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TextureCacheBase: Support dumping individual mipmaps.
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@ -62,7 +62,7 @@ private:
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const float *colmat);
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void Bind(unsigned int stage);
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bool Save(const char filename[]);
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bool Save(const char filename[], unsigned int level);
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private:
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void SetTextureParameters(const TexMode0 &newmode, const TexMode1 &newmode1);
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@ -76,7 +76,7 @@ private:
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TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h);
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};
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bool SaveTexture(const char* filename, u32 textarget, u32 tex, int width, int height);
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bool SaveTexture(const char* filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level);
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}
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