numPixelShadersCreated, 0);
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@ -140,7 +140,7 @@ void VertexShaderCache::Init()
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Clear();
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delete [] vProg;
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if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX).c_str()))
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if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX)))
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File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX).c_str());
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SETSTAT(stats.numVertexShadersCreated, 0);
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