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Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
Fixed bug with UPnP so that it will grab the proper address and protocal Fixed bug that caused dolphin to freeze when host codes were to large
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@ -48,7 +48,7 @@ class NetPlayClient : public TraversalClientClient
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public:
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void ThreadFunc();
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NetPlayClient(const std::string& address, const u16 port, NetPlayUI* dialog, const std::string& name, bool traversal);
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NetPlayClient(const std::string& address, const u16 port, NetPlayUI* dialog, const std::string& name, bool traversal, std::string centralServer, u16 centralPort);
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~NetPlayClient();
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void GetPlayerList(std::string& list, std::vector<int>& pid_list);
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